trictrac/store/src/dice.rs

107 lines
2.7 KiB
Rust

use rand::distributions::{Distribution, Uniform};
use rand::{rngs::StdRng, SeedableRng};
use serde::{Deserialize, Serialize};
#[derive(Debug)]
pub struct DiceRoller {
rng: StdRng,
}
impl Default for DiceRoller {
fn default() -> Self {
Self::new(None)
}
}
impl DiceRoller {
pub fn new(opt_seed: Option<u64>) -> Self {
Self {
rng: match opt_seed {
None => StdRng::from_rng(rand::thread_rng()).unwrap(),
Some(seed) => SeedableRng::seed_from_u64(seed),
},
}
}
/// Roll the dices which generates two random numbers between 1 and 6, replicating a perfect
/// dice. We use the operating system's random number generator.
pub fn roll(&mut self) -> Dice {
let between = Uniform::new_inclusive(1, 6);
let v = (between.sample(&mut self.rng), between.sample(&mut self.rng));
Dice { values: (v.0, v.1) }
}
// Heads or tails
// pub fn coin(self) -> bool {
// let between = Uniform::new_inclusive(1, 2);
// let mut rng = rand::thread_rng();
// between.sample(&mut rng) == 1
// }
}
/// Represents the two dice
///
/// Trictrac is always played with two dice.
#[derive(Debug, Clone, Copy, Serialize, PartialEq, Eq, Deserialize, Default)]
pub struct Dice {
/// The two dice values
pub values: (u8, u8),
}
impl Dice {
pub fn to_bits_string(self) -> String {
format!("{:0>3b}{:0>3b}", self.values.0, self.values.1)
}
pub fn to_display_string(self) -> String {
format!("{} & {}", self.values.0, self.values.1)
}
pub fn is_double(&self) -> bool {
self.values.0 == self.values.1
}
// pub fn to_bits(self) -> [bool;6] {
// self.to_bits_string().into_bytes().iter().map(|strbit| *strbit == '1' as u8).collect()
// }
// pub from_bits_string(String bits) -> Self {
//
// Dices {
// values: ()
// }
// }
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_roll() {
let dice = DiceRoller::default().roll();
assert!(dice.values.0 >= 1 && dice.values.0 <= 6);
assert!(dice.values.1 >= 1 && dice.values.1 <= 6);
}
#[test]
fn test_seed() {
let seed = Some(123);
let dice1 = DiceRoller::new(seed).roll();
let dice2 = DiceRoller::new(seed).roll();
let dice3 = DiceRoller::new(seed).roll();
assert!(dice1.values.0 == dice2.values.0);
assert!(dice1.values.0 == dice3.values.0);
assert!(dice1.values.1 == dice2.values.1);
assert!(dice1.values.1 == dice3.values.1);
}
#[test]
fn test_to_bits_string() {
let dice = Dice { values: (4, 2) };
assert!(dice.to_bits_string() == "100010");
}
}