This commit is contained in:
Henri Bourcereau 2025-01-08 17:42:05 +01:00
parent 3280e2a6d7
commit afbc5d3c13
2 changed files with 23 additions and 13 deletions

View file

@ -1,4 +1,5 @@
use crate::{BotStrategy, CheckerMove, Color, GameState, PlayerId, PointsRules}; use crate::{BotStrategy, CheckerMove, Color, GameState, PlayerId, PointsRules};
use store::MoveRules;
#[derive(Debug)] #[derive(Debug)]
pub struct DefaultStrategy { pub struct DefaultStrategy {
@ -50,19 +51,27 @@ impl BotStrategy for DefaultStrategy {
} }
fn choose_move(&self) -> (CheckerMove, CheckerMove) { fn choose_move(&self) -> (CheckerMove, CheckerMove) {
let (dice1, dice2) = match self.color { let rules = MoveRules::new(&self.color, &self.game.board, self.game.dice);
Color::White => (self.game.dice.values.0 as i8, self.game.dice.values.1 as i8), let possible_moves = rules.get_possible_moves_sequences(true);
Color::Black => ( let choosen_move = *possible_moves
0 - self.game.dice.values.0 as i8, .first()
0 - self.game.dice.values.1 as i8, .unwrap_or(&(CheckerMove::default(), CheckerMove::default()));
), println!("default strategy move : {:?}", choosen_move);
}; choosen_move
let fields = self.game.board.get_color_fields(self.color); // let (dice1, dice2) = match self.color {
let first_field = fields.first().unwrap(); // Color::White => (self.game.dice.values.0 as i8, self.game.dice.values.1 as i8),
( // Color::Black => (
CheckerMove::new(first_field.0, (first_field.0 as i8 + dice1) as usize).unwrap(), // 0 - self.game.dice.values.0 as i8,
CheckerMove::new(first_field.0, (first_field.0 as i8 + dice2) as usize).unwrap(), // 0 - self.game.dice.values.1 as i8,
) // ),
// };
//
// let fields = self.game.board.get_color_fields(self.color);
// let first_field = fields.first().unwrap();
// (
// CheckerMove::new(first_field.0, (first_field.0 as i8 + dice1) as usize).unwrap(),
// CheckerMove::new(first_field.0, (first_field.0 as i8 + dice2) as usize).unwrap(),
// )
} }
} }

View file

@ -1,5 +1,6 @@
mod game; mod game;
mod game_rules_moves; mod game_rules_moves;
pub use game_rules_moves::MoveRules;
mod game_rules_points; mod game_rules_points;
pub use game::{EndGameReason, GameEvent, GameState, Stage, TurnStage}; pub use game::{EndGameReason, GameEvent, GameState, Stage, TurnStage};
pub use game_rules_points::PointsRules; pub use game_rules_points::PointsRules;