feat(web client): ask nickname when joining a room
This commit is contained in:
parent
d24f850882
commit
2c3281cc34
7 changed files with 268 additions and 50 deletions
|
|
@ -1776,3 +1776,63 @@ a:hover { text-decoration: underline; }
|
||||||
color: var(--ui-red-accent);
|
color: var(--ui-red-accent);
|
||||||
font-style: italic;
|
font-style: italic;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* ── Nickname modal (anonymous player name chooser) ─────────────────── */
|
||||||
|
.nickname-backdrop {
|
||||||
|
position: fixed;
|
||||||
|
inset: 0;
|
||||||
|
background: rgba(0,0,0,0.6);
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
z-index: 300;
|
||||||
|
}
|
||||||
|
|
||||||
|
.nickname-modal {
|
||||||
|
background: var(--ui-parchment);
|
||||||
|
border-radius: 8px;
|
||||||
|
padding: 2rem 2rem 1.75rem;
|
||||||
|
width: min(360px, 90vw);
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 1rem;
|
||||||
|
box-shadow:
|
||||||
|
0 20px 60px rgba(0,0,0,0.55),
|
||||||
|
0 0 0 1px rgba(200,164,72,0.35),
|
||||||
|
0 0 0 5px rgba(42,21,8,0.9),
|
||||||
|
0 0 0 6px rgba(200,164,72,0.2);
|
||||||
|
animation: game-over-appear 0.25s cubic-bezier(0.22, 0.61, 0.36, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
.nickname-modal-title {
|
||||||
|
font-family: var(--font-display);
|
||||||
|
font-size: 1.5rem;
|
||||||
|
font-weight: 600;
|
||||||
|
color: var(--ui-ink);
|
||||||
|
text-align: center;
|
||||||
|
letter-spacing: 0.04em;
|
||||||
|
}
|
||||||
|
|
||||||
|
.nickname-modal-hint {
|
||||||
|
font-family: var(--font-ui);
|
||||||
|
font-size: 0.8rem;
|
||||||
|
color: rgba(42,26,8,0.6);
|
||||||
|
text-align: center;
|
||||||
|
margin-bottom: -0.25rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.nickname-modal-alt {
|
||||||
|
text-align: center;
|
||||||
|
font-size: 0.8rem;
|
||||||
|
color: rgba(42,26,8,0.55);
|
||||||
|
padding-top: 0.5rem;
|
||||||
|
border-top: 1px solid rgba(138,106,40,0.2);
|
||||||
|
}
|
||||||
|
|
||||||
|
.nickname-modal-alt a {
|
||||||
|
color: var(--ui-gold-dark);
|
||||||
|
text-decoration: none;
|
||||||
|
font-weight: 500;
|
||||||
|
}
|
||||||
|
|
||||||
|
.nickname-modal-alt a:hover { text-decoration: underline; }
|
||||||
|
|
|
||||||
|
|
@ -121,5 +121,11 @@
|
||||||
"scan_qr": "or scan the QR code",
|
"scan_qr": "or scan the QR code",
|
||||||
"join_code_label": "Join by code",
|
"join_code_label": "Join by code",
|
||||||
"join_code_placeholder": "Room code",
|
"join_code_placeholder": "Room code",
|
||||||
"share_btn": "Share"
|
"share_btn": "Share",
|
||||||
|
"nickname_modal_title": "Choose your nickname",
|
||||||
|
"nickname_modal_hint": "You will play as:",
|
||||||
|
"nickname_modal_play": "Play",
|
||||||
|
"nickname_modal_or": "or",
|
||||||
|
"nickname_modal_sign_in": "Sign in",
|
||||||
|
"nickname_modal_register": "Create account"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -121,5 +121,11 @@
|
||||||
"scan_qr": "ou scannez le QR code",
|
"scan_qr": "ou scannez le QR code",
|
||||||
"join_code_label": "Rejoindre par code",
|
"join_code_label": "Rejoindre par code",
|
||||||
"join_code_placeholder": "Code de salle",
|
"join_code_placeholder": "Code de salle",
|
||||||
"share_btn": "Partager"
|
"share_btn": "Partager",
|
||||||
|
"nickname_modal_title": "Choisissez votre pseudo",
|
||||||
|
"nickname_modal_hint": "Vous jouerez sous le nom de :",
|
||||||
|
"nickname_modal_play": "Jouer",
|
||||||
|
"nickname_modal_or": "ou",
|
||||||
|
"nickname_modal_sign_in": "Se connecter",
|
||||||
|
"nickname_modal_register": "Créer un compte"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -154,11 +154,19 @@ pub fn App() -> impl IntoView {
|
||||||
let auth_email_verified: RwSignal<bool> = RwSignal::new(false);
|
let auth_email_verified: RwSignal<bool> = RwSignal::new(false);
|
||||||
provide_context(auth_username);
|
provide_context(auth_username);
|
||||||
provide_context(auth_email_verified);
|
provide_context(auth_email_verified);
|
||||||
|
// Set to true once get_me resolves (success or failure) so lobby can
|
||||||
|
// decide immediately whether to show the nickname modal.
