refact: migrate sqlx + sqlite to tokio-postgresql
This commit is contained in:
parent
4f5e21becb
commit
03b614c62e
12 changed files with 838 additions and 250 deletions
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@ -4,7 +4,7 @@ version = "0.1.0"
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edition = "2024"
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[dependencies]
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tokio = {version = "1.48.0", features = ["full"]}
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tokio = { version = "1.48.0", features = ["full"] }
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axum = { version = "0.8.7", features = ["ws"] }
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tracing-subscriber = { version = "0.3", features = ["env-filter"] }
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serde = { version = "1.0.228", features = ["derive"] }
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@ -14,16 +14,14 @@ postcard = "1.1.3"
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bytes = "1.11.0"
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tracing = "0.1.41"
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tower-http = { version = "0.6.7", features = ["fs", "cors"] }
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protocol = {path = "../protocol"}
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protocol = { path = "../protocol" }
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rand = "0.8"
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# User management / auth
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sqlx = { version = "0.8", features = ["sqlite", "runtime-tokio", "migrate"] }
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tokio-postgres = "0.7"
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deadpool-postgres = { version = "0.14", features = ["rt_tokio_1"] }
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tower-sessions = "0.14"
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tower-sessions-sqlx-store = { version = "0.15", features = ["sqlite"] }
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axum-login = "0.18"
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argon2 = "0.5"
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time = "0.3"
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thiserror = "1"
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@ -1,10 +1,6 @@
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[
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{
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"name" : "tic-tac-toe",
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"max_players" : 10
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},
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{
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"name" : "Ternio",
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"max_players" : 3
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"name": "trictrac",
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"max_players": 10
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}
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]
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]
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@ -1,24 +1,24 @@
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CREATE TABLE IF NOT EXISTS users (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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username TEXT NOT NULL UNIQUE,
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email TEXT NOT NULL UNIQUE,
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password_hash TEXT NOT NULL,
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created_at INTEGER NOT NULL
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id BIGSERIAL PRIMARY KEY,
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username TEXT NOT NULL UNIQUE,
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email TEXT NOT NULL UNIQUE,
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password_hash TEXT NOT NULL,
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created_at BIGINT NOT NULL
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);
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CREATE TABLE IF NOT EXISTS game_records (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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game_id TEXT NOT NULL,
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room_code TEXT NOT NULL,
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started_at INTEGER NOT NULL,
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ended_at INTEGER,
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id BIGSERIAL PRIMARY KEY,
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game_id TEXT NOT NULL,
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room_code TEXT NOT NULL,
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started_at BIGINT NOT NULL,
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ended_at BIGINT,
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result TEXT
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);
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CREATE TABLE IF NOT EXISTS game_participants (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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game_record_id INTEGER NOT NULL REFERENCES game_records(id),
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user_id INTEGER REFERENCES users(id),
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player_id INTEGER NOT NULL,
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id BIGSERIAL PRIMARY KEY,
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game_record_id BIGINT NOT NULL REFERENCES game_records(id),
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user_id BIGINT REFERENCES users(id),
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player_id BIGINT NOT NULL,
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outcome TEXT
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);
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@ -7,7 +7,7 @@ use argon2::password_hash::{PasswordHash, PasswordHasher, PasswordVerifier, Salt
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use argon2::password_hash::rand_core::OsRng;
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use argon2::Argon2;
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use axum_login::{AuthUser, AuthnBackend, UserId};
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use sqlx::SqlitePool;
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use deadpool_postgres::Pool;
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use crate::db;
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@ -39,7 +39,7 @@ pub struct Credentials {
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#[derive(Debug, thiserror::Error)]
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pub enum AuthError {
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#[error("database error: {0}")]
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Database(#[from] sqlx::Error),
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Database(#[from] db::DbError),
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#[error("password hashing error")]
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PasswordHash,
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}
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@ -48,11 +48,11 @@ pub enum AuthError {
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#[derive(Clone)]
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pub struct AuthBackend {
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pool: SqlitePool,
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pool: Pool,
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}
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impl AuthBackend {
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pub fn new(pool: SqlitePool) -> Self {
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pub fn new(pool: Pool) -> Self {
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Self { pool }
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}
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}
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@ -1,14 +1,14 @@
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//! Database access layer.
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//!
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//! All SQLite interaction is funnelled through this module. Functions return
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//! `sqlx::Result` so callers can handle errors uniformly.
