Compare commits
No commits in common. "feature/pythonBindings" and "main" have entirely different histories.
feature/py
...
main
44
.beads/.gitignore
vendored
44
.beads/.gitignore
vendored
|
|
@ -1,44 +0,0 @@
|
||||||
# SQLite databases
|
|
||||||
*.db
|
|
||||||
*.db?*
|
|
||||||
*.db-journal
|
|
||||||
*.db-wal
|
|
||||||
*.db-shm
|
|
||||||
|
|
||||||
# Daemon runtime files
|
|
||||||
daemon.lock
|
|
||||||
daemon.log
|
|
||||||
daemon.pid
|
|
||||||
bd.sock
|
|
||||||
sync-state.json
|
|
||||||
last-touched
|
|
||||||
|
|
||||||
# Local version tracking (prevents upgrade notification spam after git ops)
|
|
||||||
.local_version
|
|
||||||
|
|
||||||
# Legacy database files
|
|
||||||
db.sqlite
|
|
||||||
bd.db
|
|
||||||
|
|
||||||
# Worktree redirect file (contains relative path to main repo's .beads/)
|
|
||||||
# Must not be committed as paths would be wrong in other clones
|
|
||||||
redirect
|
|
||||||
|
|
||||||
# Merge artifacts (temporary files from 3-way merge)
|
|
||||||
beads.base.jsonl
|
|
||||||
beads.base.meta.json
|
|
||||||
beads.left.jsonl
|
|
||||||
beads.left.meta.json
|
|
||||||
beads.right.jsonl
|
|
||||||
beads.right.meta.json
|
|
||||||
|
|
||||||
# Sync state (local-only, per-machine)
|
|
||||||
# These files are machine-specific and should not be shared across clones
|
|
||||||
.sync.lock
|
|
||||||
sync_base.jsonl
|
|
||||||
|
|
||||||
# NOTE: Do NOT add negation patterns (e.g., !issues.jsonl) here.
|
|
||||||
# They would override fork protection in .git/info/exclude, allowing
|
|
||||||
# contributors to accidentally commit upstream issue databases.
|
|
||||||
# The JSONL files (issues.jsonl, interactions.jsonl) and config files
|
|
||||||
# are tracked by git by default since no pattern above ignores them.
|
|
||||||
|
|
@ -1,81 +0,0 @@
|
||||||
# Beads - AI-Native Issue Tracking
|
|
||||||
|
|
||||||
Welcome to Beads! This repository uses **Beads** for issue tracking - a modern, AI-native tool designed to live directly in your codebase alongside your code.
|
|
||||||
|
|
||||||
## What is Beads?
|
|
||||||
|
|
||||||
Beads is issue tracking that lives in your repo, making it perfect for AI coding agents and developers who want their issues close to their code. No web UI required - everything works through the CLI and integrates seamlessly with git.
|
|
||||||
|
|
||||||
**Learn more:** [github.com/steveyegge/beads](https://github.com/steveyegge/beads)
|
|
||||||
|
|
||||||
## Quick Start
|
|
||||||
|
|
||||||
### Essential Commands
|
|
||||||
|
|
||||||
```bash
|
|
||||||
# Create new issues
|
|
||||||
bd create "Add user authentication"
|
|
||||||
|
|
||||||
# View all issues
|
|
||||||
bd list
|
|
||||||
|
|
||||||
# View issue details
|
|
||||||
bd show <issue-id>
|
|
||||||
|
|
||||||
# Update issue status
|
|
||||||
bd update <issue-id> --status in_progress
|
|
||||||
bd update <issue-id> --status done
|
|
||||||
|
|
||||||
# Sync with git remote
|
|
||||||
bd sync
|
|
||||||
```
|
|
||||||
|
|
||||||
### Working with Issues
|
|
||||||
|
|
||||||
Issues in Beads are:
