feat: record bot games results

This commit is contained in:
Henri Bourcereau 2026-06-24 21:47:57 +02:00
parent 592dfe52af
commit 9c13630c7d
9 changed files with 103 additions and 19 deletions

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@ -17,14 +17,6 @@ just dev
Open a browser window at `http://127.0.0.1:9091`. You can play against a very basic bot, or invite an other player to connect at the same address.
## Code structure
- game rules and game state are implemented in the _store/_ folder.
- a server for the network game is implemented in _server/relay-server_, which uses _server/protocol_
- the web client is in _clients/web_, it connects to the server using the _clients/backbone-lib_ library
- the command-line application is implemented in _clients/cli/_; it allows you to play against a bot, or to have two bots play against each other
- the bots algorithms and the training of their models are implemented in the _bot/_ and _spiel_bot_ folders. This is a work in progress, they are not performant at all.
## Inspirations
The multiplayer game architecture, implemented in packages _clients/backbone-lib_, _clients/web/game_, _server/protocol_ and _server/relay-server_ is a [Leptos](https://leptos.dev/)-optimized adaptation of the macroquad-based [Carbonfreezer/multiplayer](https://github.com/Carbonfreezer/multiplayer) project.