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//! All PostgreSQL interaction is funnelled through this module. Functions return
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//! `Result<_, DbError>` so callers can handle errors uniformly.
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use sqlx::sqlite::SqliteConnectOptions;
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use sqlx::{SqlitePool, pool::PoolOptions};
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use deadpool_postgres::{Manager, ManagerConfig, Pool, RecyclingMethod};
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use tokio_postgres::{NoTls, error::SqlState};
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use std::time::{SystemTime, UNIX_EPOCH};
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/// A registered user as stored in the database.
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#[derive(Clone, Debug, sqlx::FromRow)]
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#[derive(Clone, Debug)]
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pub struct User {
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pub id: i64,
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pub username: String,
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@ -18,7 +18,6 @@ pub struct User {
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}
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/// Aggregated game statistics for a user's public profile.
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#[derive(sqlx::FromRow)]
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pub struct UserStats {
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pub total: i64,
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pub wins: i64,
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@ -27,7 +26,6 @@ pub struct UserStats {
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}
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/// A condensed game entry returned by [`get_user_games`].
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#[derive(sqlx::FromRow)]
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pub struct GameSummary {
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pub id: i64,
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pub game_id: String,
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@ -38,6 +36,24 @@ pub struct GameSummary {
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pub outcome: Option<String>,
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}
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#[derive(Debug, thiserror::Error)]
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pub enum DbError {
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#[error("connection pool error: {0}")]
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Pool(#[from] deadpool_postgres::PoolError),
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#[error("database error: {0}")]
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Db(#[from] tokio_postgres::Error),
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}
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impl DbError {
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pub fn is_unique_violation(&self) -> bool {
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if let DbError::Db(e) = self {
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e.code() == Some(&SqlState::UNIQUE_VIOLATION)
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} else {
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false
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}
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}
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}
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fn now_unix() -> i64 {
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SystemTime::now()
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.duration_since(UNIX_EPOCH)
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@ -45,34 +61,28 @@ fn now_unix() -> i64 {
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.as_secs() as i64
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}
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/// Opens (or creates) the SQLite database at `path` and runs all pending migrations.
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pub async fn init_db(path: &str) -> SqlitePool {
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if let Some(parent) = std::path::Path::new(path).parent() {
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if !parent.as_os_str().is_empty() {
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tokio::fs::create_dir_all(parent)
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.await
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.expect("Failed to create database directory");
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}
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}
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/// Connects to the PostgreSQL database at `url` and runs all pending migrations.
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pub async fn init_db(url: &str) -> Pool {
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let pg_config: tokio_postgres::Config = url.parse().expect("Invalid DATABASE_URL");
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let manager = Manager::from_config(
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pg_config,
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NoTls,
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ManagerConfig { recycling_method: RecyclingMethod::Fast },
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);
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let pool = Pool::builder(manager)
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.max_size(5)
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.build()
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.expect("Failed to build connection pool");
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let pool = PoolOptions::<sqlx::Sqlite>::new()
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.max_connections(5)
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.connect_with(
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SqliteConnectOptions::new()
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.filename(path)
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.create_if_missing(true),
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)
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let client = pool.get().await.expect("Failed to get connection for migrations");
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client
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.batch_execute(include_str!("../migrations/001_init.sql"))
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.await
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.expect("Failed to open SQLite database");
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sqlx::migrate::Migrator::new(
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std::path::Path::new(concat!(env!("CARGO_MANIFEST_DIR"), "/migrations")),
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)
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.await
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.expect("Failed to locate migrations directory")
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.run(&pool)
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.await
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.expect("Failed to run database migrations");
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.expect("Migration 001 failed");
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client
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.batch_execute(include_str!("../migrations/002_participants_unique.sql"))
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.await
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.expect("Migration 002 failed");
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pool
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}
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@ -80,135 +90,164 @@ pub async fn init_db(path: &str) -> SqlitePool {
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// ── Users ────────────────────────────────────────────────────────────────────
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pub async fn create_user(
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pool: &SqlitePool,
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pool: &Pool,
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username: &str,
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email: &str,
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password_hash: &str,
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) -> sqlx::Result<i64> {
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let id = sqlx::query(
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"INSERT INTO users (username, email, password_hash, created_at) VALUES (?, ?, ?, ?)",
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)
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.bind(username)
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.bind(email)
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.bind(password_hash)
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.bind(now_unix())
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.execute(pool)
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.await?
