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https://devenv.sh/packages/ - packages = [ pkgs.git pkgs.git-bug ]; + packages = [ + pkgs.alsaLib pkgs.udev # for bevy + ]; # enterShell = '' # hello diff --git a/server/Cargo.toml b/server/Cargo.toml index a5f4508..4fdec2f 100644 --- a/server/Cargo.toml +++ b/server/Cargo.toml @@ -11,3 +11,4 @@ env_logger = "0.10.0" log = "0.4.20" pico-args = "0.5.0" renet = "0.0.13" +bincode = "1.3.3" diff --git a/server/src/main.rs b/server/src/main.rs index 9cba4bd..36e95eb 100644 --- a/server/src/main.rs +++ b/server/src/main.rs @@ -1,7 +1,8 @@ -use log::{info, trace}; +use log::{info, trace, warn}; +use std::thread; +use bincode; use std::net::{SocketAddr, UdpSocket, IpAddr, Ipv4Addr}; use std::time::{Duration, Instant, SystemTime}; -use store::EndGameReason; use renet::{ transport::{ @@ -14,6 +15,16 @@ use renet::{ // This can be used to make sure players use the most recent version of the client for instance. pub const PROTOCOL_ID: u64 = 2878; +/// Utility function for extracting a players name from renet user data +fn name_from_user_data(user_data: &[u8; NETCODE_USER_DATA_BYTES]) -> String { + let mut buffer = [0u8; 8]; + buffer.copy_from_slice(&user_data[0..8]); + let mut len = u64::from_le_bytes(buffer) as usize; + len = len.min(NETCODE_USER_DATA_BYTES - 8); + let data = user_data[8..len + 8].to_vec(); + String::from_utf8(data).unwrap() +} + fn main() { env_logger::init(); @@ -33,6 +44,7 @@ fn main() { trace!("❂ TricTrac server listening on {}", SERVER_ADDR); + let mut game_state = store::GameState::default(); let mut last_updated = Instant::now(); loop { // Update server time @@ -68,7 +80,7 @@ fn main() { // Tell all players that a new player has joined server.broadcast_message(0, bincode::serialize(&event).unwrap()); - info!("Client {} connected.", id); + info!("Client {} connected.", client_id); // In TicTacTussle the game can begin once two players has joined if game_state.players.len() == 2 { let event = store::GameEvent::BeginGame { goes_first: client_id }; @@ -86,7 +98,7 @@ fn main() { // Then end the game, since tic tac toe can't go on with a single player let event = store::GameEvent::EndGame { - reason: EndGameReason::PlayerLeft { player_id: client_id }, + reason: store::EndGameReason::PlayerLeft { player_id: client_id }, }; game_state.consume(&event); server.broadcast_message(0, bincode::serialize(&event).unwrap()); @@ -120,6 +132,6 @@ fn main() { } } - server.send_packets().unwrap(); + transport.send_packets(&mut server); thread::sleep(Duration::from_millis(50));} } diff --git a/store/Cargo.toml b/store/Cargo.toml index 772a5f9..32e48eb 100644 --- a/store/Cargo.toml +++ b/store/Cargo.toml @@ -1,9 +1,10 @@ [package] -name = "trictrac" +name = "store" version = "0.1.0" edition = "2021" # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] +rand = "0.8.5" serde = { version = "1.0", features = ["derive"] } diff --git a/store/src/board.rs b/store/src/board.rs index cd2f80e..93152d0 100644 --- a/store/src/board.rs +++ b/store/src/board.rs @@ -80,7 +80,7 @@ impl Board { /// If the field is blocked for the player, an error is returned. If the field is not blocked, /// but there is already one checker from the other player on the field, that checker is hit and /// moved to the bar. - pub fn set(&mut self, player: Player, field: usize, amount: i8) -> Result<(), Error> { + pub fn set(&mut self, player: &Player, field: usize, amount: i8) -> Result<(), Error> { if field > 23 { return Err(Error::FieldInvalid); } @@ -112,7 +112,7 @@ impl Board { } /// Check if a field is blocked for a player - pub fn blocked(&self, player: Player, field: usize) -> Result { + pub fn blocked(&self, player: &Player, field: usize) -> Result { if field > 23 { return Err(Error::FieldInvalid); } @@ -137,7 +137,7 @@ impl Board { /// Set checkers for a player off the board. This method adds amount to the already existing /// checkers there. - pub fn set_off(&mut self, player: Player, amount: u8) -> Result<(), Error> { + pub fn set_off(&mut self, player: &Player, amount: u8) -> Result<(), Error> { match player.color { Color::White => { let new = self.raw_board.0.off + amount; @@ -174,12 +174,12 @@ impl Default for PlayerBoard { /// Trait to move checkers pub trait Move { /// Move a checker - fn move_checker(&mut self, player: Player, dice: u8, from: usize) -> Result<&mut Self, Error> + fn move_checker(&mut self, player: &Player, dice: u8, from: usize) -> Result<&mut Self, Error> where Self: Sized; /// Move permitted - fn move_permitted(&mut self, player: Player, dice: u8) -> Result<&mut Self, Error> + fn move_permitted(&mut self, player: &Player, dice: u8) -> Result<&mut Self, Error> where Self: Sized; } @@ -229,7 +229,7 @@ mod tests { fn set_player0() -> Result<(), Error> { let mut board = Board::new(); let player = Player {name: "".into(), color: Color::White}; - board.set(player, 1, 1)?; + board.set(&player, 1, 1)?; assert_eq!(board.get().board[1], 1); Ok(()) } @@ -238,7 +238,7 @@ mod tests { fn set_player1() -> Result<(), Error> { let mut board = Board::new(); let player = Player {name: "".into(), color: Color::Black}; - board.set(player, 2, 1)?; + board.set(&player, 2, 1)?; assert_eq!(board.get().board[21], -1); Ok(()) } @@ -274,44 +274,44 @@ mod tests { #[test] fn blocked_player0() -> Result<(), Error> { let board = Board::new(); - assert!(board.blocked(Player { name:"".into(), color: Color::White }, 0)?); + assert!(board.blocked(&Player { name:"".into(), color: Color::White }, 0)?); Ok(()) } #[test] fn blocked_player1() -> Result<(), Error> { let board = Board::new(); - assert!(board.blocked(Player { name:"".into(), color: Color::Black }, 0)?); + assert!(board.blocked(&Player { name:"".into(), color: Color::Black }, 0)?); Ok(()) } #[test] fn blocked_player0_a() -> Result<(), Error> { let mut board = Board::new(); - board.set(Player { name:"".into(), color: Color::Black }, 1, 2)?; - assert!(board.blocked(Player { name:"".into(), color: Color::White }, 22)?); + board.set(&Player { name:"".into(), color: Color::Black }, 1, 2)?; + assert!(board.blocked(&Player { name:"".into(), color: Color::White }, 22)?); Ok(()) } #[test] fn blocked_player1_a() -> Result<(), Error> { let mut board = Board::new(); - board.set(Player { name:"".into(), color: Color::White }, 1, 2)?; - assert!(board.blocked(Player { name:"".into(), color: Color::Black }, 22)?); + board.set(&Player { name:"".into(), color: Color::White }, 1, 2)?; + assert!(board.blocked(&Player { name:"".into(), color: Color::Black }, 22)?); Ok(()) } #[test] fn blocked_invalid_field() { let board = Board::new(); - assert!(board.blocked(Player { name:"".into(), color: Color::White }, 24).is_err()); + assert!(board.blocked(&Player { name:"".into(), color: Color::White }, 24).is_err()); } #[test] fn set_field_with_1_checker_player0_a() -> Result<(), Error> { let mut board = Board::new(); - board.set(Player { name:"".into(), color: Color::White }, 1, 1)?; - board.set(Player { name:"".into(), color: Color::Black }, 22, 1)?; + board.set(&Player { name:"".into(), color: Color::White }, 1, 1)?; + board.set(&Player { name:"".into(), color: Color::Black }, 22, 1)?; assert_eq!(board.get().board[1], -1); Ok(()) } @@ -319,8 +319,8 @@ mod tests { #[test] fn set_field_with_1_checker_player0_b() -> Result<(), Error> { let mut board = Board::new(); - board.set(Player { name:"".into(), color: Color::White }, 1, 1)?; - board.set(Player { name:"".into(), color: Color::Black }, 22, 1)?; + board.set(&Player { name:"".into(), color: Color::White }, 1, 1)?; + board.set(&Player { name:"".into(), color: Color::Black }, 22, 1)?; assert_eq!(board.get().board[1], -1); Ok(()) } @@ -328,8 +328,8 @@ mod tests { #[test] fn set_field_with_1_checker_player1_a() -> Result<(), Error> { let mut board = Board::new(); - board.set(Player { name:"".into(), color: Color::Black }, 1, 1)?; - board.set(Player { name:"".into(), color: Color::White }, 22, 1)?; + board.set(&Player { name:"".into(), color: Color::Black }, 1, 1)?; + board.set(&Player { name:"".into(), color: Color::White }, 22, 1)?; assert_eq!