fix(client_web): black moves indexes display

This commit is contained in:
Henri Bourcereau 2026-03-28 16:37:05 +01:00
parent 31ee129262
commit bef0ecbd8c
2 changed files with 56 additions and 39 deletions

View file

@ -36,53 +36,62 @@ fn matched_dice_used(staged: &[(u8, u8)], dice: (u8, u8)) -> (bool, bool) {
fn jan_label(jan: &Jan) -> &'static str {
match jan {
Jan::FilledQuarter => "Remplissage",
Jan::TrueHitSmallJan => "Battage à vrai (petit jan)",
Jan::TrueHitBigJan => "Battage à vrai (grand jan)",
Jan::TrueHitOpponentCorner => "Battage coin adverse",
Jan::FirstPlayerToExit => "Premier sorti",
Jan::SixTables => "Six tables",
Jan::TwoTables => "Deux tables",
Jan::Mezeas => "Mezeas",
Jan::FalseHitSmallJan => "Battage à faux (petit jan)",
Jan::FalseHitBigJan => "Battage à faux (grand jan)",
Jan::ContreTwoTables => "Contre deux tables",
Jan::ContreMezeas => "Contre mezeas",
Jan::HelplessMan => "Dame impuissante",
Jan::FilledQuarter => "Remplissage",
Jan::TrueHitSmallJan => "Battage à vrai (petit jan)",
Jan::TrueHitBigJan => "Battage à vrai (grand jan)",
Jan::TrueHitOpponentCorner => "Battage coin adverse",
Jan::FirstPlayerToExit => "Premier sorti",
Jan::SixTables => "Six tables",
Jan::TwoTables => "Deux tables",
Jan::Mezeas => "Mezeas",
Jan::FalseHitSmallJan => "Battage à faux (petit jan)",
Jan::FalseHitBigJan => "Battage à faux (grand jan)",
Jan::ContreTwoTables => "Contre deux tables",
Jan::ContreMezeas => "Contre mezeas",
Jan::HelplessMan => "Dame impuissante",
}
}
fn format_move_pair(m1: CheckerMove, m2: CheckerMove) -> String {
let fmt = |m: CheckerMove| -> String {
let (f, t) = (m.get_from(), m.get_to());
if f == 0 && t == 0 { "".to_string() }
else if t == 0 { format!("{f}") } // exit
else { format!("{f}{t}") }
if f == 0 && t == 0 {
"".to_string()
} else if t == 0 {
// exit
format!("{f}")
} else {
format!("{f}{t}")
}
};
format!("{} + {}", fmt(m1), fmt(m2))
format!("{} & {}", fmt(m1), fmt(m2))
}
fn jan_row(idx: usize, entry: JanEntry, expanded: RwSignal<Option<usize>>) -> impl IntoView {
let row_class = if entry.total >= 0 { "jan-row jan-positive" } else { "jan-row jan-negative" };
let row_class = if entry.total >= 0 {
"jan-row jan-expandable jan-positive"
} else {
"jan-row jan-expandable jan-negative"
};
let label = jan_label(&entry.jan);
let double_tag = if entry.is_double { "double" } else { "simple" };
let ways_tag = format!("×{}", entry.ways);
let pts_str = if entry.total >= 0 { format!("+{}", entry.total) } else { format!("{}", entry.total) };
let pts_str = if entry.total >= 0 {
format!("+{}", entry.total)
} else {
format!("{}", entry.total)
};
let can_expand = entry.ways > 1;
let moves = entry.moves.clone();
view! {
<div>
<div
class=row_class
class:jan-expandable=can_expand
on:click=move |_| {
if can_expand {
expanded.update(|s| {
*s = if *s == Some(idx) { None } else { Some(idx) };
});
}
expanded.update(|s| {
*s = if *s == Some(idx) { None } else { Some(idx) };
});
}
>
<span class="jan-label">{label}</span>
@ -90,7 +99,7 @@ fn jan_row(idx: usize, entry: JanEntry, expanded: RwSignal<Option<usize>>) -> im
<span class="jan-tag">{ways_tag}</span>
<span class="jan-pts">{pts_str}</span>
</div>
{can_expand.then(|| {
{
let move_lines: Vec<_> = moves.iter()
.map(|&(m1, m2)| {
let text = format_move_pair(m1, m2);
@ -102,7 +111,7 @@ fn jan_row(idx: usize, entry: JanEntry, expanded: RwSignal<Option<usize>>) -> im
{move_lines}
</div>
}
})}
}
</div>
}
}
@ -113,7 +122,10 @@ pub fn GameScreen(state: GameUiState) -> impl IntoView {
let player_id = state.player_id;
let is_my_turn = vs.active_mp_player == Some(player_id);
let is_move_stage = is_my_turn
&& matches!(vs.turn_stage, SerTurnStage::Move | SerTurnStage::HoldOrGoChoice);
&& matches!(
vs.turn_stage,
SerTurnStage::Move | SerTurnStage::HoldOrGoChoice
);
// ── Staged move state ──────────────────────────────────────────────────────
let selected_origin: RwSignal<Option<u8>> = RwSignal::new(None);
@ -141,14 +153,14 @@ pub fn GameScreen(state: GameUiState) -> impl IntoView {
// ── Status text ────────────────────────────────────────────────────────────
let status = match &vs.stage {
SerStage::Ended => "Game over".to_string(),
SerStage::Ended => "Game over".to_string(),
SerStage::PreGame => "Waiting for opponent…".to_string(),
SerStage::InGame => match (is_my_turn, &vs.turn_stage) {
(true, SerTurnStage::RollDice) => "Your turn — roll the dice".to_string(),
SerStage::InGame => match (is_my_turn, &vs.turn_stage) {
(true, SerTurnStage::RollDice) => "Your turn — roll the dice".to_string(),
(true, SerTurnStage::HoldOrGoChoice) => "Hold or Go?".to_string(),
(true, SerTurnStage::Move) => "Select move 1 of 2".to_string(),
(true, _) => "Your turn".to_string(),
(false, _) => "Opponent's turn".to_string(),
(true, SerTurnStage::Move) => "Select move 1 of 2".to_string(),
(true, _) => "Your turn".to_string(),
(false, _) => "Opponent's turn".to_string(),
},
};
@ -157,10 +169,10 @@ pub fn GameScreen(state: GameUiState) -> impl IntoView {
// ── Button senders ─────────────────────────────────────────────────────────
let cmd_tx_roll = cmd_tx.clone();
let cmd_tx_go = cmd_tx.clone();
let cmd_tx_go = cmd_tx.clone();
let cmd_tx_quit = cmd_tx.clone();
let show_roll = is_my_turn && vs.turn_stage == SerTurnStage::RollDice;
let show_hold_go = is_my_turn && vs.turn_stage == SerTurnStage::HoldOrGoChoice;
let show_roll = is_my_turn && vs.turn_stage == SerTurnStage::RollDice;
let show_hold_go = is_my_turn && vs.turn_stage == SerTurnStage::HoldOrGoChoice;
view! {
<div class="game-container">

View file

@ -987,7 +987,12 @@ impl GameState {
player.color, self.board, dice, player.dice_roll_count
);
let points_rules = PointsRules::new(&player.color, &self.board, *dice);
Ok(points_rules.get_result_jans(player.dice_roll_count))
let (jans, points) = points_rules.get_result_jans(player.dice_roll_count);
Ok(if player.color == Color::White {
(jans, points)
} else {
(jans.mirror(), points)
})
}
/// Determines if someone has won the game