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.last_insert_rowid();
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Ok(id)
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) -> Result<i64, DbError> {
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let client = pool.get().await?;
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let row = client
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.query_one(
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"INSERT INTO users (username, email, password_hash, created_at) \
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VALUES ($1, $2, $3, $4) RETURNING id",
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&[&username, &email, &password_hash, &now_unix()],
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)
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.await?;
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Ok(row.get(0))
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}
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pub async fn get_user_by_id(pool: &SqlitePool, id: i64) -> sqlx::Result<Option<User>> {
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sqlx::query_as::<_, User>(
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"SELECT id, username, email, password_hash, created_at FROM users WHERE id = ?",
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)
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.bind(id)
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.fetch_optional(pool)
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.await
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pub async fn get_user_by_id(pool: &Pool, id: i64) -> Result<Option<User>, DbError> {
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let client = pool.get().await?;
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let row = client
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.query_opt(
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"SELECT id, username, email, password_hash, created_at FROM users WHERE id = $1",
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&[&id],
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)
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.await?;
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Ok(row.map(|r| User {
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id: r.get("id"),
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username: r.get("username"),
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email: r.get("email"),
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password_hash: r.get("password_hash"),
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created_at: r.get("created_at"),
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}))
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}
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pub async fn get_user_by_username(pool: &SqlitePool, username: &str) -> sqlx::Result<Option<User>> {
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sqlx::query_as::<_, User>(
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"SELECT id, username, email, password_hash, created_at FROM users WHERE username = ?",
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)
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.bind(username)
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.fetch_optional(pool)
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.await
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pub async fn get_user_by_username(pool: &Pool, username: &str) -> Result<Option<User>, DbError> {
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let client = pool.get().await?;
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let row = client
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.query_opt(
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"SELECT id, username, email, password_hash, created_at FROM users WHERE username = $1",
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&[&username],
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)
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.await?;
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Ok(row.map(|r| User {
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id: r.get("id"),
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username: r.get("username"),
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email: r.get("email"),
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password_hash: r.get("password_hash"),
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created_at: r.get("created_at"),
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}))
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}
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// ── Game records ─────────────────────────────────────────────────────────────
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/// Creates a new game record when a room opens. Returns the record id.
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pub async fn insert_game_record(
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pool: &SqlitePool,
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pool: &Pool,
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game_id: &str,
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room_code: &str,
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) -> sqlx::Result<i64> {
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let id = sqlx::query(
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"INSERT INTO game_records (game_id, room_code, started_at) VALUES (?, ?, ?)",
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)
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.bind(game_id)
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.bind(room_code)
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.bind(now_unix())
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.execute(pool)
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.await?
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.last_insert_rowid();
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Ok(id)
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) -> Result<i64, DbError> {
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let client = pool.get().await?;
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let row = client
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.query_one(
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"INSERT INTO game_records (game_id, room_code, started_at) \
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VALUES ($1, $2, $3) RETURNING id",
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&[&game_id, &room_code, &now_unix()],
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)
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.await?;
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Ok(row.get(0))
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}
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/// Stamps `ended_at` and stores the opaque result JSON supplied by the game.
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pub async fn close_game_record(
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pool: &SqlitePool,
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pool: &Pool,
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record_id: i64,
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result_json: Option<&str>,
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) -> sqlx::Result<()> {
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) -> Result<(), DbError> {
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// AND ended_at IS NULL prevents overwriting a result already set by POST /games/result
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sqlx::query(
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"UPDATE game_records SET ended_at = ?, result = ? WHERE id = ? AND ended_at IS NULL",
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)
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.bind(now_unix())
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.bind(result_json)
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.bind(record_id)
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.execute(pool)
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.await?;
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let client = pool.get().await?;
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client
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.execute(
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"UPDATE game_records SET ended_at = $1, result = $2 \
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WHERE id = $3 AND ended_at IS NULL",
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&[&now_unix(), &result_json, &record_id],
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)
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.await?;
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Ok(())
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}
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/// Records a player's participation in a game. `user_id` is `None` for anonymous players.