|
||||||
|
let auth_loaded: RwSignal<bool> = RwSignal::new(false);
|
||||||
|
provide_context(auth_loaded);
|
||||||
|
// Nickname chosen by an anonymous player; used instead of "Anonymous".
|
||||||
|
let anon_nickname: RwSignal<Option<String>> = RwSignal::new(None);
|
||||||
|
provide_context(anon_nickname);
|
||||||
spawn_local(async move {
|
spawn_local(async move {
|
||||||
if let Ok(me) = api::get_me().await {
|
if let Ok(me) = api::get_me().await {
|
||||||
auth_username.set(Some(me.username));
|
auth_username.set(Some(me.username));
|
||||||
auth_email_verified.set(me.email_verified);
|
auth_email_verified.set(me.email_verified);
|
||||||
}
|
}
|
||||||
|
auth_loaded.set(true);
|
||||||
});
|
});
|
||||||
|
|
||||||
let (cmd_tx, mut cmd_rx) = mpsc::unbounded::<NetCommand>();
|
let (cmd_tx, mut cmd_rx) = mpsc::unbounded::<NetCommand>();
|
||||||
|
|
@ -242,6 +250,7 @@ pub fn App() -> impl IntoView {
|
||||||
if remote_config.is_none() {
|
if remote_config.is_none() {
|
||||||
let player_name = auth_username
|
let player_name = auth_username
|
||||||
.get_untracked()
|
.get_untracked()
|
||||||
|
.or_else(|| anon_nickname.get_untracked())
|
||||||
.unwrap_or_else(|| untrack(|| t_string!(i18n, anonymous_name).to_string()));
|
.unwrap_or_else(|| untrack(|| t_string!(i18n, anonymous_name).to_string()));
|
||||||
loop {
|
loop {
|
||||||
let restart =
|
let restart =
|
||||||
|
|
@ -287,7 +296,11 @@ pub fn App() -> impl IntoView {
|
||||||
let reconnect_token = session.reconnect_token;
|
let reconnect_token = session.reconnect_token;
|
||||||
let my_name = auth_username
|
let my_name = auth_username
|
||||||
.get_untracked()
|
.get_untracked()
|
||||||
|
.or_else(|| anon_nickname.get_untracked())
|
||||||
.unwrap_or_else(|| t_string!(i18n, anonymous_name).to_string());
|
.unwrap_or_else(|| t_string!(i18n, anonymous_name).to_string());
|
||||||
|
// Announce our name to the host backend so it can broadcast it to
|
||||||
|
// the opponent. Done once immediately after connecting.
|
||||||
|
session.send_action(PlayerAction::SetName(my_name.clone()));
|
||||||
let mut vs = ViewState::default_with_names("", "");
|
let mut vs = ViewState::default_with_names("", "");
|
||||||
let mut result_submitted = false;
|
let mut result_submitted = false;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -202,6 +202,16 @@ impl BackEndArchitecture<PlayerAction, GameDelta, ViewState> for TrictracBackend
|
||||||
}
|
}
|
||||||
|
|
||||||
fn inform_rpc(&mut self, mp_player: u16, action: PlayerAction) {
|
fn inform_rpc(&mut self, mp_player: u16, action: PlayerAction) {
|
||||||
|
// SetName is always accepted regardless of game stage or whose turn it is.
