fix validations & client_cli
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3 changed files with 11 additions and 4 deletions
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@ -117,10 +117,14 @@ pub fn get_valid_actions(game_state: &crate::GameState) -> Vec<TrictracAction> {
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if let Some(color) = player_color {
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match game_state.turn_stage {
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TurnStage::RollDice | TurnStage::RollWaiting => {
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TurnStage::RollDice => {
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valid_actions.push(TrictracAction::Roll);
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}
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TurnStage::MarkPoints | TurnStage::MarkAdvPoints => {
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TurnStage::MarkPoints | TurnStage::MarkAdvPoints | TurnStage::RollWaiting => {
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panic!(
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"get_valid_actions not implemented for turn stage {:?}",
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game_state.turn_stage
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);
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// valid_actions.push(TrictracAction::Mark);
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}
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TurnStage::HoldOrGoChoice => {
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