feat: points : battage à faux ; dames impuissantes

This commit is contained in:
Henri Bourcereau 2024-09-19 18:19:34 +02:00
parent 4f118319ed
commit 4c17148315
3 changed files with 198 additions and 48 deletions

View file

@ -81,6 +81,11 @@ impl CheckerMove {
pub fn is_exit(&self) -> bool {
self.to == 0 && self != &EMPTY_MOVE
}
pub fn doable_with_dice(&self, dice: usize) -> bool {
(self.to == 0 && 25 - self.from <= dice)
|| (self.from < self.to && self.to - self.from == dice)
}
}
/// Represents the Tric Trac board
@ -303,7 +308,7 @@ impl Board {
// the square is blocked on the opponent rest corner
let opp_corner_field = if color == &Color::White { 13 } else { 12 };
self.passage_blocked(color, field)
// .map(|blocked| blocked || opp_corner_field == field)
// .map(|blocked| blocked || opp_corner_field == field)
}
pub fn passage_blocked(&self, color: &Color, field: Field) -> Result<bool, Error> {

View file

@ -227,7 +227,7 @@ impl MoveRules {
// Oponnent corner
let corner_field: Field = self.board.get_color_corner(&Color::Black);
if to1 == corner_field || ( to0 == corner_field && to0 != from1 ) {
if to1 == corner_field || (to0 == corner_field && to0 != from1) {
return Err(MoveError::OpponentCorner);
}
@ -315,7 +315,7 @@ impl MoveRules {
};
let mut moves_seqs =
self.get_possible_moves_sequences_by_dices(dice_max, dice_min, with_excedents, false);
// if we got valid sequences whith the highest die, we don't accept sequences using only the
// if we got valid sequences with the highest die, we don't accept sequences using only the
// lowest die
let ignore_empty = !moves_seqs.is_empty();
let mut moves_seqs_order2 = self.get_possible_moves_sequences_by_dices(
@ -679,6 +679,29 @@ mod tests {
Err(MoveError::OpponentCanFillQuarter),
state.moves_allowed(&moves)
);
state.board.set_positions([
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, -12, 0, 0, 0, 0, 1, 0,
]);
state.dice.values = (5, 5);
let moves = (
CheckerMove::new(11, 16).unwrap(),
CheckerMove::new(16, 21).unwrap(),
);
assert!(state.moves_allowed(&moves).is_ok());
state.board.set_positions([
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, -12,
]);
state.dice.values = (5, 5);
let moves = (
CheckerMove::new(11, 16).unwrap(),
CheckerMove::new(16, 21).unwrap(),
);
assert_eq!(
Err(MoveError::OpponentCanFillQuarter),
state.moves_allowed(&moves)
);
}
#[test]
@ -953,7 +976,7 @@ mod tests {
// );
assert_eq!(2, filling_moves_sequences.len());
// positions
// positions
state.board.set_positions([
2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, -2, 0, 0, 0, -2, 0, -2, -2, -2, -2, -3,
]);
@ -1006,10 +1029,7 @@ mod tests {
CheckerMove::new(6, 12).unwrap(),
CheckerMove::new(7, 12).unwrap(),
);
assert_eq!(
Err(MoveError::MustFillQuarter),
state.moves_allowed(&moves)
);
assert_eq!(Err(MoveError::MustFillQuarter), state.moves_allowed(&moves));
// seul mouvement possible
let moves = (
@ -1017,9 +1037,23 @@ mod tests {
CheckerMove::new(13, 19).unwrap(),
);
println!("{:?}", state.moves_allowed(&moves));
assert!( state.moves_allowed(&moves).is_ok());
assert!(state.moves_allowed(&moves).is_ok());
// s'il n'y a pas d'autre solution, on peut rompre
}
#[test]
fn get_possible_moves_sequences() {
let mut state = MoveRules::default();
state.board.set_positions([
2, 0, -2, -2, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
state.dice.values = (2, 3);
let moves = (
CheckerMove::new(9, 11).unwrap(),
CheckerMove::new(11, 14).unwrap(),
);
assert_eq!(vec![moves], state.get_possible_moves_sequences(true));
}
}

