fix: 2 bots play

This commit is contained in:
Henri Bourcereau 2025-01-06 20:27:16 +01:00
parent 447ec8cc58
commit d38913cbd7
4 changed files with 15 additions and 6 deletions

View file

@ -20,7 +20,11 @@ impl GameRunner {
) -> Self {
let mut state = GameState::new(schools_enabled);
// local : player
let player_id: Option<PlayerId> = state.init_player("myself");
let player_id: Option<PlayerId> = if bot_strategies.len() > 1 {
None
} else {
state.init_player("myself")
};
// bots
let bots: Vec<Bot> = bot_strategies
@ -74,7 +78,6 @@ impl GameRunner {
let mut next_event = None;
for bot_event in bot_events {
println!("bot event {:?}", bot_event);
let bot_result_event = self.handle_event(&bot_event);
if let Some(bot_id) = bot_event.player_id() {
next_event = if self.bot_needs_dice_roll(bot_id) {