feat: bot random strategy
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b02ce8d185
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bf820ecc4e
10 changed files with 106 additions and 27 deletions
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@ -4,7 +4,7 @@ use crate::dice::Dice;
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use crate::game_rules_moves::MoveRules;
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use crate::game_rules_points::{PointsRules, PossibleJans};
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use crate::player::{Color, Player, PlayerId};
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use log::{error, info};
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use log::{debug, error, info};
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// use itertools::Itertools;
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use serde::{Deserialize, Serialize};
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@ -521,14 +521,14 @@ impl GameState {
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self.inc_roll_count(self.active_player_id);
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self.turn_stage = TurnStage::MarkPoints;
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(self.dice_jans, self.dice_points) = self.get_rollresult_jans(dice);
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info!("points from result : {:?}", self.dice_points);
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debug!("points from result : {:?}", self.dice_points);
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if !self.schools_enabled {
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// Schools are not enabled. We mark points automatically
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// the points earned by the opponent will be marked on its turn
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let new_hole = self.mark_points(self.active_player_id, self.dice_points.0);
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if new_hole {
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let holes_count = self.get_active_player().unwrap().holes;
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info!("new hole -> {holes_count:?}");
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debug!("new hole -> {holes_count:?}");
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if holes_count > 12 {
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self.stage = Stage::Ended;
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} else {
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@ -606,7 +606,7 @@ impl GameState {
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fn get_rollresult_jans(&self, dice: &Dice) -> (PossibleJans, (u8, u8)) {
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let player = &self.players.get(&self.active_player_id).unwrap();
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info!(
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debug!(
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"get rollresult for {:?} {:?} {:?} (roll count {:?})",
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player.color, self.board, dice, player.dice_roll_count
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);
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@ -654,7 +654,7 @@ impl GameState {
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// if points > 0 && p.holes > 15 {
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if points > 0 {
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info!(
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debug!(
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"player {player_id:?} holes : {:?} (+{holes:?}) points : {:?} (+{points:?} - {jeux:?})",
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p.holes, p.points
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)
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