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pub async fn insert_participant(
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pool: &SqlitePool,
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pool: &Pool,
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record_id: i64,
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user_id: Option<i64>,
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player_id: u16,
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outcome: Option<&str>,
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) -> sqlx::Result<()> {
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sqlx::query(
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"INSERT OR IGNORE INTO game_participants (game_record_id, user_id, player_id, outcome)
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VALUES (?, ?, ?, ?)",
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)
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.bind(record_id)
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.bind(user_id)
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.bind(player_id as i64)
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.bind(outcome)
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.execute(pool)
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.await?;
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) -> Result<(), DbError> {
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let client = pool.get().await?;
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client
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.execute(
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"INSERT INTO game_participants (game_record_id, user_id, player_id, outcome) \
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VALUES ($1, $2, $3, $4) ON CONFLICT DO NOTHING",
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&[&record_id, &user_id, &(player_id as i64), &outcome],
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)
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.await?;
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Ok(())
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}
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/// Returns win/loss/draw counts for a user. All values are 0 when the user has no games.
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pub async fn get_user_stats(pool: &SqlitePool, user_id: i64) -> sqlx::Result<UserStats> {
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sqlx::query_as::<_, UserStats>(
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"SELECT
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COUNT(*) as total,
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COALESCE(SUM(CASE WHEN outcome = 'win' THEN 1 ELSE 0 END), 0) as wins,
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COALESCE(SUM(CASE WHEN outcome = 'loss' THEN 1 ELSE 0 END), 0) as losses,
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COALESCE(SUM(CASE WHEN outcome = 'draw' THEN 1 ELSE 0 END), 0) as draws
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FROM game_participants
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WHERE user_id = ?",
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)
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.bind(user_id)
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.fetch_one(pool)
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.await
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pub async fn get_user_stats(pool: &Pool, user_id: i64) -> Result<UserStats, DbError> {
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let client = pool.get().await?;
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let row = client
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.query_one(
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"SELECT
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COUNT(*) as total,
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COALESCE(SUM(CASE WHEN outcome = 'win' THEN 1 ELSE 0 END), 0::BIGINT) as wins,
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COALESCE(SUM(CASE WHEN outcome = 'loss' THEN 1 ELSE 0 END), 0::BIGINT) as losses,
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COALESCE(SUM(CASE WHEN outcome = 'draw' THEN 1 ELSE 0 END), 0::BIGINT) as draws
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FROM game_participants
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WHERE user_id = $1",
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&[&user_id],
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)
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.await?;
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Ok(UserStats {
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total: row.get("total"),
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wins: row.get("wins"),
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losses: row.get("losses"),
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draws: row.get("draws"),
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})
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}
