diff --git a/Cargo.lock b/Cargo.lock
index 8ce19af..e557059 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -6347,6 +6347,12 @@ dependencies = [
"bytemuck",
]
+[[package]]
+name = "qrcodegen"
+version = "1.8.0"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "4339fc7a1021c9c1621d87f5e3505f2805c8c105420ba2f2a4df86814590c142"
+
[[package]]
name = "quick-error"
version = "2.0.1"
@@ -8714,6 +8720,7 @@ dependencies = [
"leptos",
"leptos_i18n",
"leptos_router",
+ "qrcodegen",
"rand 0.9.3",
"serde",
"serde_json",
diff --git a/clients/web/Cargo.toml b/clients/web/Cargo.toml
index 04857a6..71af23b 100644
--- a/clients/web/Cargo.toml
+++ b/clients/web/Cargo.toml
@@ -18,6 +18,7 @@ serde_json = "1"
futures = "0.3"
rand = "0.9"
gloo-storage = "0.3"
+qrcodegen = "1.8"
[target.'cfg(target_arch = "wasm32")'.dependencies]
wasm-bindgen = "0.2"
@@ -38,4 +39,7 @@ web-sys = { version = "0.3", features = [
"OscillatorType",
"BaseAudioContext",
"HtmlAudioElement",
+ "Clipboard",
+ "Navigator",
+ "Location",
] }
diff --git a/clients/web/assets/style.css b/clients/web/assets/style.css
index b2d89a4..3de4a9f 100644
--- a/clients/web/assets/style.css
+++ b/clients/web/assets/style.css
@@ -287,10 +287,74 @@ a:hover { text-decoration: underline; }
.portal-error { color: var(--ui-red-accent); font-size: 0.875rem; margin-top: 0.5rem; }
.portal-success { color: var(--ui-green-accent); font-size: 0.875rem; margin-top: 0.5rem; }
+/* ── Share URL row (lobby waiting card + game top bar) ──────────── */
+.share-url-row {
+ display: flex;
+ align-items: center;
+ gap: 0.5rem;
+ background: rgba(0,0,0,0.18);
+ border: 1px solid rgba(200,164,72,0.25);
+ border-radius: 5px;
+ padding: 0.4rem 0.6rem;
+}
+.share-url-text {
+ flex: 1;
+ font-family: var(--font-ui);
+ font-size: 0.72rem;
+ color: rgba(242,232,208,0.75);
+ word-break: break-all;
+ user-select: all;
+}
+.share-copy-btn {
+ flex-shrink: 0;
+ font-family: var(--font-ui);
+ font-size: 0.72rem;
+ padding: 0.2rem 0.6rem;
+ border: 1px solid rgba(200,164,72,0.4);
+ border-radius: 3px;
+ background: rgba(200,164,72,0.1);
+ color: var(--ui-parchment);
+ cursor: pointer;
+ transition: background 0.15s;
+ white-space: nowrap;
+}
+.share-copy-btn:hover { background: rgba(200,164,72,0.22); }
+
+/* ── QR code container ───────────────────────────────────────────── */
+.qr-container {
+ width: 160px;
+ height: 160px;
+ margin: 0 auto;
+ border-radius: 4px;
+ overflow: hidden;
+}
+.qr-container svg { width: 100%; height: 100%; display: block; }
+
+/* ── Share popover (in-game top bar) ─────────────────────────────── */
+.share-popover {
+ width: 100%;
+ background: rgba(0,0,0,0.3);
+ border: 1px solid rgba(200,164,72,0.2);
+ border-radius: 6px;
+ padding: 0.75rem 1rem;
+ display: flex;
+ flex-direction: column;
+ align-items: center;
+ gap: 0.4rem;
+ margin-bottom: 0.5rem;
+}
+.share-popover .qr-container { width: 120px; height: 120px; }
+.share-popover-label {
+ font-size: 0.75rem;
+ color: rgba(242,232,208,0.6);
+ text-align: center;
+ margin: 0;
+}
+
/* ── Game overlay (full-screen, covers portal during play) ───────── */
.game-overlay {
position: fixed;
- inset: 0;
+ inset: 54px 0 0 0;
background: #8a7050;
background-image:
radial-gradient(ellipse at 20% 10%, rgba(80,48,16,0.35) 0%, transparent 60%),
diff --git a/clients/web/locales/en.json b/clients/web/locales/en.json
index 5d5005d..8ff3548 100644
--- a/clients/web/locales/en.json
+++ b/clients/web/locales/en.json
@@ -58,6 +58,7 @@
"hint_move": "Click a highlighted field to move a checker",
"hint_hold_or_go": "Hold to keep points — Go to reset the setting",
"hint_continue": "Click Continue when ready",
+ "anonymous_name": "Anonymous",
"login_failed": "Invalid username or password.",
"sign_in": "Sign in",
"sign_out": "Sign out",
@@ -93,5 +94,12 @@
"anonymous_player": "anonymous",
"started_label": "Started",
"ended_label": "Ended",
- "room_detail_title": "Room"
+ "room_detail_title": "Room",
+ "share_link": "Share this link to invite an opponent",
+ "copy_link": "Copy link",
+ "link_copied": "Copied!",
+ "scan_qr": "or scan the QR code",
+ "join_code_label": "Join by code",
+ "join_code_placeholder": "Room code",
+ "share_btn": "Share"
}
diff --git a/clients/web/locales/fr.json b/clients/web/locales/fr.json
index 8cef7df..2346395 100644
--- a/clients/web/locales/fr.json
+++ b/clients/web/locales/fr.json
@@ -58,6 +58,7 @@
"hint_move": "Cliquez un champ surligné pour déplacer",
"hint_hold_or_go": "Tenir pour garder les points — S'en aller pour repartir",
"hint_continue": "Cliquez Continuer quand vous êtes prêt",
+ "anonymous_name": "Anonyme",
"login_failed": "Identifiant ou mot de passe incorrect.",
"sign_in": "Se connecter",
"sign_out": "Se déconnecter",
@@ -93,5 +94,12 @@
"anonymous_player": "anonyme",
"started_label": "Début",
"ended_label": "Fin",
- "room_detail_title": "Salle"
+ "room_detail_title": "Salle",
+ "share_link": "Partagez ce lien pour inviter un adversaire",
+ "copy_link": "Copier le lien",
+ "link_copied": "Copié !",
+ "scan_qr": "ou scannez le QR code",
+ "join_code_label": "Rejoindre par code",
+ "join_code_placeholder": "Code de salle",
+ "share_btn": "Partager"
}
diff --git a/clients/web/src/app.rs b/clients/web/src/app.rs
index 8d604b6..b9ce4aa 100644
--- a/clients/web/src/app.rs
+++ b/clients/web/src/app.rs
@@ -4,6 +4,7 @@ use gloo_storage::{LocalStorage, Storage};
use leptos::prelude::*;
use leptos::task::spawn_local;
use leptos_router::components::{Route, Router, Routes};
+use leptos_router::hooks::use_location;
use leptos_router::path;
use serde::{Deserialize, Serialize};
@@ -11,15 +12,15 @@ use backbone_lib::session::{ConnectError, GameSession, RoomConfig, RoomRole, Ses
use backbone_lib::traits::ViewStateUpdate;
use crate::api;
+use crate::i18n::*;
use crate::game::components::{ConnectingScreen, GameScreen};
use crate::game::session::{
- compute_last_moves, push_or_show, run_local_bot_game,
+ compute_last_moves, patch_player_name, push_or_show, run_local_bot_game,
};
use crate::game::trictrac::backend::TrictracBackend;
use crate::game::trictrac::types::{
GameDelta, PlayerAction, ScoredEvent, SerStage, ViewState,
};
-use crate::i18n::I18nContextProvider;
use crate::nav::SiteNav;
use crate::portal::{account::AccountPage, game_detail::GameDetailPage, lobby::LobbyPage, profile::ProfilePage};
use trictrac_store::CheckerMove;
@@ -128,6 +129,7 @@ async fn submit_game_result(room_code: String, game_state: ViewState) {
