wip points rules

This commit is contained in:
Henri Bourcereau 2024-05-20 19:04:46 +02:00
parent 7790c07dcc
commit 59e62e35e4
3 changed files with 20 additions and 2 deletions

View file

@ -1,7 +1,8 @@
//! # Play a TricTrac Game
use crate::board::{Board, CheckerMove, Field, EMPTY_MOVE};
use crate::board::{Board, CheckerMove};
use crate::dice::Dice;
use crate::game_rules_moves::{MoveError, MoveRules};
use crate::game_rules_moves::MoveRules;
use crate::game_rules_points::PointsRules;
use crate::player::{Color, Player, PlayerId};
use log::error;

View file

@ -0,0 +1,16 @@
use crate::board::Board;
use crate::dice::Dice;
#[derive(std::cmp::PartialEq, Debug)]
pub enum PointsRule {
FilledQuarter,
}
pub trait PointsRules {
fn board(&self) -> &Board;
fn dice(&self) -> &Dice;
fn get_points(&self) -> Vec<(u8, PointsRule)> {
Vec::new()
}
}

View file

@ -1,5 +1,6 @@
mod game;
mod game_rules_moves;
mod game_rules_points;
pub use game::{EndGameReason, GameEvent, GameState, Stage, TurnStage};
mod player;