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/// Returns a paginated list of games a user participated in, newest first.
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pub async fn get_user_games(
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pool: &SqlitePool,
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pool: &Pool,
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user_id: i64,
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page: i64,
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per_page: i64,
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) -> sqlx::Result<Vec<GameSummary>> {
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sqlx::query_as::<_, GameSummary>(
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"SELECT gr.id, gr.game_id, gr.room_code, gr.started_at, gr.ended_at, gr.result, gp.outcome
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FROM game_records gr
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JOIN game_participants gp ON gp.game_record_id = gr.id
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WHERE gp.user_id = ?
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ORDER BY gr.started_at DESC
|
||||
LIMIT ? OFFSET ?",
|
||||
)
|
||||
.bind(user_id)
|
||||
.bind(per_page)
|
||||
.bind(page * per_page)
|
||||
.fetch_all(pool)
|
||||
.await
|
||||
) -> Result<Vec<GameSummary>, DbError> {
|
||||
let client = pool.get().await?;
|
||||
let rows = client
|
||||
.query(
|
||||
"SELECT gr.id, gr.game_id, gr.room_code, gr.started_at, gr.ended_at, gr.result, gp.outcome
|
||||
FROM game_records gr
|
||||
JOIN game_participants gp ON gp.game_record_id = gr.id
|
||||
WHERE gp.user_id = $1
|
||||
ORDER BY gr.started_at DESC
|
||||
LIMIT $2 OFFSET $3",
|
||||
&[&user_id, &per_page, &(page * per_page)],
|
||||
)
|
||||
.await?;
|
||||
Ok(rows
|
||||
.into_iter()
|
||||
.map(|r| GameSummary {
|
||||
id: r.get("id"),
|
||||
game_id: r.get("game_id"),
|
||||
room_code: r.get("room_code"),
|
||||
started_at: r.get("started_at"),
|
||||
ended_at: r.get("ended_at"),
|
||||
result: r.get("result"),
|
||||
outcome: r.get("outcome"),
|
||||
})
|
||||
.collect())
|
||||
}
|
||||
|
|
|
|||
|
|
@ -43,7 +43,7 @@ pub fn router() -> Router<Arc<AppState>> {
|
|||
// ── Error type ────────────────────────────────────────────────────────────────
|
||||
|
||||
enum AppError {
|
||||
Database(sqlx::Error),
|
||||
Database(db::DbError),
|
||||
NotFound,
|
||||
Conflict(&'static str),
|
||||
BadRequest(&'static str),
|
||||
|
|
@ -67,16 +67,12 @@ impl IntoResponse for AppError {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<sqlx::Error> for AppError {
|
||||
fn from(e: sqlx::Error) -> Self {
|
||||
impl From<db::DbError> for AppError {
|
||||
fn from(e: db::DbError) -> Self {
|
||||
AppError::Database(e)
|
||||
}
|
||||
}
|
||||
|
||||
fn is_unique_violation(e: &sqlx::Error) -> bool {
|
||||
matches!(e, sqlx::Error::Database(db_err) if db_err.message().contains("UNIQUE constraint failed"))
|
||||
}
|
||||
|
||||
// ── Request / response bodies ─────────────────────────────────────────────────
|
||||
|
||||
#[derive(Deserialize)]
|
||||
|
|
@ -173,7 +169,7 @@ async fn register(
|
|||
let user_id = db::create_user(&state.db, &body.username, &body.email, &hash)
|
||||
.await
|
||||
.map_err(|e| {
|
||||
if is_unique_violation(&e) {
|
||||
if e.is_unique_violation() {
|
||||
AppError::Conflict("username or email already taken")
|
||||
} else {
|
||||
AppError::Database(e)
|
||||
|
|
@ -276,17 +272,7 @@ async fn user_games(
|
|||
|
||||
// ── Game detail (Phase 5) ─────────────────────────────────────────────────────
|
||||
|
||||
#[derive(sqlx::FromRow, Serialize)]
|
||||
struct GameRecordRow {
|
||||
id: i64,
|
||||
game_id: String,
|
||||
room_code: String,
|
||||
started_at: i64,
|
||||
ended_at: Option<i64>,
|
||||
result: Option<String>,
|
||||
}
|
||||
|
||||
#[derive(sqlx::FromRow, Serialize)]
|
||||
#[derive(Serialize)]
|
||||
struct ParticipantWithUsername {
|
||||
player_id: i64,
|
||||
outcome: Option<String>,
|
||||
|
|
@ -308,33 +294,46 @@ async fn game_detail(
|
|||
Path(id): Path<i64>,
|
||||
State(state): State<Arc<AppState>>,
|
||||
) -> Result<impl IntoResponse, AppError> {
|
||||
let record = sqlx::query_as::<_, GameRecordRow>(
|
||||
"SELECT id, game_id, room_code, started_at, ended_at, result
|
||||
FROM game_records WHERE id = ?",
|
||||
)
|
||||
.bind(id)
|
||||
.fetch_optional(&state.db)
|
||||
.await?
|
||||
.ok_or(AppError::NotFound)?;
|
||||
let client = state.db.get().await.map_err(db::DbError::from)?;
|
||||
|
||||
let participants = sqlx::query_as::<_, ParticipantWithUsername>(
|
||||
"SELECT gp.player_id, gp.outcome, u.username
|
||||
FROM game_participants gp
|
||||
LEFT JOIN users u ON u.id = gp.user_id
|
||||
WHERE gp.game_record_id = ?
|
||||
ORDER BY gp.player_id",
|
||||
)
|
||||
.bind(id)
|
||||
.fetch_all(&state.db)
|
||||
.await?;
|
||||
let record = client
|
||||
.query_opt(
|
||||
"SELECT id, game_id, room_code, started_at, ended_at, result
|
||||
FROM game_records WHERE id = $1",
|
||||
&[&id],
|
||||
)
|
||||
.await
|
||||
.map_err(db::DbError::from)?
