diff --git a/store/src/game_rules_points.rs b/store/src/game_rules_points.rs index 34c89be..5899579 100644 --- a/store/src/game_rules_points.rs +++ b/store/src/game_rules_points.rs @@ -199,8 +199,7 @@ impl PointsRules { let corner_field = board_ini.get_color_corner(&Color::White); let adv_corner_field = board_ini.get_color_corner(&Color::Black); let (adv_corner_count, _color) = board_ini.get_field_checkers(adv_corner_field).unwrap(); - let (corner_count, _color) = board_ini.get_field_checkers(corner_field).unwrap(); - if corner_count != 0 && adv_corner_count == 0 { + if adv_corner_count == 0 { let from0 = adv_corner_field - self.dice.values.0 as usize; let from1 = adv_corner_field - self.dice.values.1 as usize; @@ -689,17 +688,6 @@ mod tests { rules.set_dice(Dice { values: (1, 1) }); assert_eq!(0, rules.get_points(5).0); - // Cas de battage du coin de repos adverse impossible - // car son propre coin de repos n'est pas rempli - rules.update_positions( - &Color::White, - [ - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - ], - ); - rules.set_dice(Dice { values: (2, 2) }); - assert_eq!(0, rules.get_points(5).0); - // ---- Jan de remplissage // Faire un petit jan : 4 rules.update_positions(