#[component]
pub fn App() -> impl IntoView {
+ let i18n = use_i18n();
let stored = load_session();
let initial_screen = if stored.is_some() {
Screen::Connecting
@@ -225,8 +227,10 @@ pub fn App() -> impl IntoView {
};
if remote_config.is_none() {
+ let player_name = auth_username.get_untracked()
+ .unwrap_or_else(|| t_string!(i18n, anonymous_name).to_string());
loop {
- let restart = run_local_bot_game(screen, &mut cmd_rx, pending).await;
+ let restart = run_local_bot_game(screen, &mut cmd_rx, pending, player_name.clone()).await;
if !restart {
break;
}
@@ -266,7 +270,9 @@ pub fn App() -> impl IntoView {
let is_host = session.is_host;
let player_id = session.player_id;
let reconnect_token = session.reconnect_token;
- let mut vs = ViewState::default_with_names("Blancs", "Noirs");
+ let my_name = auth_username.get_untracked()
+ .unwrap_or_else(|| t_string!(i18n, anonymous_name).to_string());
+ let mut vs = ViewState::default_with_names("", "");
let mut result_submitted = false;
loop {
@@ -290,6 +296,7 @@ pub fn App() -> impl IntoView {
ViewStateUpdate::Full(state) => vs = state,
ViewStateUpdate::Incremental(delta) => vs.apply_delta(&delta),
}
+ patch_player_name(&mut vs, player_id, &my_name);
if is_host && !result_submitted && vs.stage == SerStage::Ended {
result_submitted = true;
@@ -343,42 +350,52 @@ pub fn App() -> impl IntoView {
});
view! {
-
-
- // Nav: hidden while game overlay is active
-
+
+
- // Portal pages — always mounted for router stability
-
- "Page not found."
}>
-
-
-
-
-
-
+
+ "Page not found." }>
+
+
+
+
+
+
- // Game overlay: fixed, covers portal during play
- {move || {
- let q = pending.get();
- let front = q.front().cloned();
- if let Some(state) = front {
- return view! {
-
- }.into_any();
- }
- match screen.get() {
- Screen::Playing(state) => view! {
-
- }.into_any(),
- Screen::Connecting => view! {
-
- }.into_any(),
- _ => view! { }.into_any(),
- }
- }}
-
-
+
+
+ }
+}
+
+/// Renders the full-screen game overlay, but only when the current route is "/".
+/// This lets the user navigate to profile/account pages while a game is running.
+#[component]
+fn GameOverlay(
+ pending: RwSignal>,
+ screen: RwSignal,
+) -> impl IntoView {
+ let location = use_location();
+
+ move || {
+ if location.pathname.get() != "/" {
+ return view! { }.into_any();
+ }
+ let q = pending.get();
+ let front = q.front().cloned();
+ if let Some(state) = front {
+ return view! {
+
+ }.into_any();
+ }
+ match screen.get() {
+ Screen::Playing(state) => view! {
+
+ }.into_any(),
+ Screen::Connecting => view! {
+
+ }.into_any(),
+ _ => view! { }.into_any(),
+ }
}
}
diff --git a/clients/web/src/game/components/game_screen.rs b/clients/web/src/game/components/game_screen.rs
index 3806a41..7c811d3 100644
--- a/clients/web/src/game/components/game_screen.rs
+++ b/clients/web/src/game/components/game_screen.rs
@@ -8,6 +8,7 @@ use trictrac_store::{Board as StoreBoard, CheckerMove, Color, Dice as StoreDice,
use super::die::Die;
use crate::app::{GameUiState, NetCommand, PauseReason};
use crate::i18n::*;
+use crate::portal::lobby::{qr_svg, room_url};
use crate::game::trictrac::types::{PlayerAction, PreGameRollState, SerStage, SerTurnStage};