|
||||
.ok_or(AppError::NotFound)?;
|
||||
|
||||
let rows = client
|
||||
.query(
|
||||
"SELECT gp.player_id, gp.outcome, u.username
|
||||
FROM game_participants gp
|
||||
LEFT JOIN users u ON u.id = gp.user_id
|
||||
WHERE gp.game_record_id = $1
|
||||
ORDER BY gp.player_id",
|
||||
&[&id],
|
||||
)
|
||||
.await
|
||||
.map_err(db::DbError::from)?;
|
||||
|
||||
let participants = rows
|
||||
.into_iter()
|
||||
.map(|r| ParticipantWithUsername {
|
||||
player_id: r.get("player_id"),
|
||||
outcome: r.get("outcome"),
|
||||
username: r.get("username"),
|
||||
})
|
||||
.collect();
|
||||
|
||||
Ok(Json(GameDetailResponse {
|
||||
id: record.id,
|
||||
game_id: record.game_id,
|
||||
room_code: record.room_code,
|
||||
started_at: record.started_at,
|
||||
ended_at: record.ended_at,
|
||||
result: record.result,
|
||||
id: record.get("id"),
|
||||
game_id: record.get("game_id"),
|
||||
room_code: record.get("room_code"),
|
||||
started_at: record.get("started_at"),
|
||||
ended_at: record.get("ended_at"),
|
||||
result: record.get("result"),
|
||||
participants,
|
||||
}))
|
||||
}
|
||||
|
|
@ -362,7 +361,7 @@ struct GameResultResponse {
|
|||
///
|
||||
/// The room code + game ID act as the shared secret (same trust level as WS join).
|
||||
/// `close_game_record` is idempotent (no-op if already closed), and participant
|
||||
/// inserts use `INSERT OR IGNORE`, so safe retries are supported.
|
||||
/// inserts use `ON CONFLICT DO NOTHING`, so safe retries are supported.
|
||||
async fn game_result(
|
||||
State(state): State<Arc<AppState>>,
|
||||
Json(body): Json<GameResultBody>,
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
use bytes::Bytes;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use sqlx::SqlitePool;
|
||||
use deadpool_postgres::Pool;
|
||||
use std::collections::HashMap;
|
||||
use std::sync::Arc;
|
||||
use tokio::fs;
|
||||
|
|
@ -57,12 +57,12 @@ pub struct AppState {
|
|||
pub rooms: Mutex<HashMap<String, Room>>,
|
||||
/// Contains a mapping from game name to the maximum amount of players allowed.
|
||||
pub configs: RwLock<HashMap<String, u16>>,
|
||||
/// SQLite connection pool — shared across all request handlers.
|
||||
pub db: SqlitePool,
|
||||
/// PostgreSQL connection pool — shared across all request handlers.
|
||||
pub db: Pool,
|
||||
}
|
||||
|
||||
impl AppState {
|
||||
pub fn new(db: SqlitePool) -> Self {
|
||||
pub fn new(db: Pool) -> Self {
|
||||
Self {
|
||||
rooms: Mutex::new(HashMap::new()),
|
||||
configs: RwLock::new(HashMap::new()),
|
||||
|
|
|
|||
|
|
@ -29,7 +29,7 @@ use axum::http::{HeaderName, Method};
|
|||
use tower_http::cors::{AllowOrigin, CorsLayer};
|
||||
use tower_http::services::{ServeDir, ServeFile};
|
||||
use tower_sessions::{Expiry, SessionManagerLayer};
|
||||
use tower_sessions_sqlx_store::SqliteStore;
|
||||
use tower_sessions::MemoryStore;
|
||||
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt};
|
||||
|
||||
#[tokio::main]
|
||||
|
|
@ -51,15 +51,11 @@ async fn main() {
|
|||
)
|
||||
.init();
|
||||
|
||||
let db_path = std::env::var("DATABASE_PATH").unwrap_or_else(|_| "data/relay.db".to_string());
|
||||
let pool = db::init_db(&db_path).await;
|
||||
|
||||
let session_store = SqliteStore::new(pool.clone());
|
||||
session_store
|
||||
.migrate()
|
||||
.await
|
||||
.expect("Failed to initialize session store");
|
||||
let database_url = std::env::var("DATABASE_URL")
|
||||
.unwrap_or_else(|_| "postgresql://trictrac:trictrac@127.0.0.1:5432/trictrac".to_string());
|
||||
let pool = db::init_db(&database_url).await;
|
||||
|
||||
let session_store = MemoryStore::default();
|
||||
let session_layer = SessionManagerLayer::new(session_store)
|
||||
.with_secure(false)
|
||||
.with_expiry(Expiry::OnInactivity(TimeDuration::days(30)));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue