wip points rules

This commit is contained in:
Henri Bourcereau 2024-05-20 19:04:46 +02:00
parent 7790c07dcc
commit aff489f134
7 changed files with 62 additions and 10 deletions

12
Cargo.lock generated
View file

@ -1251,6 +1251,7 @@ dependencies = [
"anyhow",
"bincode",
"bot",
"itertools 0.13.0",
"pico-args",
"pretty_assertions",
"renet",
@ -2127,6 +2128,15 @@ dependencies = [
"either",
]
[[package]]
name = "itertools"
version = "0.13.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "413ee7dfc52ee1a4949ceeb7dbc8a33f2d6c088194d9f922fb8318faf1f01186"
dependencies = [
"either",
]
[[package]]
name = "itoa"
version = "1.0.9"
@ -2951,7 +2961,7 @@ dependencies = [
"cassowary",
"crossterm",
"indoc",
"itertools",
"itertools 0.11.0",
"lru",
"paste",
"strum",

View file

@ -1,6 +1,8 @@
mod bot;
use store::{CheckerMove, Color, Dice, GameEvent, GameState, Player, PlayerId, Stage, TurnStage};
use store::{
CheckerMove, Color, Dice, GameEvent, GameState, Player, PlayerId, PointsRules, Stage, TurnStage,
};
#[derive(Debug)]
pub struct Bot {
@ -55,7 +57,7 @@ impl Bot {
}),
TurnStage::MarkPoints => Some(GameEvent::Mark {
player_id: self.player_id,
points: 0,
points: self.calculate_points(),
}),
TurnStage::Move => Some(GameEvent::Move {
player_id: self.player_id,
@ -67,6 +69,10 @@ impl Bot {
None
}
fn calculate_points(&self) -> u8 {
self.game.get_points().iter().map(|r| r.0).sum()
}
fn choose_move(&self) -> (CheckerMove, CheckerMove) {
let (dice1, dice2) = match self.color {
Color::White => (self.game.dice.values.0 as i8, self.game.dice.values.1 as i8),

View file

@ -13,3 +13,4 @@ pretty_assertions = "1.4.0"
renet = "0.0.13"
store = { path = "../store" }
bot = { path = "../bot" }
itertools = "0.13.0"

View file

@ -1,3 +1,5 @@
use itertools::Itertools;
use bot::Bot;
use pretty_assertions::assert_eq;
use store::{CheckerMove, DiceRoller, GameEvent, GameState, PlayerId, Stage, TurnStage};
@ -186,7 +188,9 @@ impl App {
if self.game.state.stage != Stage::PreGame {
// display players points
output += format!("\n\n{:<11} :: {:<5} :: {}", "Player", "holes", "points").as_str();
for (player_id, player) in self.game.state.players.iter() {
for player_id in self.game.state.players.keys().sorted() {
let player = &self.game.state.players[player_id];
output += format!(
"\n{}. {:<8} :: {:<5} :: {}",
&player_id, &player.name, &player.holes, &player.points

View file

@ -1,7 +1,8 @@
//! # Play a TricTrac Game
use crate::board::{Board, CheckerMove, Field, EMPTY_MOVE};
use crate::board::{Board, CheckerMove};
use crate::dice::Dice;
use crate::game_rules_moves::{MoveError, MoveRules};
use crate::game_rules_moves::MoveRules;
use crate::game_rules_points::PointsRules;
use crate::player::{Color, Player, PlayerId};
use log::error;
@ -59,6 +60,15 @@ impl fmt::Display for GameState {
}
}
impl PointsRules for GameState {
fn board(&self) -> &Board {
&self.board
}
fn dice(&self) -> &Dice {
&self.dice
}
}
impl MoveRules for GameState {
fn board(&self) -> &Board {
&self.board
@ -236,10 +246,7 @@ impl GameState {
return false;
}
}
Mark {
player_id,
points: _,
} => {
Mark { player_id, points } => {
// Check player exists
if !self.players.contains_key(player_id) {
return false;
@ -248,6 +255,12 @@ impl GameState {
if self.active_player_id != *player_id {
return false;
}
// Check points are correct
let rules_points: u8 = self.get_points().iter().map(|r| r.0).sum();
if rules_points != *points {
return false;
}
}
Move { player_id, moves } => {
// Check player exists

View file

@ -0,0 +1,16 @@
use crate::board::Board;
use crate::dice::Dice;
#[derive(std::cmp::PartialEq, Debug)]
pub enum PointsRule {
FilledQuarter,
}
pub trait PointsRules {
fn board(&self) -> &Board;
fn dice(&self) -> &Dice;
fn get_points(&self) -> Vec<(u8, PointsRule)> {
Vec::new()
}
}

View file

@ -1,6 +1,8 @@
mod game;
mod game_rules_moves;
mod game_rules_points;
pub use game::{EndGameReason, GameEvent, GameState, Stage, TurnStage};
pub use game_rules_points::PointsRules;
mod player;
pub use player::{Color, Player, PlayerId};