(board.get().board[22], 1); Ok(()) } @@ -337,8 +337,8 @@ mod tests { #[test] fn set_field_with_1_checker_player1_b() -> Result<(), Error> { let mut board = Board::new(); - board.set(Player { name:"".into(), color: Color::Black }, 1, 1)?; - board.set(Player { name:"".into(), color: Color::White }, 22, 1)?; + board.set(&Player { name:"".into(), color: Color::Black }, 1, 1)?; + board.set(&Player { name:"".into(), color: Color::White }, 22, 1)?; assert_eq!(board.get().board[22], 1); Ok(()) } @@ -346,7 +346,7 @@ mod tests { #[test] fn set_field_with_2_checkers_player0_a() -> Result<(), Error> { let mut board = Board::new(); - board.set(Player { name:"".into(), color: Color::White }, 23, 2)?; + board.set(&Player { name:"".into(), color: Color::White }, 23, 2)?; assert_eq!(board.get().board[23], 4); Ok(()) } @@ -354,7 +354,7 @@ mod tests { #[test] fn set_field_with_2_checkers_player0_b() -> Result<(), Error> { let mut board = Board::new(); - board.set(Player { name:"".into(), color: Color::White }, 23, -1)?; + board.set(&Player { name:"".into(), color: Color::White }, 23, -1)?; assert_eq!(board.get().board[23], 1); Ok(()) } @@ -362,24 +362,24 @@ mod tests { #[test] fn set_field_blocked() { let mut board = Board::new(); - assert!(board.set(Player { name:"".into(), color: Color::White }, 0, 2).is_err()); + assert!(board.set(&Player { name:"".into(), color: Color::White }, 0, 2).is_err()); } #[test] fn set_wrong_field1() { let mut board = Board::new(); - assert!(board.set(Player { name:"".into(), color: Color::White }, 50, 2).is_err()); + assert!(board.set(&Player { name:"".into(), color: Color::White }, 50, 2).is_err()); } #[test] fn set_wrong_amount0() { let mut board = Board::new(); - assert!(board.set(Player { name:"".into(), color: Color::White }, 23, -3).is_err()); + assert!(board.set(&Player { name:"".into(), color: Color::White }, 23, -3).is_err()); } #[test] fn set_wrong_amount1() { let mut board = Board::new(); - assert!(board.set(Player { name:"".into(), color: Color::Black }, 23, -3).is_err()); + assert!(board.set(&Player { name:"".into(), color: Color::Black }, 23, -3).is_err()); } } diff --git a/store/src/game.rs b/store/src/game.rs index 601435b..0864450 100644 --- a/store/src/game.rs +++ b/store/src/game.rs @@ -35,7 +35,7 @@ impl fmt::Display for GameState { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { let mut s = String::new(); s.push_str(&format!("Dices: {:?}\n", self.dices)); - s.push_str(&format!("Who plays: {}\n", self.who_plays().map(|player| player.name ).unwrap_or("".to_string()))); + // s.push_str(&format!("Who plays: {}\n", self.who_plays().map(|player| &player.name ).unwrap_or(""))); s.push_str(&format!("Board: {:?}\n", self.board.get())); write!(f, "{}", s) } @@ -61,8 +61,8 @@ impl GameState { GameState::default() } - pub fn who_plays(&self) -> &Option<&Player> { - &self.players.get(&self.active_player_id) + pub fn who_plays(&self) -> Option<&Player> { + self.players.get(&self.active_player_id) } pub fn switch_active_player(&mut self) { @@ -182,8 +182,8 @@ impl GameState { } Move { player_id, from, to } => { let player = self.players.get(player_id).unwrap(); - self.board.set(*player, *from, 0 as i8); - self.board.set(*player, *to, 1 as i8); + self.board.set(player, *from, 0 as i8); + self.board.set(player, *to, 1 as i8); self.active_player_id = self .players .keys() @@ -245,7 +245,7 @@ impl Roll for GameState { } impl Move for GameState { - fn move_checker(&mut self, player: Player, dice: u8, from: usize) -> Result<&mut Self, Error> { + fn move_checker(&mut self, player: &Player, dice: u8, from: usize) -> Result<&mut Self, Error> { // check if move is permitted let _ = self.move_permitted(player, dice)?; @@ -286,7 +286,7 @@ impl Move for GameState { } /// Implements checks to validate if the player is allowed to move - fn move_permitted(&mut self, player: Player, dice: u8) -> Result<&mut Self, Error> { + fn move_permitted(&mut self, player: &Player, dice: u8) -> Result<&mut Self, Error> { let maybe_player_id = self.player_id(&player); // check if player is allowed to move if maybe_player_id != Some(&self.active_player_id) { diff --git a/store/src/lib.rs b/store/src/lib.rs index 1b97e40..17b1c36 100644 --- a/store/src/lib.rs +++ b/store/src/lib.rs @@ -1,4 +1,5 @@ mod game; +pub use game::{ GameState, GameEvent, EndGameReason }; mod player; pub use player::Player;