|
|
||||||
- **Git-native**: Stored in `.beads/issues.jsonl` and synced like code
|
|
||||||
- **AI-friendly**: CLI-first design works perfectly with AI coding agents
|
|
||||||
- **Branch-aware**: Issues can follow your branch workflow
|
|
||||||
- **Always in sync**: Auto-syncs with your commits
|
|
||||||
|
|
||||||
## Why Beads?
|
|
||||||
|
|
||||||
✨ **AI-Native Design**
|
|
||||||
- Built specifically for AI-assisted development workflows
|
|
||||||
- CLI-first interface works seamlessly with AI coding agents
|
|
||||||
- No context switching to web UIs
|
|
||||||
|
|
||||||
🚀 **Developer Focused**
|
|
||||||
- Issues live in your repo, right next to your code
|
|
||||||
- Works offline, syncs when you push
|
|
||||||
- Fast, lightweight, and stays out of your way
|
|
||||||
|
|
||||||
🔧 **Git Integration**
|
|
||||||
- Automatic sync with git commits
|
|
||||||
- Branch-aware issue tracking
|
|
||||||
- Intelligent JSONL merge resolution
|
|
||||||
|
|
||||||
## Get Started with Beads
|
|
||||||
|
|
||||||
Try Beads in your own projects:
|
|
||||||
|
|
||||||
```bash
|
|
||||||
# Install Beads
|
|
||||||
curl -sSL https://raw.githubusercontent.com/steveyegge/beads/main/scripts/install.sh | bash
|
|
||||||
|
|
||||||
# Initialize in your repo
|
|
||||||
bd init
|
|
||||||
|
|
||||||
# Create your first issue
|
|
||||||
bd create "Try out Beads"
|
|
||||||
```
|
|
||||||
|
|
||||||
## Learn More
|
|
||||||
|
|
||||||
- **Documentation**: [github.com/steveyegge/beads/docs](https://github.com/steveyegge/beads/tree/main/docs)
|
|
||||||
- **Quick Start Guide**: Run `bd quickstart`
|
|
||||||
- **Examples**: [github.com/steveyegge/beads/examples](https://github.com/steveyegge/beads/tree/main/examples)
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
*Beads: Issue tracking that moves at the speed of thought* ⚡
|
|
||||||
|
|
@ -1,62 +0,0 @@
|
||||||
# Beads Configuration File
|
|
||||||
# This file configures default behavior for all bd commands in this repository
|
|
||||||
# All settings can also be set via environment variables (BD_* prefix)
|
|
||||||
# or overridden with command-line flags
|
|
||||||
|
|
||||||
# Issue prefix for this repository (used by bd init)
|
|
||||||
# If not set, bd init will auto-detect from directory name
|
|
||||||
# Example: issue-prefix: "myproject" creates issues like "myproject-1", "myproject-2", etc.
|
|
||||||
# issue-prefix: ""
|
|
||||||
|
|
||||||
# Use no-db mode: load from JSONL, no SQLite, write back after each command
|
|
||||||
# When true, bd will use .beads/issues.jsonl as the source of truth
|
|
||||||
# instead of SQLite database
|
|
||||||
# no-db: false
|
|
||||||
|
|
||||||
# Disable daemon for RPC communication (forces direct database access)
|
|
||||||
# no-daemon: false
|
|
||||||
|
|
||||||
# Disable auto-flush of database to JSONL after mutations
|
|
||||||
# no-auto-flush: false
|
|
||||||
|
|
||||||
# Disable auto-import from JSONL when it's newer than database
|
|
||||||
# no-auto-import: false
|
|
||||||
|
|
||||||
# Enable JSON output by default
|
|
||||||
# json: false
|
|
||||||
|
|
||||||
# Default actor for audit trails (overridden by BD_ACTOR or --actor)
|
|
||||||
# actor: ""
|
|
||||||
|
|
||||||
# Path to database (overridden by BEADS_DB or --db)
|
|
||||||
# db: ""
|
|
||||||
|
|
||||||
# Auto-start daemon if not running (can also use BEADS_AUTO_START_DAEMON)
|
|
||||||
# auto-start-daemon: true
|
|
||||||
|
|
||||||
# Debounce interval for auto-flush (can also use BEADS_FLUSH_DEBOUNCE)
|
|
||||||
# flush-debounce: "5s"
|
|
||||||
|
|
||||||
# Git branch for beads commits (bd sync will commit to this branch)
|
|
||||||
# IMPORTANT: Set this for team projects so all clones use the same sync branch.
|
|
||||||
# This setting persists across clones (unlike database config which is gitignored).
|
|
||||||
# Can also use BEADS_SYNC_BRANCH env var for local override.
|
|
||||||
# If not set, bd sync will require you to run 'bd config set sync.branch <branch>'.
|
|
||||||
sync-branch: "beads-sync"
|
|
||||||
|
|
||||||
# Multi-repo configuration (experimental - bd-307)
|
|
||||||
# Allows hydrating from multiple repositories and routing writes to the correct JSONL
|
|
||||||
# repos:
|
|
||||||
# primary: "." # Primary repo (where this database lives)
|
|
||||||
# additional: # Additional repos to hydrate from (read-only)
|
|
||||||
# - ~/beads-planning # Personal planning repo
|
|
||||||
# - ~/work-planning # Work planning repo
|
|
||||||
|
|
||||||
# Integration settings (access with 'bd config get/set')
|
|
||||||
# These are stored in the database, not in this file:
|
|
||||||
# - jira.url
|
|
||||||
# - jira.project
|
|
||||||
# - linear.url
|
|
||||||
# - linear.api-key
|
|
||||||
# - github.org
|
|
||||||
# - github.repo
|
|
||||||
|
|
@ -1 +0,0 @@
|
||||||
{"id":"trictrac-wxm","title":"Make a python library to use in Open Spiel","description":"A python tritrac game definition for Open Spiel, without implementation, is in the project located at doc/refs/open_spiel/open_spiel/python/games/trictrac.py (doc/refs/open_spiel is a symbolic link).\n\nI want to use PYO3, like in the `store/src/pyengine.rs` file, to expose the structures and methods needed to implement the functions of the `open_spiel` `trictrac.py` game file.\n\nEstablish an action plan and create sub-tasks of this issue for each step.\n","status":"closed","priority":2,"issue_type":"task","owner":"henri.bourcereau@gmail.com","created_at":"2026-01-18T19:24:00.323375444+01:00","created_by":"Henri Bourcereau","updated_at":"2026-01-18T20:03:17.168210389+01:00","closed_at":"2026-01-18T20:03:17.168210389+01:00","close_reason":"Closed"}
|
|
||||||
|
|
@ -1,4 +0,0 @@
|
||||||
{
|
|
||||||
"database": "beads.db",
|
|
||||||
"jsonl_export": "issues.jsonl"
|
|
||||||
}
|
|
||||||
3
.gitattributes
vendored
3
.gitattributes
vendored
|
|
@ -1,3 +0,0 @@
|
||||||
|
|
||||||
# Use bd merge for beads JSONL files
|
|
||||||
.beads/issues.jsonl merge=beads
|
|
||||||
24
AGENTS.md
24
AGENTS.md
|
|
@ -1,24 +0,0 @@
|
||||||
# Agent Instructions
|
|
||||||
|
|
||||||
This project uses **bd** (beads) for issue tracking.
|
|
||||||
|
|
||||||
Run `bd prime` for workflow context, or install hooks (`bd hooks install`) for auto-injection.
|
|
||||||
|
|
||||||
## Quick Reference
|
|
||||||
|
|
||||||
- `bd ready` - Find unblocked work
|
|
||||||
- `bd create "Title" --type task --priority 2` - Create issue
|
|
||||||
- `bd update <id> --status in_progress` # Claim work
|
|
||||||
- `bd close <id>` - Complete work
|
|
||||||
- `bd sync` - Sync with git (run at session end)
|
|
||||||
|
|
||||||
## Landing the Plane (Session Completion)
|
|
||||||
|
|
||||||
**When ending a work session**, you MUST complete ALL steps below.
|
|
||||||
|
|
||||||
**MANDATORY WORKFLOW:**
|
|
||||||
|
|
||||||
1. **File issues for remaining work** - Create issues for anything that needs follow-up
|
|
||||||
2. **Run quality gates** (if code changed) - Tests, linters, builds
|
|
||||||
3. **Update issue status** - Close finished work, update in-progress items
|
|
||||||
4. **Hand off** - Provide context for next session
|
|
||||||
79
Cargo.lock
generated
79
Cargo.lock
generated
|
|
@ -3460,15 +3460,6 @@ dependencies = [
|
||||||
"stable_deref_trait",
|
"stable_deref_trait",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "memoffset"
|
|
||||||
version = "0.9.1"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "488016bfae457b036d996092f6cb448677611ce4449e970ceaf42695203f218a"
|
|
||||||
dependencies = [
|
|
||||||
"autocfg",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "merge"
|
name = "merge"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
|
|
@ -4219,69 +4210,6 @@ dependencies = [
|
||||||
"num-traits",
|
"num-traits",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "pyo3"
|
|
||||||
version = "0.23.5"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "7778bffd85cf38175ac1f545509665d0b9b92a198ca7941f131f85f7a4f9a872"
|
|
||||||
dependencies = [
|
|
||||||
"cfg-if",
|
|
||||||
"indoc",
|
|
||||||
"libc",
|
|
||||||
"memoffset",
|
|
||||||
"once_cell",
|
|
||||||
"portable-atomic",
|
|
||||||
"pyo3-build-config",
|
|
||||||
"pyo3-ffi",
|
|
||||||
"pyo3-macros",
|
|
||||||
"unindent",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "pyo3-build-config"
|
|
||||||
version = "0.23.5"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "94f6cbe86ef3bf18998d9df6e0f3fc1050a8c5efa409bf712e661a4366e010fb"
|
|
||||||
dependencies = [
|
|
||||||
"once_cell",
|
|
||||||
"target-lexicon",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "pyo3-ffi"
|
|
||||||
version = "0.23.5"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "e9f1b4c431c0bb1c8fb0a338709859eed0d030ff6daa34368d3b152a63dfdd8d"
|
|
||||||
dependencies = [
|
|
||||||
"libc",
|
|
||||||
"pyo3-build-config",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "pyo3-macros"
|
|
||||||
version = "0.23.5"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "fbc2201328f63c4710f68abdf653c89d8dbc2858b88c5d88b0ff38a75288a9da"
|
|
||||||
dependencies = [
|
|
||||||
"proc-macro2",
|
|
||||||
"pyo3-macros-backend",
|
|
||||||
"quote",
|
|
||||||
"syn 2.0.106",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "pyo3-macros-backend"
|
|
||||||
version = "0.23.5"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "fca6726ad0f3da9c9de093d6f116a93c1a38e417ed73bf138472cf4064f72028"
|
|
||||||
dependencies = [
|
|
||||||
"heck",
|
|
||||||
"proc-macro2",
|
|
||||||
"pyo3-build-config",
|
|
||||||
"quote",
|
|
||||||
"syn 2.0.106",
|
|
||||||
]
|
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "qoi"
|
name = "qoi"
|
||||||
version = "0.4.1"
|
version = "0.4.1"
|
||||||
|
|
@ -5226,7 +5154,6 @@ dependencies = [
|
||||||
"base64 0.21.7",
|
"base64 0.21.7",
|
||||||
"log",
|
"log",
|
||||||
"merge",
|
"merge",
|
||||||
"pyo3",
|
|
||||||
"rand 0.8.5",
|
"rand 0.8.5",
|
||||||
"serde",
|
"serde",
|
||||||
"transpose",
|
"transpose",
|
||||||
|
|
@ -5965,12 +5892,6 @@ version = "0.2.6"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "ebc1c04c71510c7f702b52b7c350734c9ff1295c464a03335b00bb84fc54f853"
|
checksum = "ebc1c04c71510c7f702b52b7c350734c9ff1295c464a03335b00bb84fc54f853"
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "unindent"
|
|
||||||
version = "0.2.4"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "7264e107f553ccae879d21fbea1d6724ac785e8c3bfc762137959b5802826ef3"
|
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "universal-hash"
|
name = "universal-hash"
|
||||||
version = "0.5.1"
|
version = "0.5.1"
|
||||||
|
|
|
||||||
|
|
@ -1,4 +0,0 @@
|
||||||
import store
|
|
||||||
|
|
||||||
game = store.TricTrac()
|
|
||||||
print(game.get_state_dict())
|
|
||||||
|
|
@ -237,7 +237,7 @@ impl TrictracEnvironment {
|
||||||
|
|
||||||
// Mapper l'index d'action sur une action valide
|
// Mapper l'index d'action sur une action valide
|
||||||
let action_index = (action.index as usize) % valid_actions.len();
|
let action_index = (action.index as usize) % valid_actions.len();
|
||||||
Some(valid_actions[action_index])
|
Some(valid_actions[action_index].clone())
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Exécute une action Trictrac dans le jeu
|
/// Exécute une action Trictrac dans le jeu
|
||||||
|
|
|
||||||
|
|
@ -6,8 +6,8 @@ use std::fmt::{Debug, Display, Formatter};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use store::{CheckerMove, GameEvent, GameState};
|
use store::{CheckerMove, GameEvent, GameState};
|
||||||
|
|
||||||
// 1 (Roll) + 1 (Go) + 512 (mouvements possibles)
|
// 1 (Roll) + 1 (Go) + mouvements possibles
|
||||||
// avec 512 = 2 (choix du dé) * 16 * 16 (choix de la dame 0-15 pour chaque from)
|
// Pour les mouvements : 2*16*16 = 514 (choix du dé + choix de la dame 0-15 pour chaque from)
|
||||||
pub const ACTION_SPACE_SIZE: usize = 514;
|
pub const ACTION_SPACE_SIZE: usize = 514;
|
||||||
|
|
||||||
/// Types d'actions possibles dans le jeu
|
/// Types d'actions possibles dans le jeu
|
||||||
|
|
@ -15,8 +15,7 @@ pub const ACTION_SPACE_SIZE: usize = 514;
|
||||||
pub enum TrictracAction {
|
pub enum TrictracAction {
|
||||||
/// Lancer les dés
|
/// Lancer les dés
|
||||||
Roll,
|
Roll,
|
||||||
/// Faire un nouveau 'relevé' (repositionnement des dames à l'état de départ) après avoir gagné un trou,
|
/// Continuer après avoir gagné un trou
|
||||||
/// au lieu de continuer dans la position courante
|
|
||||||
Go,
|
Go,
|
||||||
/// Effectuer un mouvement de pions
|
/// Effectuer un mouvement de pions
|
||||||
Move {
|
Move {
|
||||||
|
|
|
||||||
24
devenv.lock
24
devenv.lock
|
|
@ -3,10 +3,10 @@
|
||||||
"devenv": {
|
"devenv": {
|
||||||
"locked": {
|
"locked": {
|
||||||
"dir": "src/modules",
|
"dir": "src/modules",
|
||||||
"lastModified": 1768056019,
|
"lastModified": 1753667201,
|
||||||
"owner": "cachix",
|
"owner": "cachix",
|
||||||
"repo": "devenv",
|
"repo": "devenv",
|
||||||
"rev": "9bfc4a64c3a798ed8fa6cee3a519a9eac5e73cb5",
|
"rev": "4d584d7686a50387f975879788043e55af9f0ad4",
|
||||||
"type": "github"
|
"type": "github"
|
||||||
},
|
},
|
||||||
"original": {
|
"original": {
|
||||||
|
|
@ -19,14 +19,14 @@
|
||||||
"flake-compat": {
|
"flake-compat": {
|
||||||
"flake": false,
|
"flake": false,
|
||||||
"locked": {
|
"locked": {
|
||||||
"lastModified": 1767039857,
|
"lastModified": 1747046372,
|
||||||
"owner": "NixOS",
|
"owner": "edolstra",
|
||||||
"repo": "flake-compat",
|
"repo": "flake-compat",
|
||||||
"rev": "5edf11c44bc78a0d334f6334cdaf7d60d732daab",
|
"rev": "9100a0f413b0c601e0533d1d94ffd501ce2e7885",
|
||||||
"type": "github"
|
"type": "github"
|
||||||
},
|
},
|
||||||
"original": {
|
"original": {
|
||||||
"owner": "NixOS",
|
"owner": "edolstra",
|
||||||
"repo": "flake-compat",
|
"repo": "flake-compat",
|
||||||
"type": "github"
|
"type": "github"
|
||||||
}
|
}
|
||||||
|
|
@ -40,10 +40,10 @@
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
"locked": {
|
"locked": {
|
||||||
"lastModified": 1767281941,
|
"lastModified": 1750779888,
|
||||||
"owner": "cachix",
|
"owner": "cachix",
|
||||||
"repo": "git-hooks.nix",
|
"repo": "git-hooks.nix",
|
||||||
"rev": "f0927703b7b1c8d97511c4116eb9b4ec6645a0fa",
|
"rev": "16ec914f6fb6f599ce988427d9d94efddf25fe6d",
|
||||||
"type": "github"
|
"type": "github"
|
||||||
},
|
},
|
||||||
"original": {
|
"original": {
|
||||||
|
|
@ -60,10 +60,10 @@
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
"locked": {
|
"locked": {
|
||||||
"lastModified": 1762808025,
|
"lastModified": 1709087332,
|
||||||
"owner": "hercules-ci",
|
"owner": "hercules-ci",
|
||||||
"repo": "gitignore.nix",
|
"repo": "gitignore.nix",
|
||||||
"rev": "cb5e3fdca1de58ccbc3ef53de65bd372b48f567c",
|
"rev": "637db329424fd7e46cf4185293b9cc8c88c95394",
|
||||||
"type": "github"
|
"type": "github"
|
||||||
},
|
},
|
||||||
"original": {
|
"original": {
|
||||||
|
|
@ -74,10 +74,10 @@
|
||||||
},
|
},
|
||||||
"nixpkgs": {
|
"nixpkgs": {
|
||||||
"locked": {
|
"locked": {
|
||||||
"lastModified": 1767995494,
|
"lastModified": 1753432016,
|
||||||
"owner": "NixOS",
|
"owner": "NixOS",
|
||||||
"repo": "nixpkgs",
|
"repo": "nixpkgs",
|
||||||
"rev": "45a1530683263666f42d1de4cdda328109d5a676",
|
"rev": "6027c30c8e9810896b92429f0092f624f7b1aace",
|
||||||
"type": "github"
|
"type": "github"
|
||||||
},
|
},
|
||||||
"original": {
|
"original": {
|
||||||
|
|
|
||||||
25
devenv.nix
25
devenv.nix
|
|
@ -15,12 +15,6 @@
|
||||||
pkgs.samply # code profiler
|
pkgs.samply # code profiler
|
||||||
pkgs.feedgnuplot # to visualize bots training results
|
pkgs.feedgnuplot # to visualize bots training results
|
||||||
|
|
||||||
# --- AI training with python ---
|
|
||||||
# generate python classes from rust code
|
|
||||||
pkgs.maturin
|
|
||||||
# required by python numpy
|
|
||||||
pkgs.libz
|
|
||||||
|
|
||||||
# for bevy
|
# for bevy
|
||||||
pkgs.alsa-lib
|
pkgs.alsa-lib
|
||||||
pkgs.udev
|
pkgs.udev
|
||||||
|
|
@ -53,25 +47,6 @@
|
||||||
# https://devenv.sh/languages/
|
# https://devenv.sh/languages/
|
||||||
languages.rust.enable = true;
|
languages.rust.enable = true;
|
||||||
|
|
||||||
|
|
||||||
# AI training with python
|
|
||||||
enterShell = ''
|
|
||||||
PYTHONPATH=$PYTHONPATH:$PWD/.devenv/state/venv/lib/python3/site-packages
|
|
||||||
'';
|
|
||||||
|
|
||||||
languages.python = {
|
|
||||||
enable = true;
|
|
||||||
uv.enable = true;
|
|
||||||
venv.enable = true;
|
|
||||||
venv.requirements = "
|
|
||||||
pip
|
|
||||||
gymnasium
|
|
||||||
numpy
|
|
||||||
stable-baselines3
|
|
||||||
shimmy
|
|
||||||
";
|
|
||||||
};
|
|
||||||
|
|
||||||
# https://devenv.sh/scripts/
|
# https://devenv.sh/scripts/
|
||||||
# scripts.hello.exec = "echo hello from $GREET";
|
# scripts.hello.exec = "echo hello from $GREET";
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,24 +0,0 @@
|
||||||
```sh
|
|
||||||
❯ bd init
|
|
||||||
Repository ID: d5459d4d
|
|
||||||
Clone ID: 73ab432945c43882
|
|
||||||
✓ Created AGENTS.md with landing-the-plane instructions
|
|
||||||
|
|
||||||
✓ bd initialized successfully!
|
|
||||||
|
|
||||||
Database: .beads/beads.db
|
|
||||||
Issue prefix: trictrac
|
|
||||||
Issues will be named: trictrac-<hash> (e.g., trictrac-a3f2dd)
|
|
||||||
|
|
||||||
Run bd quickstart to get started.
|
|
||||||
|
|
||||||
⚠ Setup incomplete. Some issues were detected:
|
|
||||||
• Git Hooks: Missing 1 recommended hook(s)
|
|
||||||
• Sync Divergence: 1 sync divergence issue(s) detected
|
|
||||||
• Claude Integration: Not configured
|
|
||||||
• Git Working Tree: Uncommitted changes present
|
|
||||||
• Version Tracking: Version tracking not initialized
|
|
||||||
• Sync Branch Config: sync-branch not configured
|
|
||||||
|
|
||||||
Run bd doctor --fix to see details and fix these issues.
|
|
||||||
```
|
|
||||||
|
|
@ -53,10 +53,6 @@ Client
|
||||||
|
|
||||||
### Epic : Bot
|
### Epic : Bot
|
||||||
|
|
||||||
- PGX
|
|
||||||
- https://joe-antognini.github.io/ml/jax-tic-tac-toe
|
|
||||||
- https://www.sotets.uk/pgx/api_usage/
|
|
||||||
|
|
||||||
- OpenAi gym
|
- OpenAi gym
|
||||||
- doc gymnasium <https://gymnasium.farama.org/introduction/basic_usage/>
|
- doc gymnasium <https://gymnasium.farama.org/introduction/basic_usage/>
|
||||||
- Rust implementation for OpenAi gym <https://github.com/MathisWellmann/gym-rs>
|
- Rust implementation for OpenAi gym <https://github.com/MathisWellmann/gym-rs>
|
||||||
|
|
|
||||||
|
|
@ -1,31 +0,0 @@
|
||||||
# Python bindings
|
|
||||||
|
|
||||||
## Génération bindings
|
|
||||||
|
|
||||||
```sh
|
|
||||||
# Generate trictrac python lib as a wheel
|
|
||||||
maturin build -m store/Cargo.toml --release
|
|
||||||
# Install wheel in local python env
|
|
||||||
pip install --no-deps --force-reinstall --prefix .devenv/state/venv target/wheels/*.whl
|
|
||||||
```
|
|
||||||
|
|
||||||
## Usage
|
|
||||||
|
|
||||||
Pour vérifier l'accès à la lib : lancer le shell interactif `python`
|
|
||||||
|
|
||||||
```python
|
|
||||||
Python 3.13.11 (main, Dec 5 2025, 16:06:33) [GCC 15.2.0] on linux
|
|
||||||
Type "help", "copyright", "credits" or "license" for more information.
|
|
||||||
>>> import store
|
|
||||||
>>> game = store.TricTrac()
|
|
||||||
>>> game.get_active_player_id()
|
|
||||||
1
|
|
||||||
```
|
|
||||||
|
|
||||||
### Appels depuis python
|
|
||||||
|
|
||||||
`python bot/python/test.py`
|
|
||||||
|
|
||||||
## Interfaces
|
|
||||||
|
|
||||||
## Entraînement
|
|
||||||
1
justfile
1
justfile
|
|
@ -20,7 +20,6 @@ profile:
|
||||||
cargo build --profile profiling
|
cargo build --profile profiling
|
||||||
samply record ./target/profiling/client_cli --bot dummy,dummy
|
samply record ./target/profiling/client_cli --bot dummy,dummy
|
||||||
pythonlib:
|
pythonlib:
|
||||||
rm -rf target/wheels
|
|
||||||
maturin build -m store/Cargo.toml --release
|
maturin build -m store/Cargo.toml --release
|
||||||
pip install --no-deps --force-reinstall --prefix .devenv/state/venv target/wheels/*.whl
|
pip install --no-deps --force-reinstall --prefix .devenv/state/venv target/wheels/*.whl
|
||||||
trainbot algo:
|
trainbot algo:
|
||||||
|
|
|
||||||
|
|
@ -7,17 +7,14 @@ edition = "2021"
|
||||||
|
|
||||||
[lib]
|
[lib]
|
||||||
name = "store"
|
name = "store"
|
||||||
# "cdylib" is necessary to produce a shared library for Python to import from.
|
|
||||||
# Only "rlib" is needed for other Rust crates to use this library
|
# Only "rlib" is needed for other Rust crates to use this library
|
||||||
crate-type = ["cdylib", "rlib"]
|
crate-type = ["rlib"]
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
base64 = "0.21.7"
|
base64 = "0.21.7"
|
||||||
# provides macros for creating log messages to be used by a logger (for example env_logger)
|
# provides macros for creating log messages to be used by a logger (for example env_logger)
|
||||||
log = "0.4.20"
|
log = "0.4.20"
|
||||||
merge = "0.1.0"
|
merge = "0.1.0"
|
||||||
# generate python lib (with maturin) to be used in AI training
|
|
||||||
pyo3 = { version = "0.23", features = ["extension-module", "abi3-py38"] }
|
|
||||||
rand = "0.8.5"
|
rand = "0.8.5"
|
||||||
serde = { version = "1.0", features = ["derive"] }
|
serde = { version = "1.0", features = ["derive"] }
|
||||||
transpose = "0.2.2"
|
transpose = "0.2.2"
|
||||||
|
|
|
||||||
|
|
@ -1,9 +0,0 @@
|
||||||
[build-system]
|
|
||||||
requires = ["maturin>=1.0,<2.0"]
|
|
||||||
build-backend = "maturin"
|
|
||||||
|
|
||||||
[tool.maturin]
|
|
||||||
# "extension-module" tells pyo3 we want to build an extension module (skips linking against libpython.so)
|
|
||||||
features = ["pyo3/extension-module"]
|
|
||||||
# python-source = "python"
|
|
||||||
# module-name = "trictrac.game"
|
|
||||||
|
|
@ -16,6 +16,3 @@ pub use board::CheckerMove;
|
||||||
|
|
||||||
mod dice;
|
mod dice;
|
||||||
pub use dice::{Dice, DiceRoller};
|
pub use dice::{Dice, DiceRoller};
|
||||||
|
|
||||||
// python interface "trictrac_engine" (for AI training..)
|
|
||||||
mod pyengine;
|
|
||||||
|
|
|
||||||
|
|
@ -1,11 +1,9 @@
|
||||||
use pyo3::prelude::*;
|
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use std::fmt;
|
use std::fmt;
|
||||||
|
|
||||||
// This just makes it easier to dissern between a player id and any ol' u64
|
// This just makes it easier to dissern between a player id and any ol' u64
|
||||||
pub type PlayerId = u64;
|
pub type PlayerId = u64;
|
||||||
|
|
||||||
#[pyclass(eq, eq_int)]
|
|
||||||
#[derive(Copy, Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
#[derive(Copy, Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
|
||||||
pub enum Color {
|
pub enum Color {
|
||||||
White,
|
White,
|
||||||
|
|
|
||||||
|
|
@ -1,230 +0,0 @@
|
||||||
//! # Expose trictrac game state and rules in a python module
|
|
||||||
use pyo3::prelude::*;
|
|
||||||
use pyo3::types::PyDict;
|
|
||||||
|
|
||||||
use crate::board::CheckerMove;
|
|
||||||
use crate::dice::{Dice, DiceRoller};
|
|
||||||
use crate::game::{GameEvent, GameState, Stage, TurnStage};
|
|
||||||
use crate::game_rules_moves::MoveRules;
|
|
||||||
use crate::game_rules_points::PointsRules;
|
|
||||||
use crate::player::{Color, PlayerId};
|
|
||||||
|
|
||||||
#[pyclass]
|
|
||||||
struct TricTrac {
|
|
||||||
game_state: GameState,
|
|
||||||
dice_roll_sequence: Vec<(u8, u8)>,
|
|
||||||
current_dice_index: usize,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[pymethods]
|
|
||||||
impl TricTrac {
|
|
||||||
#[new]
|
|
||||||
fn new() -> Self {
|
|
||||||
let mut game_state = GameState::new(false); // schools_enabled = false
|
|
||||||
|
|
||||||
// Initialiser 2 joueurs
|
|
||||||
game_state.init_player("player1");
|
|
||||||
game_state.init_player("player2");
|
|
||||||
|
|
||||||
// Commencer la partie avec le joueur 1
|
|
||||||
game_state.consume(&GameEvent::BeginGame { goes_first: 1 });
|
|
||||||
|
|
||||||
TricTrac {
|
|
||||||
game_state,
|
|
||||||
dice_roll_sequence: Vec::new(),
|
|
||||||
current_dice_index: 0,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Obtenir l'état du jeu sous forme de dictionnaire
|
|
||||||
fn get_state_dict<'py>(&self, py: Python<'py>) -> PyResult<Bound<'py, PyDict>> {
|
|
||||||
let dict = PyDict::new(py);
|
|
||||||
dict.set_item("stage", format!("{:?}", self.game_state.stage))?;
|
|
||||||
dict.set_item("turn_stage", format!("{:?}", self.game_state.turn_stage))?;
|
|
||||||
dict.set_item("active_player_id", self.game_state.active_player_id)?;
|
|
||||||
|
|
||||||
// Board
|
|
||||||
let board_list = self.game_state.board.to_vec(); // returns Vec<i8>
|
|
||||||
dict.set_item("board", board_list)?;
|
|
||||||
|
|
||||||
// Dice
|
|
||||||
dict.set_item("dice", (self.game_state.dice.values.0, self.game_state.dice.values.1))?;
|
|
||||||
|
|
||||||
// Players
|
|
||||||
let players_dict = PyDict::new(py);
|
|
||||||
for (id, player) in &self.game_state.players {
|
|
||||||
let p_dict = PyDict::new(py);
|
|
||||||
p_dict.set_item("color", format!("{:?}", player.color))?;
|
|
||||||
p_dict.set_item("holes", player.holes)?;
|
|
||||||
p_dict.set_item("points", player.points)?;
|
|
||||||
p_dict.set_item("can_bredouille", player.can_bredouille)?;
|
|
||||||
p_dict.set_item("dice_roll_count", player.dice_roll_count)?;
|
|
||||||
players_dict.set_item(id, p_dict)?;
|
|
||||||
}
|
|
||||||
dict.set_item("players", players_dict)?;
|
|
||||||
|
|
||||||
Ok(dict)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Lance les dés ou utilise la séquence prédéfinie
|
|
||||||
fn roll_dice(&mut self) -> PyResult<(u8, u8)> {
|
|
||||||
let player_id = self.game_state.active_player_id;
|
|
||||||
|
|
||||||
if self.game_state.turn_stage != TurnStage::RollDice {
|
|
||||||
return Err(pyo3::exceptions::PyRuntimeError::new_err("Not in RollDice stage"));
|
|
||||||
}
|
|
||||||
|
|
||||||
self.game_state.consume(&GameEvent::Roll { player_id });
|
|
||||||
|
|
||||||
let dice = if self.current_dice_index < self.dice_roll_sequence.len() {
|
|
||||||
let vals = self.dice_roll_sequence[self.current_dice_index];
|
|
||||||
self.current_dice_index += 1;
|
|
||||||
Dice { values: vals }
|
|
||||||
} else {
|
|
||||||
DiceRoller::default().roll()
|
|
||||||
};
|
|
||||||
|
|
||||||
self.game_state.consume(&GameEvent::RollResult { player_id, dice });
|
|
||||||
|
|
||||||
Ok(dice.values)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Applique un mouvement (deux déplacements de dames)
|
|
||||||
fn apply_move(&mut self, from1: usize, to1: usize, from2: usize, to2: usize) -> PyResult<()> {
|
|
||||||
let player_id = self.game_state.active_player_id;
|
|
||||||
|
|
||||||
let m1 = CheckerMove::new(from1, to1).map_err(|e| pyo3::exceptions::PyValueError::new_err(e.to_string()))?;
|
|
||||||
let m2 = CheckerMove::new(from2, to2).map_err(|e| pyo3::exceptions::PyValueError::new_err(e.to_string()))?;
|
|
||||||
|
|
||||||
let moves = (m1, m2);
|
|
||||||
|
|
||||||
if !self.game_state.validate(&GameEvent::Move { player_id, moves }) {
