trictrac/store/src/board.rs

346 lines
9 KiB
Rust
Raw Normal View History

2024-01-09 17:58:10 +01:00
use crate::player::{Color, Player};
2023-10-07 20:46:24 +02:00
use crate::Error;
use serde::{Deserialize, Serialize};
2024-01-12 17:02:18 +01:00
use std::fmt;
2023-10-07 20:46:24 +02:00
2023-11-05 17:14:58 +01:00
/// Represents the Tric Trac board
2024-01-09 17:58:10 +01:00
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
2024-01-12 17:02:18 +01:00
pub struct Board {
2024-01-09 17:58:10 +01:00
board: [i8; 24],
2023-10-07 20:46:24 +02:00
}
2024-01-09 17:58:10 +01:00
impl Default for Board {
fn default() -> Self {
Board {
board: [
15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -15,
],
}
}
2023-10-07 20:46:24 +02:00
}
2024-01-12 17:02:18 +01:00
// implement Display trait
impl fmt::Display for Board {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let mut s = String::new();
s.push_str(&format!("{:?}", self.board));
write!(f, "{}", s)
}
}
2023-10-07 20:46:24 +02:00
impl Board {
/// Create a new board
pub fn new() -> Self {
Board::default()
}
2024-01-20 21:40:06 +01:00
pub fn to_gnupg_pos_id(&self) -> String {
2024-01-12 17:02:18 +01:00
// Pieces placement -> 77bits (24 + 23 + 30 max)
// inspired by https://www.gnu.org/software/gnubg/manual/html_node/A-technical-description-of-the-Position-ID.html
// - white positions
let white_board = self.board.clone();
2024-01-20 21:40:06 +01:00
let mut pos_bits = white_board.iter().fold(vec![], |acc, nb| {
let mut new_acc = acc.clone();
if *nb > 0 {
2024-01-12 17:02:18 +01:00
// add as many `true` as there are pieces on the arrow
2024-01-20 21:40:06 +01:00
new_acc.append(&mut vec!['1'; *nb as usize]);
2024-01-12 17:02:18 +01:00
}
2024-01-20 21:40:06 +01:00
new_acc.push('0'); // arrow separator
new_acc
2024-01-12 17:02:18 +01:00
});
// - black positions
let mut black_board = self.board.clone();
black_board.reverse();
2024-01-20 21:40:06 +01:00
let mut pos_black_bits = black_board.iter().fold(vec![], |acc, nb| {
let mut new_acc = acc.clone();
if *nb < 0 {
2024-01-12 17:02:18 +01:00
// add as many `true` as there are pieces on the arrow
2024-01-20 21:40:06 +01:00
new_acc.append(&mut vec!['1'; (0 - *nb) as usize]);
2024-01-12 17:02:18 +01:00
}
2024-01-20 21:40:06 +01:00
new_acc.push('0'); // arrow separator
new_acc
2024-01-12 17:02:18 +01:00
});
2024-01-20 21:40:06 +01:00
pos_bits.append(&mut pos_black_bits);
2024-01-12 17:02:18 +01:00
// fill with 0 bits until 77
2024-01-20 21:40:06 +01:00
pos_bits.resize(77, '0');
pos_bits.iter().collect::<String>()
2024-01-12 17:02:18 +01:00
}
2023-10-07 20:46:24 +02:00
/// Set checkers for a player on a field
///
/// This method adds the amount of checkers for a player on a field. The field is numbered from
2024-01-09 17:58:10 +01:00
/// 1 to 24, starting from the first field of each player in the home board, the most far away
/// field for each player is number 24.
2023-10-07 20:46:24 +02:00
///
/// If the field is blocked for the player, an error is returned. If the field is not blocked,
/// but there is already one checker from the other player on the field, that checker is hit and
/// moved to the bar.
2023-10-29 20:48:53 +01:00
pub fn set(&mut self, player: &Player, field: usize, amount: i8) -> Result<(), Error> {
2024-01-09 17:58:10 +01:00
if field > 24 {
2023-10-07 20:46:24 +02:00
return Err(Error::FieldInvalid);
}
if self.blocked(player, field)? {
return Err(Error::FieldBlocked);
}
2023-10-28 15:12:04 +02:00
match player.color {
Color::White => {
2024-01-09 17:58:10 +01:00
let new = self.board[field - 1] + amount;
2023-10-07 20:46:24 +02:00
if new < 0 {
return Err(Error::MoveInvalid);
}
2024-01-09 17:58:10 +01:00
self.board[field - 1] = new;
2023-10-07 20:46:24 +02:00
Ok(())
}
2023-10-28 15:12:04 +02:00
Color::Black => {
2024-01-09 17:58:10 +01:00
let new = self.board[24 - field] - amount;
if new > 0 {
2023-10-07 20:46:24 +02:00
return Err(Error::MoveInvalid);
}
2024-01-09 17:58:10 +01:00
self.board[24 - field] = new;
2023-10-07 20:46:24 +02:00
Ok(())
}
}
}
/// Check if a field is blocked for a player
2023-10-29 20:48:53 +01:00
pub fn blocked(&self, player: &Player, field: usize) -> Result<bool, Error> {
2024-01-09 17:58:10 +01:00
if field > 24 {
2023-10-07 20:46:24 +02:00
return Err(Error::FieldInvalid);
}
2023-10-28 15:12:04 +02:00
