fix: 2 bots play

This commit is contained in:
Henri Bourcereau 2025-01-06 20:27:16 +01:00
parent 447ec8cc58
commit a3bcdb8912
6 changed files with 51 additions and 21 deletions

View file

@ -10,6 +10,7 @@ pub trait BotStrategy: std::fmt::Debug {
fn calculate_adv_points(&self) -> u8;
fn choose_move(&self) -> (CheckerMove, CheckerMove);
fn set_player_id(&mut self, player_id: PlayerId);
fn set_color(&mut self, color: Color);
fn init_players(&mut self) {
self.get_mut_game().init_player("p1");
self.get_mut_game().init_player("p2");
@ -47,6 +48,7 @@ impl Bot {
Color::Black => 2,
};
strategy.set_player_id(player_id);
strategy.set_color(color);
Self {
player_id,
strategy,
@ -58,10 +60,6 @@ impl Bot {
pub fn handle_event(&mut self, event: &GameEvent) -> Option<GameEvent> {
let game = self.strategy.get_mut_game();
game.consume(event);
// println!(
// "bot player_id {:?} (active player_id {:?})",
// self.player_id, game.active_player_id
// );
if game.active_player_id == self.player_id {
return match game.turn_stage {
TurnStage::MarkAdvPoints => Some(GameEvent::Mark {

View file

@ -30,6 +30,10 @@ impl BotStrategy for ClientStrategy {
self.player_id = player_id;
}
fn set_color(&mut self, color: Color) {
self.color = color;
}
fn calculate_points(&self) -> u8 {
let dice_roll_count = self
.get_game()

View file

@ -1,4 +1,5 @@
use crate::{BotStrategy, CheckerMove, Color, GameState, PlayerId, PointsRules};
use store::MoveRules;
#[derive(Debug)]
pub struct DefaultStrategy {
@ -26,6 +27,10 @@ impl BotStrategy for DefaultStrategy {
&mut self.game
}
fn set_color(&mut self, color: Color) {
self.color = color;
}
fn set_player_id(&mut self, player_id: PlayerId) {
self.player_id = player_id;
}
@ -46,19 +51,30 @@ impl BotStrategy for DefaultStrategy {
}
fn choose_move(&self) -> (CheckerMove, CheckerMove) {
let (dice1, dice2) = match self.color {
Color::White => (self.game.dice.values.0 as i8, self.game.dice.values.1 as i8),
Color::Black => (
0 - self.game.dice.values.0 as i8,
0 - self.game.dice.values.1 as i8,
),
};
let rules = MoveRules::new(&self.color, &self.game.board, self.game.dice);
let possible_moves = rules.get_possible_moves_sequences(true);
let choosen_move = *possible_moves
.first()
.unwrap_or(&(CheckerMove::default(), CheckerMove::default()));
if self.color == Color::White {
choosen_move
} else {
(choosen_move.0.mirror(), choosen_move.1.mirror())
}
let fields = self.game.board.get_color_fields(self.color);
let first_field = fields.first().unwrap();
(
CheckerMove::new(first_field.0, (first_field.0 as i8 + dice1) as usize).unwrap(),
CheckerMove::new(first_field.0, (first_field.0 as i8 + dice2) as usize).unwrap(),
)
// let (dice1, dice2) = match self.color {
// Color::White => (self.game.dice.values.0 as i8, self.game.dice.values.1 as i8),
// Color::Black => (
// 0 - self.game.dice.values.0 as i8,
// 0 - self.game.dice.values.1 as i8,
// ),
// };
//
// let fields = self.game.board.get_color_fields(self.color);
// let first_field = fields.first().unwrap();
// (
// CheckerMove::new(first_field.0, (first_field.0 as i8 + dice1) as usize).unwrap(),
// CheckerMove::new(first_field.0, (first_field.0 as i8 + dice2) as usize).unwrap(),
// )
}
}

View file

@ -263,7 +263,7 @@ Rolled dice : 0 & 0
InGame > myself > RollDice
Rolled dice : 4 & 6
Rolled dice jans : {}
Last move : CheckerMove { from: 24, to: 20 } , CheckerMove { from: 24, to: 18 }
Last move : CheckerMove { from: 24, to: 18 } , CheckerMove { from: 24, to: 20 }
Player :: holes :: points
1. myself :: 0 :: 0

View file

@ -20,7 +20,11 @@ impl GameRunner {
) -> Self {
let mut state = GameState::new(schools_enabled);
// local : player
let player_id: Option<PlayerId> = state.init_player("myself");
let player_id: Option<PlayerId> = if bot_strategies.len() > 1 {
None
} else {
state.init_player("myself")
};
// bots
let bots: Vec<Bot> = bot_strategies
@ -55,6 +59,7 @@ impl GameRunner {
pub fn handle_event(&mut self, event: &GameEvent) -> Option<GameEvent> {
if !self.state.validate(event) {
println!("event not valid : {:?}", event);
return None;
}
// println!("consuming {:?}", event);
@ -72,9 +77,15 @@ impl GameRunner {
.filter_map(|bot| bot.handle_event(event))
.collect();
// if bot_events.len() > 1 {
// println!(
// "There might be a problem : 2 bots events : {:?}",
// bot_events
// );
// }
let mut next_event = None;
for bot_event in bot_events {
println!("bot event {:?}", bot_event);
let bot_result_event = self.handle_event(&bot_event);
if let Some(bot_id) = bot_event.player_id() {
next_event = if self.bot_needs_dice_roll(bot_id) {
@ -85,7 +96,7 @@ impl GameRunner {
})
} else {
bot_result_event
}
};
}
}
next_event

View file

@ -1,5 +1,6 @@
mod game;
mod game_rules_moves;
pub use game_rules_moves::MoveRules;
mod game_rules_points;
pub use game::{EndGameReason, GameEvent, GameState, Stage, TurnStage};
pub use game_rules_points::PointsRules;