|
|
||||||
return Err(pyo3::exceptions::PyValueError::new_err("Invalid move"));
|
|
||||||
}
|
|
||||||
|
|
||||||
self.game_state.consume(&GameEvent::Move { player_id, moves });
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Obtenir l'état du jeu sous forme de chaîne de caractères compacte
|
|
||||||
fn get_state_id(&self) -> String {
|
|
||||||
self.game_state.to_string_id()
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Renvoie les positions des pièces pour un joueur spécifique
|
|
||||||
fn get_checker_positions(&self, color: Color) -> Vec<(usize, i8)> {
|
|
||||||
self.game_state.board.get_color_fields(color)
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Obtenir la liste des mouvements légaux sous forme de paires (from, to)
|
|
||||||
fn get_available_moves(&self) -> Vec<((usize, usize), (usize, usize))> {
|
|
||||||
// L'agent joue toujours le joueur actif
|
|
||||||
let color = self
|
|
||||||
.game_state
|
|
||||||
.player_color_by_id(&self.game_state.active_player_id)
|
|
||||||
.unwrap_or(Color::White);
|
|
||||||
|
|
||||||
// Si ce n'est pas le moment de déplacer les pièces, retourner une liste vide
|
|
||||||
if self.game_state.turn_stage != TurnStage::Move
|
|
||||||
&& self.game_state.turn_stage != TurnStage::HoldOrGoChoice
|
|
||||||
{
|
|
||||||
return vec![];
|
|
||||||
}
|
|
||||||
|
|
||||||
let rules = MoveRules::new(&color, &self.game_state.board, self.game_state.dice);
|
|
||||||
let possible_moves = rules.get_possible_moves_sequences(true, vec![]);
|
|
||||||
|
|
||||||
// Convertir les mouvements CheckerMove en tuples (from, to) pour Python
|
|
||||||
possible_moves
|
|
||||||
.into_iter()
|
|
||||||
.map(|(move1, move2)| {
|
|
||||||
(
|
|
||||||
(move1.get_from(), move1.get_to()),
|
|
||||||
(move2.get_from(), move2.get_to()),
|
|
||||||
)
|
|
||||||
})
|
|
||||||
.collect()
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Calcule les points maximaux que le joueur actif peut obtenir avec les dés actuels
|
|
||||||
fn calculate_points(&self) -> u8 {
|
|
||||||
let active_player = self
|
|
||||||
.game_state
|
|
||||||
.players
|
|
||||||
.get(&self.game_state.active_player_id);
|
|
||||||
|
|
||||||
if let Some(player) = active_player {
|
|
||||||
let dice_roll_count = player.dice_roll_count;
|
|
||||||
let color = player.color;
|
|
||||||
|
|
||||||
let points_rules =
|
|
||||||
PointsRules::new(&color, &self.game_state.board, self.game_state.dice);
|
|
||||||
let (points, _) = points_rules.get_points(dice_roll_count);
|
|
||||||
|
|
||||||
points
|
|
||||||
} else {
|
|
||||||
0
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Réinitialise la partie
|
|
||||||
fn reset(&mut self) {
|
|
||||||
self.game_state = GameState::new(false);
|
|
||||||
|
|
||||||
// Initialiser 2 joueurs
|
|
||||||
self.game_state.init_player("player1");
|
|
||||||
self.game_state.init_player("player2");
|
|
||||||
|
|
||||||
// Commencer la partie avec le joueur 1
|
|
||||||
self.game_state
|
|
||||||
.consume(&GameEvent::BeginGame { goes_first: 1 });
|
|
||||||
|
|
||||||
// Réinitialiser l'index de la séquence de dés
|
|
||||||
self.current_dice_index = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Vérifie si la partie est terminée
|
|
||||||
fn is_done(&self) -> bool {
|
|
||||||
self.game_state.stage == Stage::Ended || self.game_state.determine_winner().is_some()
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Obtenir le gagnant de la partie
|
|
||||||
fn get_winner(&self) -> Option<PlayerId> {
|
|
||||||
self.game_state.determine_winner()
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Obtenir le score du joueur actif (nombre de trous)
|
|
||||||
fn get_score(&self, player_id: PlayerId) -> i32 {
|
|
||||||
if let Some(player) = self.game_state.players.get(&player_id) {
|
|
||||||
player.holes as i32
|
|
||||||
} else {
|
|
||||||
-1
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Obtenir l'ID du joueur actif
|
|
||||||
fn get_active_player_id(&self) -> PlayerId {
|
|
||||||
self.game_state.active_player_id
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Définir une séquence de dés à utiliser (pour la reproductibilité)
|
|
||||||
fn set_dice_sequence(&mut self, sequence: Vec<(u8, u8)>) {
|
|
||||||
self.dice_roll_sequence = sequence;
|
|
||||||
self.current_dice_index = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Afficher l'état du jeu (pour le débogage)
|
|
||||||
fn __str__(&self) -> String {
|
|
||||||
format!("{}", self.game_state)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// A Python module implemented in Rust. The name of this function must match
|
|
||||||
/// the `lib.name` setting in the `Cargo.toml`, else Python will not be able to
|
|
||||||
/// import the module.
|
|
||||||
#[pymodule]
|
|
||||||
fn store(m: &Bound<'_, PyModule>) -> PyResult<()> {
|
|
||||||
m.add_class::<TricTrac>()?;
|
|
||||||
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
Loading…
Reference in a new issue