use super::board::Board;
@@ -223,6 +224,10 @@ pub fn GameScreen(state: GameUiState) -> impl IntoView {
let opp_name_end = opp_score.name.clone();
let opp_holes_end = opp_score.holes;
+ let share_open = RwSignal::new(false);
+ let share_url = if !is_bot_game { room_url(&room_id) } else { String::new() };
+ let share_svg = if !is_bot_game { qr_svg(&share_url) } else { String::new() };
+
view! {
// ── Top bar ──────────────────────────────────────────────────────
@@ -232,6 +237,18 @@ pub fn GameScreen(state: GameUiState) -> impl IntoView {
} else {
t_string!(i18n, room_label, id = room_id.as_str())
}}
+
+ {move || (!is_bot_game).then(|| view! {
+
+ {move || if share_open.get() { "✕ " } else { "" }}
+ {t!(i18n, share_btn)}
+
+ })}
+
impl IntoView {
>"FR"
- {move || auth_username.get().map(|u| view! {
-
"▶ " {u}
- })}
+ {move || auth_username.get().map(|u| view! {
+
"▶ " {u}
+ })}
impl IntoView {
}>{t!(i18n, quit)}
+ // ── Share popover ─────────────────────────────────────────────────
+ {move || share_open.get().then(|| view! {
+
+
{t!(i18n, share_link)}
+
+ { share_url.clone() }
+
+
+ {t!(i18n, scan_qr)}
+
+
+
+ })}
+
// ── Opponent score (above board) ─────────────────────────────────
diff --git a/clients/web/src/game/session.rs b/clients/web/src/game/session.rs
index e648d01..df603ec 100644
--- a/clients/web/src/game/session.rs
+++ b/clients/web/src/game/session.rs
@@ -18,12 +18,13 @@ pub async fn run_local_bot_game(
screen: RwSignal,
cmd_rx: &mut mpsc::UnboundedReceiver,
pending: RwSignal>,
+ player_name: String,
) -> bool {
let mut backend = TrictracBackend::new(0);
backend.player_arrival(0);
backend.player_arrival(1);
- let mut vs = ViewState::default_with_names("You", "Bot");
+ let mut vs = ViewState::default_with_names(&player_name, "Bot");
for cmd in backend.drain_commands() {
match cmd {
BackendCommand::ResetViewState => {
@@ -35,6 +36,7 @@ pub async fn run_local_bot_game(
_ => {}
}
}
+ patch_bot_names(&mut vs, &player_name);
screen.set(Screen::Playing(GameUiState {
view_state: vs.clone(),
player_id: 0,
@@ -58,6 +60,7 @@ pub async fn run_local_bot_game(
vs.apply_delta(&delta);
}
}
+ patch_bot_names(&mut vs, &player_name);
let scored = compute_scored_event(&prev_vs, &vs, 0);
let opp_scored = compute_scored_event(&prev_vs, &vs, 1);
screen.set(Screen::Playing(GameUiState {
@@ -86,6 +89,7 @@ pub async fn run_local_bot_game(
if let BackendCommand::Delta(delta) = cmd {
let delta_prev_vs = vs.clone();
vs.apply_delta(&delta);
+ patch_bot_names(&mut vs, &player_name);
push_or_show(
&delta_prev_vs,
GameUiState {
@@ -110,6 +114,17 @@ pub async fn run_local_bot_game(
}
}
+/// Patches the player names in a ViewState after a backend delta (bot game: slot 0 = human, 1 = Bot).
+pub fn patch_bot_names(vs: &mut ViewState, player_name: &str) {
+ vs.scores[0].name = player_name.to_string();
+ vs.scores[1].name = "Bot".to_string();
+}
+
+/// Patches the local player's name in a ViewState after a backend delta (multiplayer).
+pub fn patch_player_name(vs: &mut ViewState, player_id: u16, name: &str) {
+ vs.scores[player_id as usize].name = name.to_string();
+}
+
/// Returns the checker moves to animate when the board changed between two ViewStates.
