trictrac/client_web/src/components/login_screen.rs

95 lines
3.7 KiB
Rust

use futures::channel::mpsc::UnboundedSender;
use leptos::prelude::*;
use crate::app::NetCommand;
use crate::i18n::*;
#[component]
pub fn LoginScreen(error: Option<String>) -> impl IntoView {
let i18n = use_i18n();
let (room_name, set_room_name) = signal(String::new());
let cmd_tx = use_context::<UnboundedSender<NetCommand>>()
.expect("UnboundedSender<NetCommand> not found in context");
let cmd_tx_create = cmd_tx.clone();
let cmd_tx_join = cmd_tx.clone();
let cmd_tx_bot = cmd_tx;
view! {
<div class="login-card">
// ── Decorative board header ─────────────────────────────────────
<div class="login-card-header">
<div class="login-board-stripe"></div>
</div>
// ── Card body ──────────────────────────────────────────────────
<div class="login-card-body">
<div class="login-lang-switcher">
<div class="lang-switcher">
<button
class:lang-active=move || i18n.get_locale() == Locale::en
on:click=move |_| i18n.set_locale(Locale::en)
>"EN"</button>
<button
class:lang-active=move || i18n.get_locale() == Locale::fr
on:click=move |_| i18n.set_locale(Locale::fr)
>"FR"</button>
</div>
</div>
<h1 class="login-title">"Trictrac"</h1>
<p class="login-subtitle">
<em>"Une interprétation numérique"</em>
</p>
<div class="login-ornament">""</div>
{error.map(|err| view! { <p class="error-msg">{err}</p> })}
<input
class="login-input"
type="text"
placeholder=move || t_string!(i18n, room_name_placeholder)
prop:value=move || room_name.get()
on:input=move |ev| set_room_name.set(event_target_value(&ev))
/>
<div class="login-actions">
<button
class="login-btn login-btn-primary"
disabled=move || room_name.get().is_empty()
on:click=move |_| {
cmd_tx_create
.unbounded_send(NetCommand::CreateRoom { room: room_name.get() })
.ok();
}
>
{t!(i18n, create_room)}
</button>
<button
class="login-btn login-btn-secondary"
disabled=move || room_name.get().is_empty()
on:click=move |_| {
cmd_tx_join
.unbounded_send(NetCommand::JoinRoom { room: room_name.get() })
.ok();
}
>
{t!(i18n, join_room)}
</button>
<button
class="login-btn login-btn-bot"
on:click=move |_| {
cmd_tx_bot.unbounded_send(NetCommand::PlayVsBot).ok();
}
>
{t!(i18n, play_vs_bot)}
</button>
</div>
</div>
</div>
}
}