refact: bot strategy trait
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3 changed files with 144 additions and 73 deletions
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@ -1,6 +1,7 @@
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use itertools::Itertools;
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use crate::game_runner::Game;
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use bot::BotStrategy;
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use store::{CheckerMove, GameEvent, GameState, PointsRules, Stage, TurnStage};
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#[derive(Debug, Default)]
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@ -1,14 +1,26 @@
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use bot::Bot;
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use bot::{Bot, BotStrategy, DefaultStrategy};
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use store::{CheckerMove, DiceRoller, GameEvent, GameState, PlayerId, TurnStage};
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// Application Game
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#[derive(Debug, Default)]
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#[derive(Debug)]
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pub struct Game {
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pub state: GameState,
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pub dice_roller: DiceRoller,
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pub first_move: Option<CheckerMove>,
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pub player_id: Option<PlayerId>,
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bot: Bot,
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bot: Bot<DefaultStrategy>,
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}
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impl Default for Game {
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fn default() -> Self {
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Self {
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state: GameState::default(),
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dice_roller: DiceRoller::default(),
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first_move: None,
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player_id: None,
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bot: Bot::default(),
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}
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}
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}
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impl Game {
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@ -20,7 +32,8 @@ impl Game {
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// bot
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let bot_id: PlayerId = state.init_player("bot").unwrap();
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let bot_color = state.player_color_by_id(&bot_id).unwrap();
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let bot: Bot = Bot::new(bot_color, schools_enabled);
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let bot_strategy = DefaultStrategy::default();
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let bot: Bot<DefaultStrategy> = Bot::new(bot_strategy, bot_color, schools_enabled);
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let mut game = Self {
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state,
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