pub fn compute_last_moves(
prev: &ViewState,
diff --git a/clients/web/src/main.rs b/clients/web/src/main.rs
index bfd8adf..5d5fbb4 100644
--- a/clients/web/src/main.rs
+++ b/clients/web/src/main.rs
@@ -7,8 +7,13 @@ mod nav;
mod portal;
use app::App;
+use i18n::I18nContextProvider;
use leptos::prelude::*;
fn main() {
- mount_to_body(|| view! { })
+ mount_to_body(|| view! {
+
+
+
+ })
}
diff --git a/clients/web/src/nav.rs b/clients/web/src/nav.rs
index c5b59fd..10ecc36 100644
--- a/clients/web/src/nav.rs
+++ b/clients/web/src/nav.rs
@@ -3,19 +3,14 @@ use leptos::task::spawn_local;
use leptos_router::components::A;
use crate::api;
-use crate::app::Screen;
use crate::i18n::*;
#[component]
pub fn SiteNav() -> impl IntoView {
let i18n = use_i18n();
- let screen = use_context::>().expect("Screen context not found");
let auth_username =
use_context::>>().expect("auth_username context not found");
- let is_game_active =
- move || !matches!(screen.get(), Screen::Login { .. });
-
let logout = move |_| {
spawn_local(async move {
let _ = api::post_logout().await;
@@ -24,7 +19,7 @@ pub fn SiteNav() -> impl IntoView {
};
view! {
-
+
"Trictrac"
diff --git a/clients/web/src/portal/lobby.rs b/clients/web/src/portal/lobby.rs
index ef66281..6b2af0b 100644
--- a/clients/web/src/portal/lobby.rs
+++ b/clients/web/src/portal/lobby.rs
@@ -1,28 +1,103 @@
use futures::channel::mpsc::UnboundedSender;
use leptos::prelude::*;
+use leptos_router::hooks::use_query_map;
use crate::app::{NetCommand, Screen};
use crate::i18n::*;
+// ── Room code generation ──────────────────────────────────────────────────────
+
+fn generate_room_code() -> String {
+ use rand::Rng;
+ let mut rng = rand::rng();
+ const CHARS: &[u8] = b"abcdefghijklmnopqrstuvwxyz0123456789";
+ (0..6)
+ .map(|_| CHARS[rng.random_range(0..CHARS.len())] as char)
+ .collect()
+}
+
+// ── QR code SVG rendering ─────────────────────────────────────────────────────
+
+pub(crate) fn qr_svg(text: &str) -> String {
+ use qrcodegen::{QrCode, QrCodeEcc};
+ let qr = match QrCode::encode_text(text, QrCodeEcc::Medium) {
+ Ok(q) => q,
+ Err(_) => return String::new(),
+ };
+ let size = qr.size();
+ let border = 2;
+ let total = size + 2 * border;
+ let mut svg = format!(
+ "
",
+ t = total,
+ );
+ svg.push_str("");
+ for y in 0..size {
+ for x in 0..size {
+ if qr.get_module(x, y) {
+ svg.push_str(&format!(
+ "",
+ x + border,
+ y + border,
+ ));
+ }
+ }
+ }
+ svg.push_str(" ");
+ svg
+}
+
+// ── Share URL helper ──────────────────────────────────────────────────────────
+
+#[cfg(target_arch = "wasm32")]
+pub(crate) fn room_url(code: &str) -> String {
+ let origin = web_sys::window()
+ .and_then(|w| w.location().origin().ok())
+ .unwrap_or_default();
+ format!("{}/?room={}", origin, code)
+}
+
+#[cfg(not(target_arch = "wasm32"))]
+pub(crate) fn room_url(code: &str) -> String {
+ format!("http://localhost:9091/?room={}", code)
+}
+
+// ── Lobby component ───────────────────────────────────────────────────────────
+
+#[derive(Clone)]
+enum LobbyView {
+ Idle,
+ Waiting { code: String },
+}
+
#[component]
pub fn LobbyPage() -> impl IntoView {
- let i18n = use_i18n();
- let (room_name, set_room_name) = signal(String::new());
-
let screen = use_context::
>().expect("Screen context not found");
let cmd_tx = use_context::>()
.expect("UnboundedSender not found in context");
+ let query = use_query_map();
- let cmd_tx_create = cmd_tx.clone();
- let cmd_tx_join = cmd_tx.clone();
- let cmd_tx_bot = cmd_tx;
+ let view_state: RwSignal = RwSignal::new(LobbyView::Idle);
+
+ // Auto-join when the URL contains ?room=CODE
+ let cmd_tx_query = cmd_tx.clone();
+ Effect::new(move |_| {
+ if let Some(code) = query.read().get("room") {
+ if !code.is_empty() {
+ cmd_tx_query
+ .unbounded_send(NetCommand::JoinRoom { room: code })
+ .ok();
+ }
+ }
+ });
- // Extract connection error from screen state.