View file

@ -83,7 +83,42 @@ impl PossibleJansMethods for PossibleJans {
fn merge(&mut self, other: Self) {
for (jan, cmoves_list) in other {
for cmoves in cmoves_list {
self.push(jan.clone(), cmoves);
// pour un même mouvement, le battage à vrai est prioritaire sur le battage à faux.
match jan {
Jan::FalseHitBigJan => {
let mut has_true_hit = false;
if let Some(true_moves) = self.get(&Jan::TrueHitBigJan) {
has_true_hit = true_moves.contains(&cmoves);
}
if !has_true_hit {
self.push(jan.clone(), cmoves);
}
}
Jan::FalseHitSmallJan => {
let mut has_true_hit = false;
if let Some(true_moves) = self.get(&Jan::TrueHitSmallJan) {
has_true_hit = true_moves.contains(&cmoves);
}
if !has_true_hit {
self.push(jan.clone(), cmoves);
}
}
Jan::TrueHitBigJan => {
if let Some(false_moves) = self.get_mut(&Jan::FalseHitBigJan) {
false_moves.retain(|fmoves| *fmoves != cmoves);
}
self.push(jan.clone(), cmoves);
}
Jan::TrueHitSmallJan => {
if let Some(false_moves) = self.get_mut(&Jan::FalseHitSmallJan) {
false_moves.retain(|fmoves| *fmoves != cmoves);
}
self.push(jan.clone(), cmoves);
}
_ => {
self.push(jan.clone(), cmoves);
}
}
}
}
}
@ -129,12 +164,15 @@ impl PointsRules {
fn get_jans(&self, board_ini: &Board) -> PossibleJans {
let dices = &vec![self.dice.values.0, self.dice.values.1];
let dices_reversed = &vec![self.dice.values.1, self.dice.values.0];
let dice1 = self.dice.values.0 as usize;
let dice2 = self.dice.values.1 as usize;
// « JAN DE RÉCOMPENSE »
// Battre à vrai une dame située dans la table des grands jans
// Battre à vrai une dame située dans la table des petits jans
let mut jans = self.get_jans_by_ordered_dice(board_ini, dices);
let jans_revert_dices = self.get_jans_by_ordered_dice(board_ini, dices_reversed);
let mut jans = self.get_jans_by_ordered_dice(board_ini, dices, None, false);
let jans_revert_dices =
self.get_jans_by_ordered_dice(board_ini, dices_reversed, None, false);
jans.merge(jans_revert_dices);
// Battre à vrai le coin de repos de l'adversaire
@ -249,8 +287,6 @@ impl PointsRules {
if !talon.is_empty() && talon[0].1 == 13 && candidates_fields.len() == 2 {
let field1 = candidates_fields[0];
let field2 = candidates_fields[1];
let dice1 = self.dice.values.0 as usize;
let dice2 = self.dice.values.1 as usize;
// Jan de 2 tables et contre jan de 2 tables
let jan = if adv_corner_count == 0 {
@ -291,10 +327,36 @@ impl PointsRules {
}
}
// Jan qui ne peut : dés non jouables
let poss = self.move_rules.get_possible_moves_sequences(true);
let moves = poss.iter().fold(vec![], |mut acc, (m1, m2)| {
acc.push(*m1);
acc.push(*m2);
acc
});
let moves_dice1: Vec<&CheckerMove> =
moves.iter().filter(|m| m.doable_with_dice(dice1)).collect();
let moves_dice2: Vec<&CheckerMove> =
moves.iter().filter(|m| m.doable_with_dice(dice2)).collect();
if poss.is_empty() {
jans.insert(
Jan::HelplessMan,
vec![(CheckerMove::default(), CheckerMove::default())],
);
} else if moves_dice1.is_empty() || moves_dice2.is_empty() {
jans.insert(Jan::HelplessMan, vec![poss[0]]);
}
jans
}
fn get_jans_by_ordered_dice(&self, board_ini: &Board, dices: &Vec<u8>) -> PossibleJans {
fn get_jans_by_ordered_dice(
&self,
board_ini: &Board,
dices: &Vec<u8>,
only_from: Option<usize>,
only_false_hit: bool,
) -> PossibleJans {
let mut jans = PossibleJans::default();
let mut dices = dices.clone();
if let Some(dice) = dices.pop() {
@ -302,39 +364,50 @@ impl PointsRules {
let mut board = board_ini.clone();
let corner_field = board.get_color_corner(&color);
let adv_corner_field = board.get_color_corner(&Color::Black);
for (from, _) in board.get_color_fields(color) {
let froms = if let Some(from) = only_from {
vec![from]
} else {
board
.get_color_fields(color)
.iter()
.map(|cf| cf.0)
.collect()
};
for from in froms {
// for (from, _) in board.get_color_fields(color) {
