fix(client_web): fix slidie dice jans

This commit is contained in:
Henri Bourcereau 2026-04-11 19:12:54 +02:00
parent f2dc81d613
commit 703803e329
2 changed files with 46 additions and 22 deletions

View file

@ -1,3 +1,4 @@
use std::cell::Cell;
use std::collections::VecDeque;
use futures::channel::mpsc::UnboundedSender;
@ -40,14 +41,19 @@ pub fn GameScreen(state: GameUiState) -> impl IntoView {
let pending =
use_context::<RwSignal<VecDeque<GameUiState>>>().expect("pending not found in context");
let cmd_tx_effect = cmd_tx.clone();
// Tracks staged_moves length across Effect runs so we can detect additions.
Effect::new(move |prev_len: Option<usize>| {
// Non-reactive counter so we can detect when staged_moves grows without
// returning a value from the Effect (which causes a Leptos reactive loop
// when the Effect also writes to the same signal it reads).
let prev_staged_len = Cell::new(0usize);
Effect::new(move |_| {
let moves = staged_moves.get();
let n = moves.len();
// Play checker sound whenever a move is added (own moves, immediate feedback).
if prev_len.map_or(false, |p| n > p) {
if n > prev_staged_len.get() {
crate::sound::play_checker_move();
}
prev_staged_len.set(n);
if n == 2 {
let to_cm = |&(from, to): &(u8, u8)| {
CheckerMove::new(from as usize, to as usize).unwrap_or_default()
@ -60,8 +66,9 @@ pub fn GameScreen(state: GameUiState) -> impl IntoView {
.ok();
staged_moves.set(vec![]);
selected_origin.set(None);
// Reset the counter so the next turn starts clean.
prev_staged_len.set(0);
}
n
});
// ── Auto-roll effect ─────────────────────────────────────────────────────