let error = move || match screen.get() {
Screen::Login { error } => error,
_ => None,
};
+ let cmd_tx_idle = cmd_tx;
+
view! {
@@ -34,55 +109,157 @@ pub fn LobbyPage() -> impl IntoView {
"Une interprétation numérique"
-
"✦"
{move || error().map(|err| view! {
{err}
})}
-
-
-
- {
+ // Create fresh closures each render so they are FnMut-compatible
+ let cmd_tx_create = cmd_tx_idle.clone();
+ let cmd_tx_bot = cmd_tx_idle.clone();
+ let on_create = move |_: leptos::ev::MouseEvent| {
+ let code = generate_room_code();
cmd_tx_create
- .unbounded_send(NetCommand::CreateRoom { room: room_name.get() })
+ .unbounded_send(NetCommand::CreateRoom { room: code.clone() })
.ok();
- }
- >
- {t!(i18n, create_room)}
-
-
-
- {t!(i18n, join_room)}
-
-
-
- {t!(i18n, play_vs_bot)}
-
-
+ view_state.set(LobbyView::Waiting { code });
+ };
+ view! {
+
+ }.into_any()
+ }
+ LobbyView::Waiting { code } => view! {
+
+ }.into_any(),
+ }}
}
}
+
+// ── Idle card: Create + vs Bot + hidden join-by-code ─────────────────────────
+
+#[component]
+fn IdleCard(
+ on_create: impl Fn(leptos::ev::MouseEvent) + 'static,
+ cmd_tx_bot: UnboundedSender,
+) -> impl IntoView {
+ let i18n = use_i18n();
+ let join_open = RwSignal::new(false);
+ let join_code = RwSignal::new(String::new());
+ let cmd_tx_join = cmd_tx_bot.clone();
+
+ view! {
+
+
+ {t!(i18n, create_room)}
+
+
+ {t!(i18n, play_vs_bot)}
+
+
+
+ // Hidden "join by code" fallback
+
+
+ {move || if join_open.get() { "▲ " } else { "▼ " }}
+ {t!(i18n, join_code_label)}
+
+ {move || {
+ // Clone the sender on each reactive run to keep the outer closure FnMut
+ let cmd = cmd_tx_join.clone();
+ join_open.get().then(|| view! {
+
+
+
+ {t!(i18n, join_room)}
+
+
+ })
+ }}
+
+ }
+}
+
+// ── Waiting card: URL + copy + QR ────────────────────────────────────────────
+
+#[component]
+fn WaitingCard(code: String) -> impl IntoView {
+ let i18n = use_i18n();
+ let url = room_url(&code);
+ let svg = qr_svg(&url);
+ let copied = RwSignal::new(false);
+
+ let on_copy = {
+ let url = url.clone();
+ move |_| {
+ #[cfg(target_arch = "wasm32")]
+ {
+ let url = url.clone();
+ wasm_bindgen_futures::spawn_local(async move {
+ if let Some(clipboard) = web_sys::window()
+ .map(|w| w.navigator().clipboard())
+ {
+ let _ = wasm_bindgen_futures::JsFuture::from(
+ clipboard.write_text(&url)
+ ).await;
+ copied.set(true);
+ gloo_timers::future::TimeoutFuture::new(2000).await;
+ copied.set(false);
+ }
+ });
+ }
+ }
+ };
+
+ view! {
+
+ {t!(i18n, waiting_for_opponent)}
+
+
+
+ {t!(i18n, share_link)}
+
+
+
+ { url.clone() }
+
+ {move || if copied.get() {
+ t_string!(i18n, link_copied)
+ } else {
+ t_string!(i18n, copy_link)
+ }}
+
+
+
+
+ {t!(i18n, scan_qr)}
+
+
+
+ }
+}