let to = if from + dice as usize > 24 {
0
} else {
from + dice as usize
};
if let Ok(cmove) = CheckerMove::new(from, to) {
// let res = state.moves_allowed(&moves);
// if res.is_ok() {
// println!("dice : {:?}, res : {:?}", dice, res);
// print!(
// " <dice_move dice='{:?}' moves='{:?} -> {:?}'> ",
// dice, from, to
// );
// On vérifie que le mouvement n'est pas interdit par les règles des coins de
// repos :
// - on ne va pas sur le coin de l'adversaire
// - ni sur son propre coin de repos avec une seule dame
// - règle non prise en compte pour le battage des dames : on ne sort pas de son coin de repos s'il n'y reste que deux dames
let (corner_count, _color) = board.get_field_checkers(corner_field).unwrap();
if to != adv_corner_field && (to != corner_field || corner_count > 1)
// && (from != corner_field || corner_count > 2)
{
// println!(
// "dice : {}, adv_corn_field : {:?}, from : {}, to : {}, corner_count : {}",
// dice, adv_corner_field, from, to, corner_count
// );
let mut can_try_toutdune = true;
if to != adv_corner_field && (to != corner_field || corner_count > 1) {
// si only_false_hit est vrai, on est déja dans une tentative tout d'une
let mut can_try_toutdune = !only_false_hit;
let mut only_falsehit = false;
match board.move_checker(&color, cmove) {
Err(Error::FieldBlockedByOne) => {
let jan = if Board::is_field_in_small_jan(to) {
Jan::TrueHitSmallJan
} else {
Jan::TrueHitBigJan
let jan = match (Board::is_field_in_small_jan(to), only_false_hit) {
(true, false) => Jan::TrueHitSmallJan,
(true, true) => Jan::FalseHitSmallJan,
(false, false) => Jan::TrueHitBigJan,
(false, true) => Jan::FalseHitBigJan,
};
jans.push(jan, (cmove, EMPTY_MOVE));
}
Err(Error::FieldBlocked) => {
only_falsehit = true;
}
Err(_) => {
can_try_toutdune = false;
// let next_dice_jan = self.get_jans(&board, &dices);
@ -347,15 +420,19 @@ impl PointsRules {
// Try tout d'une :
// - use original board before first die move
// - use a virtual dice by adding current dice to remaining dice
// - limit the checker to the current one
let next_dice_jan = self.get_jans_by_ordered_dice(
&board_ini,
&dices.iter().map(|d| d + dice).collect(),
Some(from),
only_falsehit,
);
jans.merge(next_dice_jan);
}
}
// Second die
let next_dice_jan = self.get_jans_by_ordered_dice(&board_ini, &dices);
let next_dice_jan =
self.get_jans_by_ordered_dice(&board_ini, &dices, None, false);
jans.merge(next_dice_jan);
}
}
@ -370,7 +447,12 @@ impl PointsRules {
.into_iter()
.fold((0, 0), |acc: (i8, i8), (jan, moves)| {
println!("get_points : {:?}", jan);
let points = jan.get_points(self.dice.is_double()) * (moves.len() as i8);
let is_double = if jan == Jan::HelplessMan {
moves[0] == (CheckerMove::default(), CheckerMove::default())
} else {
self.dice.is_double()
};
let points = jan.get_points(is_double) * (moves.len() as i8);
if points < 0 {
(acc.0, acc.1 - points)
} else {
@ -392,11 +474,11 @@ mod tests {
2, 0, -1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 3]);
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 3], None, false);
assert_eq!(1, jans.len());
assert_eq!(3, jans.get(&Jan::TrueHitSmallJan).unwrap().len());
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 2]);
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 2], None, false);
assert_eq!(1, jans.len());
assert_eq!(1, jans.get(&Jan::TrueHitSmallJan).unwrap().len());
@ -406,9 +488,10 @@ mod tests {
2, 0, -1, -2, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
let mut jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 3]);
let jans_revert_dices = rules.get_jans_by_ordered_dice(&rules.board, &vec![3, 2]);
assert_eq!(1, jans.len());
let mut jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 3], None, false);
let jans_revert_dices =
