trictrac/client_web/src/components/die.rs

44 lines
1.4 KiB
Rust
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

use leptos::prelude::*;
/// (cx, cy) positions for dots on a 48×48 die face.
fn dot_positions(value: u8) -> &'static [(&'static str, &'static str)] {
match value {
1 => &[("24", "24")],
2 => &[("35", "13"), ("13", "35")],
3 => &[("35", "13"), ("24", "24"), ("13", "35")],
4 => &[("13", "13"), ("35", "13"), ("13", "35"), ("35", "35")],
5 => &[("13", "13"), ("35", "13"), ("24", "24"), ("13", "35"), ("35", "35")],
6 => &[("13", "13"), ("35", "13"), ("13", "24"), ("35", "24"), ("13", "35"), ("35", "35")],
_ => &[],
}
}
/// A single die face rendered as SVG.
/// `value` 16 shows dots; 0 shows an empty face (not-yet-rolled).
/// `used` dims the die.
/// `is_double` applies a golden glow (both dice same value).
#[component]
pub fn Die(
value: u8,
used: bool,
#[prop(default = false)] is_double: bool,
) -> impl IntoView {
let mut cls = if used {
"die-face die-used".to_string()
} else {
"die-face".to_string()
};
if is_double && !used {
cls.push_str(" die-double");
}
let dots: Vec<AnyView> = dot_positions(value)
.iter()
.map(|&(cx, cy)| view! { <circle cx=cx cy=cy r="4.5" /> }.into_any())
.collect();
view! {
<svg class=cls width="48" height="48" viewBox="0 0 48 48">
<rect x="1.5" y="1.5" width="45" height="45" rx="7" ry="7" />
{dots}
</svg>
}
}