feat: bot random strategy

This commit is contained in:
Henri Bourcereau 2025-08-08 16:24:12 +02:00
parent b02ce8d185
commit bf820ecc4e
10 changed files with 106 additions and 27 deletions

View file

@ -1,5 +1,5 @@
use bot::{Bot, BotStrategy};
use log::{error, info};
use log::{debug, error};
use store::{CheckerMove, DiceRoller, GameEvent, GameState, PlayerId, TurnStage};
// Application Game
@ -63,19 +63,19 @@ impl GameRunner {
return None;
}
let valid_event = if self.state.validate(event) {
info!(
debug!(
"--------------- new valid event {event:?} (stage {:?}) -----------",
self.state.turn_stage
);
self.state.consume(event);
info!(
debug!(
" --> stage {:?} ; active player points {:?}",
self.state.turn_stage,
self.state.who_plays().map(|p| p.points)
);
event
} else {
info!("{}", self.state);
debug!("{}", self.state);
error!("event not valid : {event:?}");
panic!("crash and burn");
&GameEvent::PlayError