fix: die animation
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parent
cf289fa779
commit
7a760980ba
5 changed files with 26 additions and 100 deletions
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@ -839,8 +839,8 @@ a:hover { text-decoration: underline; }
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}
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.peg-hole {
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width: 10px;
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height: 10px;
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width: 14px;
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height: 14px;
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border-radius: 50%;
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border: 1.5px solid rgba(138,106,40,0.45);
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background: rgba(0,0,0,0.06);
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@ -848,12 +848,6 @@ a:hover { text-decoration: underline; }
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transition: background 0.3s ease-out, border-color 0.3s, box-shadow 0.3s;
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}
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.peg-hole.filled {
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background: var(--ui-gold);
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border-color: var(--ui-gold-dark);
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box-shadow: 0 0 4px rgba(200,164,72,0.6);
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}
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.bredouille-badge {
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font-size: 0.62rem;
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font-weight: 500;
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@ -868,20 +862,7 @@ a:hover { text-decoration: underline; }
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margin: 0.4em;
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}
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/* ── Merged scoreboard (both players, above board) ──────────────────── */
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.merged-score-panel {
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background: var(--ui-parchment);
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border-radius: 5px;
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padding: 0.5rem 1.25rem 0.45rem;
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font-size: 0.88rem;
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box-shadow: 0 2px 6px rgba(0,0,0,0.25);
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width: 100%;
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border-top: 2px solid var(--ui-gold-dark);
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display: flex;
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flex-direction: column;
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gap: 0.2rem;
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}
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/* ── scoreboard (both players, above board) ──────────────────── */
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.score-row {
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display: flex;
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align-items: center;
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@ -964,33 +945,6 @@ a:hover { text-decoration: underline; }
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padding-bottom: 2px;
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}
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/* ── Hole pegs — larger and coloured (me = green, opp = red) ─────────── */
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.merged-score-panel .peg-track {
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gap: 4px;
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}
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.merged-score-panel .peg-hole {
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width: 14px;
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height: 14px;
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border-radius: 50%;
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border: 1.5px solid rgba(138,106,40,0.3);
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background: rgba(0,0,0,0.06);
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flex-shrink: 0;
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transition: background 0.3s ease-out, border-color 0.3s, box-shadow 0.3s;
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}
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.merged-score-panel .peg-hole.filled {
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background: #5aab38;
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border-color: #3a7828;
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box-shadow: 0 0 5px rgba(90,171,56,0.55);
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}
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.merged-score-panel .peg-hole.peg-opp.filled {
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background: #c05030;
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border-color: #8a3018;
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box-shadow: 0 0 5px rgba(192,80,48,0.55);
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}
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/* Peg pop-in animation when a new hole is scored */
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@keyframes peg-pop {
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0% { transform: scale(0.15); opacity: 0; }
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@ -999,10 +953,6 @@ a:hover { text-decoration: underline; }
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100% { transform: scale(1.0); opacity: 1; }
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}
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.merged-score-panel .peg-hole.peg-new {
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animation: peg-pop 0.52s cubic-bezier(0.22, 0.61, 0.36, 1) forwards;
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}
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/* Thin separator between the two player rows */
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.score-row-sep {
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height: 1px;
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@ -1010,31 +960,6 @@ a:hover { text-decoration: underline; }
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margin: 0.05rem 0;
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}
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/* ── Non-blocking hole flash (replaces old toast) ───────────────────── */
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@keyframes hole-flash-in-out {
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0% { opacity: 0; transform: translateY(-3px); }
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14% { opacity: 1; transform: translateY(0); }
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65% { opacity: 1; }
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100% { opacity: 0; transform: translateY(2px); }
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}
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.hole-flash {
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margin-left: auto;
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flex-shrink: 0;
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white-space: nowrap;
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font-family: var(--font-display);
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font-size: 0.88rem;
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font-weight: 600;
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color: var(--ui-green-accent);
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letter-spacing: 0.05em;
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animation: hole-flash-in-out 2.5s ease-out forwards;
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pointer-events: none;
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}
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.hole-flash.hole-flash-bredouille {
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color: var(--ui-gold-dark);
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}
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/* ── Game bottom strip — status, hints, buttons on cream ────────────── */
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.game-bottom-strip {
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background: var(--ui-parchment);
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@ -2365,7 +2290,6 @@ a:hover { text-decoration: underline; }
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/* Strip peg overrides */
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.players-strip .peg-track { gap: 3px; direction: ltr; }
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.players-strip .peg-hole { width: 12px; height: 12px; }
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.players-strip .peg-hole.filled {
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background: #5aab38; border-color: #3a7828;
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box-shadow: 0 0 5px rgba(90,171,56,0.55);
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