reorga doc
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doc/refs/journal.md
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# Journal
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```sh
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devenv init
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cargo init
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cargo add pico-args
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```
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Organisation store / server / client selon https://herluf-ba.github.io/making-a-turn-based-multiplayer-game-in-rust-01-whats-a-turn-based-game-anyway
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_store_ est la bibliothèque contenant le _reducer_ qui transforme l'état du jeu en fonction des évènements. Elle est utilisée par le _server_ et le _client_. Seuls les évènements sont transmis entre clients et serveur.
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## Organisation du store
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lib
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- game::GameState
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- error
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- dice
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- board
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- user
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- user
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