fix(sound): add pre game die roll & opponent points sounds

This commit is contained in:
Henri Bourcereau 2026-05-01 21:42:48 +02:00
parent 9bdb32b364
commit 60d8e0326a
3 changed files with 62 additions and 24 deletions

View file

@ -152,13 +152,24 @@ pub fn GameScreen(state: GameUiState) -> impl IntoView {
// Values for MergedScorePanel — extracted before events are consumed.
// Don't animate points when a hole was gained (points wrap around 12).
let my_pts_earned: u8 = my_scored_event.as_ref()
.map_or(0, |e| if e.holes_gained == 0 { e.points_earned } else { 0 });
let opp_pts_earned: u8 = opp_scored_event.as_ref()
.map_or(0, |e| if e.holes_gained == 0 { e.points_earned } else { 0 });
let my_pts_earned: u8 = my_scored_event.as_ref().map_or(0, |e| {
if e.holes_gained == 0 {
e.points_earned
} else {
0
}
});
let opp_pts_earned: u8 = opp_scored_event.as_ref().map_or(0, |e| {
if e.holes_gained == 0 {
e.points_earned
} else {
0
}
});
let my_holes_gained_score: u8 = my_scored_event.as_ref().map_or(0, |e| e.holes_gained);
let opp_holes_gained_score: u8 = opp_scored_event.as_ref().map_or(0, |e| e.holes_gained);
let my_bredouille_flash: bool = my_scored_event.as_ref()
let my_bredouille_flash: bool = my_scored_event
.as_ref()
.map_or(false, |e| e.bredouille && e.holes_gained > 0);
let is_double_dice = dice.0 == dice.1 && dice.0 != 0;
@ -414,6 +425,10 @@ pub fn GameScreen(state: GameUiState) -> impl IntoView {
guest_die: None,
tie_count: 0,
});
if pgr.host_die != None {
crate::game::sound::play_dice_roll();
}
let my_die = if player_id == 0 { pgr.host_die } else { pgr.guest_die };
let opp_die = if player_id == 0 { pgr.guest_die } else { pgr.host_die };
let can_roll = my_die.is_none() && !waiting_for_confirm;

View file

@ -1,14 +1,17 @@
use leptos::prelude::*;
use trictrac_store::Jan;
#[cfg(target_arch = "wasm32")]
use gloo_timers::future::TimeoutFuture;
use leptos::prelude::*;
#[cfg(target_arch = "wasm32")]
use std::sync::{
atomic::{AtomicBool, Ordering},
Arc,
};
use trictrac_store::Jan;
#[cfg(target_arch = "wasm32")]
use wasm_bindgen_futures::spawn_local;
#[cfg(target_arch = "wasm32")]
use std::sync::{Arc, atomic::{AtomicBool, Ordering}};
use crate::i18n::*;
use crate::game::trictrac::types::PlayerScore;
use crate::i18n::*;
pub fn jan_label(jan: &Jan) -> String {
let i18n = use_i18n();
@ -42,13 +45,16 @@ pub fn MergedScorePanel(
opp_score: PlayerScore,
/// Points just earned this turn; 0 = no animation. Set to 0 when a hole
/// was gained (points wrap around 12, counter stays at end value).
#[prop(default = 0)] my_points_earned: u8,
#[prop(default = 0)]
my_points_earned: u8,
#[prop(default = 0)] opp_points_earned: u8,
/// Non-zero when a new hole was just scored (triggers peg-pop animation).
#[prop(default = 0)] my_holes_gained: u8,
#[prop(default = 0)]
my_holes_gained: u8,
#[prop(default = 0)] opp_holes_gained: u8,
/// True when my hole was scored under bredouille (shows ×2 in the flash).
#[prop(default = false)] my_bredouille: bool,
#[prop(default = false)]
my_bredouille: bool,
) -> impl IntoView {
let i18n = use_i18n();
@ -89,8 +95,10 @@ pub fn MergedScorePanel(
on_cleanup(move || alive_c.store(false, Ordering::Relaxed));
spawn_local(async move {
for p in (my_pts_start + 1)..=my_pts_end {
TimeoutFuture::new(200).await;
if !is_alive.load(Ordering::Relaxed) { return; }
TimeoutFuture::new(100).await;
if !is_alive.load(Ordering::Relaxed) {
return;
}
my_displayed_pts.set(p);
crate::game::sound::play_points_tick();
}
@ -103,9 +111,12 @@ pub fn MergedScorePanel(
on_cleanup(move || alive_c.store(false, Ordering::Relaxed));
spawn_local(async move {
for p in (opp_pts_start + 1)..=opp_pts_end {
TimeoutFuture::new(200).await;
if !is_alive.load(Ordering::Relaxed) { return; }
TimeoutFuture::new(100).await;
if !is_alive.load(Ordering::Relaxed) {
return;
}
opp_displayed_pts.set(p);
crate::game::sound::play_opp_points_tick();
}
});
}
@ -128,7 +139,8 @@ pub fn MergedScorePanel(
class:filled=filled
class:peg-new=is_new>
</div>
}.into_any()
}
.into_any()
})
.collect();
@ -141,7 +153,8 @@ pub fn MergedScorePanel(
class:filled=filled
class:peg-new=is_new>
</div>
}.into_any()
}
.into_any()
})
.collect();

View file

@ -154,6 +154,14 @@ mod inner {
});
}
/// Brief low tick for the jackpot-style points counter (one call per increment).
pub fn play_opp_points_tick() {
with_ctx(|ctx| {
play_tone(ctx, 680.0, 0.18, 0.055, 0.000, OscillatorType::Sine);
play_tone(ctx, 1020.0, 0.07, 0.035, 0.000, OscillatorType::Sine);
});
}
/// Triumphant four-note fanfare (C5 E5 G5 C6).
pub fn play_hole_scored() {
with_ctx(|ctx| {
@ -175,7 +183,7 @@ mod inner {
#[cfg(target_arch = "wasm32")]
pub use inner::{
play_checker_move, play_dice_roll, play_dice_roll_cinematic, play_hole_scored,
play_points_scored, play_points_tick,
play_opp_points_tick, play_points_scored, play_points_tick,
};
#[cfg(not(target_arch = "wasm32"))]
@ -189,4 +197,6 @@ pub fn play_points_scored() {}
#[cfg(not(target_arch = "wasm32"))]
pub fn play_points_tick() {}
#[cfg(not(target_arch = "wasm32"))]
pub fn play_opp_points_tick() {}
#[cfg(not(target_arch = "wasm32"))]
pub fn play_hole_scored() {}