rules.get_jans_by_ordered_dice(&rules.board, &vec![3, 2], None, false);
assert_eq!(2, jans.len());
assert_eq!(1, jans_revert_dices.len());
jans.merge(jans_revert_dices);
assert_eq!(2, jans.get(&Jan::TrueHitSmallJan).unwrap().len());
@ -417,7 +500,7 @@ mod tests {
2, 0, -1, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 3]);
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 3], None, false);
assert_eq!(1, jans.len());
assert_eq!(2, jans.get(&Jan::TrueHitSmallJan).unwrap().len());
@ -425,7 +508,7 @@ mod tests {
2, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 3]);
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 3], None, false);
assert_eq!(1, jans.len());
assert_eq!(1, jans.get(&Jan::TrueHitSmallJan).unwrap().len());
@ -433,7 +516,7 @@ mod tests {
2, 0, 1, 1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 3]);
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 3], None, false);
assert_eq!(1, jans.len());
assert_eq!(3, jans.get(&Jan::TrueHitSmallJan).unwrap().len());
@ -444,7 +527,7 @@ mod tests {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
// le premier dé traité est le dernier du vecteur : 1
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 1]);
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![2, 1], None, false);
// println!("jans (dés bloqués) : {:?}", jans.get(&Jan::TrueHit));
assert_eq!(0, jans.len());
@ -452,15 +535,16 @@ mod tests {
rules.board.set_positions([
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
let mut jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![3, 3]);
let jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![3, 3], None, false);
assert_eq!(1, jans.len());
// premier dé bloqué, mais tout d'une possible en commençant par le second
rules.board.set_positions([
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
let mut jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![3, 1]);
let jans_revert_dices = rules.get_jans_by_ordered_dice(&rules.board, &vec![1, 3]);
let mut jans = rules.get_jans_by_ordered_dice(&rules.board, &vec![3, 1], None, false);
let jans_revert_dices =
rules.get_jans_by_ordered_dice(&rules.board, &vec![1, 3], None, false);
assert_eq!(1, jans_revert_dices.len());
jans.merge(jans_revert_dices);
@ -489,6 +573,13 @@ mod tests {
]);
rules.set_dice(Dice { values: (2, 4) });
assert_eq!(4, rules.get_points().0);
// Battre à vrai une dame située dans la table des grands jans : 2
let mut rules = PointsRules::default();
rules.update_positions([
2, 0, -2, -1, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
rules.set_dice(Dice { values: (2, 4) });
assert_eq!((2, 2), rules.get_points());
// Battre à vrai le coin adverse par doublet : 6
rules.update_positions([
@ -606,8 +697,28 @@ mod tests {
assert_eq!((0, 6), rules.get_points());
// ---- JANS QUI NE PEUT
// Battre à faux une dame située dans la table des grands jans
// Battre à faux une dame située dans la table des petits jans
// Battre à faux une dame située dans la table des petits jans
let mut rules = PointsRules::default();
rules.update_positions([
2, 0, -2, -2, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
rules.set_dice(Dice { values: (2, 3) });
assert_eq!((0, 4), rules.get_points());
// Battre à faux une dame située dans la table des grands jans
let mut rules = PointsRules::default();
rules.update_positions([
2, 0, -2, -1, -2, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
rules.set_dice(Dice { values: (2, 4) });
assert_eq!((0, 2), rules.get_points());
// Pour chaque dé non jouable (dame impuissante)
let mut rules = PointsRules::default();
rules.update_positions([
2, 0, -2, -2, -2, 0, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
]);
rules.set_dice(Dice { values: (2, 4) });
assert_eq!((0, 4), rules.get_points());
}
}