fix(doc): rules: opponent's big jan != return jan
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@ -9,7 +9,7 @@ French terms follow the mapping in [vocabulary.md](refs/vocabulary.md).
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## 1. Board and Starting Position
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- 24 triangular fields (_flèches_ / _cases_), numbered 1–24 from each player's perspective.
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- 4 quarters of 6 fields: **small jan** (1–6), **big jan** (7–12), **return jan** (13–18), **last jan** (19–24, exit zone).
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- 4 quarters of 6 fields: **small jan** (1–6), **big jan** (7–12), **opponent's big jan** (13–18), **return jan** (19–24, exit zone).
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- Field 12 (White) / 13 (Black) is the **rest corner** (_coin de repos_).
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- Each player starts with all 15 checkers in a stack (_talon_) on field 1.
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- Checkers always move in the same direction (White: 1→24; Black: mirror of that).
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@ -98,7 +98,7 @@ Ways to hit:
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### 5d. Exit
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- When all 15 checkers are in the last jan (fields 19–24), the player may exit.
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- When all 15 checkers are in the return jan (fields 19–24), the player may exit.
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- The exit rail counts as one additional field value.
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- **Exact exit**: die value brings the checker directly to the exit rail — allowed.
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- **Overflow** (_nombre excédant_): die value would carry the farthest checker past the rail — must exit.
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