feat: prise de coin par puissance et conservation de jan #18
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41b07d5ce2
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@ -303,7 +303,7 @@ impl Board {
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// the square is blocked on the opponent rest corner
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let opp_corner_field = if color == &Color::White { 13 } else { 12 };
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self.passage_blocked(color, field)
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.map(|blocked| blocked || opp_corner_field == field)
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// .map(|blocked| blocked || opp_corner_field == field)
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}
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pub fn passage_blocked(&self, color: &Color, field: Field) -> Result<bool, Error> {
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@ -7,6 +7,8 @@ use std::cmp;
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#[derive(std::cmp::PartialEq, Debug)]
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pub enum MoveError {
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// Opponent corner is forbidden
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OpponentCorner,
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// 2 checkers must go at the same time on an empty corner
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// & the last 2 checkers of a corner must leave at the same time
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CornerNeedsTwoCheckers,
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@ -184,7 +186,7 @@ impl MoveRules {
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// check exit rules
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self.check_exit_rules(moves)?;
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// --- interdit de jouer dans cadran que l'adversaire peut encore remplir ----
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// --- interdit de jouer dans un cadran que l'adversaire peut encore remplir ----
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let farthest = cmp::max(moves.0.get_to(), moves.1.get_to());
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let in_opponent_side = farthest > 12;
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if in_opponent_side && self.board.is_quarter_fillable(Color::Black, farthest) {
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@ -201,14 +203,17 @@ impl MoveRules {
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}
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fn check_corner_rules(&self, moves: &(CheckerMove, CheckerMove)) -> Result<(), MoveError> {
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let corner_field: Field = self.board.get_color_corner(&Color::White);
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let (corner_count, _color) = self.board.get_field_checkers(corner_field).unwrap();
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let (from0, to0, from1, to1) = (
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moves.0.get_from(),
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moves.0.get_to(),
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moves.1.get_from(),
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moves.1.get_to(),
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);
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// Player corner
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let corner_field: Field = self.board.get_color_corner(&Color::White);
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let (corner_count, _color) = self.board.get_field_checkers(corner_field).unwrap();
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// 2 checkers must go at the same time on an empty corner
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if (to0 == corner_field || to1 == corner_field) && (to0 != to1) && corner_count == 0 {
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return Err(MoveError::CornerNeedsTwoCheckers);
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@ -219,6 +224,13 @@ impl MoveRules {
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{
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return Err(MoveError::CornerNeedsTwoCheckers);
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}
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// Oponnent corner
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let corner_field: Field = self.board.get_color_corner(&Color::Black);
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if to1 == corner_field || ( to0 == corner_field && to0 != from1 ) {
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return Err(MoveError::OpponentCorner);
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}
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Ok(())
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}
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@ -375,7 +387,6 @@ impl MoveRules {
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pub fn get_quarter_filling_moves_sequences(&self) -> Vec<(CheckerMove, CheckerMove)> {
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let mut moves_seqs = Vec::new();
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let color = &Color::White;
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let all_moves_seqs = self.get_possible_moves_sequences(true);
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for moves in self.get_possible_moves_sequences(true) {
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let mut board = self.board.clone();
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board.move_checker(color, moves.0).unwrap();
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@ -724,6 +735,36 @@ mod tests {
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assert!(state.moves_allowed(&moves).is_ok());
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}
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#[test]
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fn move_opponent_rest_corner_rules() {
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// fill with 2 checkers : forbidden
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let mut state = MoveRules::default();
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state.board.set_positions([
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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]);
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state.dice.values = (1, 1);
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let moves = (
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CheckerMove::new(12, 13).unwrap(),
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CheckerMove::new(12, 13).unwrap(),
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);
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assert!(state.moves_follows_dices(&moves));
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assert!(state.moves_allowed(&moves).is_err());
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// repos lors d'un déplacement tout d'une
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let moves = (
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CheckerMove::new(12, 13).unwrap(),
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CheckerMove::new(13, 14).unwrap(),
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);
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assert!(state.moves_allowed(&moves).is_ok());
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// one checker : forbidden
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let moves = (
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CheckerMove::new(12, 13).unwrap(),
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CheckerMove::new(11, 12).unwrap(),
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);
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assert!(state.moves_allowed(&moves).is_err());
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}
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#[test]
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fn move_rest_corner_enter() {
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// direct
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@ -816,8 +857,14 @@ mod tests {
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// We can use the empty rest corner as an intermediary step
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state.board.set_positions([
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, -2, 0, 0, 0, -2, 0, -2, -2, -2, -2, -3,
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]);
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state.dice.values = (6, 5);
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let moves = (
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CheckerMove::new(8, 13).unwrap(),
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CheckerMove::new(13, 19).unwrap(),
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);
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assert!(state.moves_possible(&moves));
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assert!(state.moves_allowed(&moves).is_ok());
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}
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@ -905,6 +952,14 @@ mod tests {
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// filling_moves_sequences
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// );
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assert_eq!(2, filling_moves_sequences.len());
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// positions
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state.board.set_positions([
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2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, -2, 0, 0, 0, -2, 0, -2, -2, -2, -2, -3,
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]);
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state.dice.values = (6, 5);
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let filling_moves_sequences = state.get_quarter_filling_moves_sequences();
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assert_eq!(1, filling_moves_sequences.len());
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}
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#[test]
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@ -946,7 +1001,7 @@ mod tests {
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state.moves_allowed(&moves)
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);
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// on ne peut pas rompre car il y a un autre mouvement possible
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// on ne peut pas rompre le plein car il y a un autre mouvement possible
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let moves = (
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CheckerMove::new(6, 12).unwrap(),
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CheckerMove::new(7, 12).unwrap(),
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@ -958,9 +1013,10 @@ mod tests {
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// seul mouvement possible
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let moves = (
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CheckerMove::new(7, 13).unwrap(),
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CheckerMove::new(8, 13).unwrap(),
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CheckerMove::new(13, 19).unwrap(),
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);
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println!("{:?}", state.moves_allowed(&moves));
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assert!( state.moves_allowed(&moves).is_ok());
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