fix dqn burn small

This commit is contained in:
Henri Bourcereau 2025-08-16 21:47:12 +02:00
parent 47a8502b63
commit db9560dfac

View file

@ -117,11 +117,15 @@ pub fn get_valid_actions(game_state: &crate::GameState) -> Vec<TrictracAction> {
if let Some(color) = player_color {
match game_state.turn_stage {
TurnStage::RollDice | TurnStage::RollWaiting => {
TurnStage::RollDice => {
valid_actions.push(TrictracAction::Roll);
}
TurnStage::MarkPoints | TurnStage::MarkAdvPoints => {
TurnStage::MarkPoints | TurnStage::MarkAdvPoints | TurnStage::RollWaiting => {
// valid_actions.push(TrictracAction::Mark);
panic!(
"get_valid_actions not implemented for turn stage {:?}",
game_state.turn_stage
);
}
TurnStage::HoldOrGoChoice => {
valid_actions.push(TrictracAction::Go);
@ -134,10 +138,7 @@ pub fn get_valid_actions(game_state: &crate::GameState) -> Vec<TrictracAction> {
assert_eq!(color, store::Color::White);
for (move1, move2) in possible_moves {
valid_actions.push(checker_moves_to_trictrac_action(
&move1,
&move2,
&color,
&game_state,
&move1, &move2, &color, game_state,
));
}
}
@ -149,10 +150,7 @@ pub fn get_valid_actions(game_state: &crate::GameState) -> Vec<TrictracAction> {
assert_eq!(color, store::Color::White);
for (move1, move2) in possible_moves {
valid_actions.push(checker_moves_to_trictrac_action(
&move1,
&move2,
&color,
&game_state,
&move1, &move2, &color, game_state,
));
}
}