match player.color {
Color::White => {
2024-01-09 17:58:10 +01:00
if self.board[field - 1] < 0 {
2023-10-07 20:46:24 +02:00
Ok(true)
} else {
Ok(false)
}
}
2023-10-28 15:12:04 +02:00
Color::Black => {
2024-01-20 21:40:06 +01:00
if self.board[23 - field] > 1 {
2023-10-07 20:46:24 +02:00
Ok(true)
} else {
Ok(false)
}
}
}
}
}
/// Trait to move checkers
pub trait Move {
/// Move a checker
2023-10-29 20:48:53 +01:00
fn move_checker(&mut self, player: &Player, dice: u8, from: usize) -> Result<&mut Self, Error>
2023-10-07 20:46:24 +02:00
where
Self: Sized;
/// Move permitted
2023-10-29 20:48:53 +01:00
fn move_permitted(&mut self, player: &Player, dice: u8) -> Result<&mut Self, Error>
2023-10-07 20:46:24 +02:00
where
Self: Sized;
}
// Unit Tests
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn default_board() {
assert_eq!(Board::new(), Board::default());
}
#[test]
fn blocked_player0() -> Result<(), Error> {
let board = Board::new();
2024-01-09 17:58:10 +01:00
assert!(board.blocked(
&Player {
name: "".into(),
2024-01-20 21:40:06 +01:00
color: Color::White,
holes: 0,
points: 0,
can_bredouille: true,
can_big_bredouille: true
2024-01-09 17:58:10 +01:00
},
0
)?);
2023-10-07 20:46:24 +02:00
Ok(())
}
#[test]
fn blocked_player1() -> Result<(), Error> {
let board = Board::new();
2024-01-09 17:58:10 +01:00
assert!(board.blocked(
&Player {
name: "".into(),
2024-01-20 21:40:06 +01:00
color: Color::Black,
holes: 0,
points: 0,
can_bredouille: true,
can_big_bredouille: true
2024-01-09 17:58:10 +01:00
},
0
)?);
2023-10-07 20:46:24 +02:00
Ok(())
}
#[test]
fn blocked_player0_a() -> Result<(), Error> {
let mut board = Board::new();
2024-01-09 17:58:10 +01:00
board.set(
&Player {
name: "".into(),
color: Color::Black,
2024-01-20 21:40:06 +01:00
holes: 0,
points: 0,
can_bredouille: true,
can_big_bredouille: true
2024-01-09 17:58:10 +01:00
},
1,
2,
)?;
assert!(board.blocked(
&Player {
name: "".into(),
2024-01-20 21:40:06 +01:00
color: Color::White,
holes: 0,
points: 0,
can_bredouille: true,
can_big_bredouille: true
2024-01-09 17:58:10 +01:00
},
22
)?);
2023-10-07 20:46:24 +02:00
Ok(())
}
#[test]
fn blocked_player1_a() -> Result<(), Error> {
let mut board = Board::new();
2024-01-09 17:58:10 +01:00
board.set(
&Player {
name: "".into(),
color: Color::White,
2024-01-20 21:40:06 +01:00
holes: 0,
points: 0,
can_bredouille: true,
can_big_bredouille: true
2024-01-09 17:58:10 +01:00
},
1,
2,
)?;
assert!(board.blocked(
&Player {
name: "".into(),
2024-01-20 21:40:06 +01:00
color: Color::Black,
holes: 0,
points: 0,
can_bredouille: true,
can_big_bredouille: true
2024-01-09 17:58:10 +01:00
},
22
)?);
2023-10-07 20:46:24 +02:00
Ok(())
}
#[test]
fn blocked_invalid_field() {
let board = Board::new();
2024-01-09 17:58:10 +01:00
assert!(board
.blocked(
&Player {
name: "".into(),
2024-01-20 21:40:06 +01:00
color: Color::White,
holes: 0,
points: 0,
can_bredouille: true,
can_big_bredouille: true
2024-01-09 17:58:10 +01:00
},
24
)
.is_err());
2023-10-07 20:46:24 +02:00
}
#[test]
fn set_field_blocked() {
let mut board = Board::new();
2024-01-09 17:58:10 +01:00
assert!(board
.set(
&Player {
name: "".into(),
2024-01-20 21:40:06 +01:00
color: Color::White,
holes: 0,
points: 0,
can_bredouille: true,
can_big_bredouille: true
2024-01-09 17:58:10 +01:00
},
0,
2
)
.is_err());
2023-10-07 20:46:24 +02:00
}
#[test]
fn set_wrong_field1() {
let mut board = Board::new();
2024-01-09 17:58:10 +01:00
assert!(board
.set(
&Player {
name: "".into(),
2024-01-20 21:40:06 +01:00
color: Color::White,
holes: 0,
points: 0,
can_bredouille: true,
can_big_bredouille: true
2024-01-09 17:58:10 +01:00
},
50,
2
)
.is_err());
2023-10-07 20:46:24 +02:00
}
#[test]
fn set_wrong_amount0() {
let mut board = Board::new();
2024-01-09 17:58:10 +01:00
assert!(board
.set(
&Player {
name: "".into(),
2024-01-20 21:40:06 +01:00
color: Color::White,
holes: 0,
points: 0,
can_bredouille: true,
can_big_bredouille: true
2024-01-09 17:58:10 +01:00
},
23,
-3
)
.is_err());
2023-10-07 20:46:24 +02:00
}
#[test]
fn set_wrong_amount1() {
let mut board = Board::new();
2024-01-09 17:58:10 +01:00
assert!(board
.set(
&Player {
name: "".into(),
2024-01-20 21:40:06 +01:00
color: Color::Black,
holes: 0,
points: 0,
can_bredouille: true,
can_big_bredouille: true
2024-01-09 17:58:10 +01:00
},
23,
-3
)
.is_err());
2023-10-07 20:46:24 +02:00
}
}