|
||||||
|
if let PlayerAction::SetName(name) = action {
|
||||||
|
let store_id = if mp_player == 0 { HOST_PLAYER_ID } else { GUEST_PLAYER_ID };
|
||||||
|
if let Some(p) = self.game.players.get_mut(&store_id) {
|
||||||
|
p.name = name;
|
||||||
|
}
|
||||||
|
self.broadcast_state();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// During the first-player ceremony only PreGameRoll actions are accepted.
|
// During the first-player ceremony only PreGameRoll actions are accepted.
|
||||||
if self.ceremony_started {
|
if self.ceremony_started {
|
||||||
if matches!(action, PlayerAction::PreGameRoll) {
|
if matches!(action, PlayerAction::PreGameRoll) {
|
||||||
|
|
@ -262,6 +272,7 @@ impl BackEndArchitecture<PlayerAction, GameDelta, ViewState> for TrictracBackend
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
PlayerAction::PreGameRoll => {} // ignored outside ceremony
|
PlayerAction::PreGameRoll => {} // ignored outside ceremony
|
||||||
|
PlayerAction::SetName(_) => {} // handled at the top of inform_rpc
|
||||||
}
|
}
|
||||||
|
|
||||||
self.broadcast_state();
|
self.broadcast_state();
|
||||||
|
|
|
||||||
|
|
@ -16,6 +16,8 @@ pub enum PlayerAction {
|
||||||
Mark,
|
Mark,
|
||||||
/// Roll a single die during the pre-game ceremony to decide who goes first.
|
/// Roll a single die during the pre-game ceremony to decide who goes first.
|
||||||
PreGameRoll,
|
PreGameRoll,
|
||||||
|
/// Declare the player's display name; sent once immediately after connecting.
|
||||||
|
SetName(String),
|
||||||
}
|
}
|
||||||
|
|
||||||
// ── Incremental state update broadcast to all clients ────────────────────────
|
// ── Incremental state update broadcast to all clients ────────────────────────
|
||||||
|
|
|
||||||
|
|
@ -1,11 +1,12 @@
|
||||||
use futures::channel::mpsc::UnboundedSender;
|
use futures::channel::mpsc::UnboundedSender;
|
||||||
use leptos::prelude::*;
|
use leptos::prelude::*;
|
||||||
|
use leptos_router::components::A;
|
||||||
use leptos_router::hooks::use_query_map;
|
use leptos_router::hooks::use_query_map;
|
||||||
|
|
||||||
use crate::app::{NetCommand, Screen};
|
use crate::app::{NetCommand, Screen};
|
||||||
use crate::i18n::*;
|
use crate::i18n::*;
|
||||||
|
|
||||||
// ── Room code generation ──────────────────────────────────────────────────────
|
// ── Room/nickname generation ──────────────────────────────────────────────────
|
||||||
|
|
||||||
fn generate_room_code() -> String {
|
fn generate_room_code() -> String {
|
||||||
use rand::Rng;
|
use rand::Rng;
|
||||||
|
|
@ -16,6 +17,23 @@ fn generate_room_code() -> String {
|
||||||
.collect()
|
.collect()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn generate_nickname() -> String {
|
||||||
|
use rand::Rng;
|
||||||
|
let mut rng = rand::rng();
|
||||||
|
const ADJ: &[&str] = &[
|
||||||
|
"swift", "brave", "noble", "fierce", "clever", "bold", "cunning",
|
||||||
|
"agile", "sharp", "golden", "iron", "silver", "quick", "daring", "wild",
|
||||||
|
];
|
||||||
|
const NOUN: &[&str] = &[
|
||||||
|
"fox", "hawk", "wolf", "lion", "bear", "rook", "knight",
|
||||||
|
"duke", "earl", "lance", "blade", "crown", "dame", "ace", "star",
|
||||||
|
];
|
||||||
|
let adj = ADJ[rng.random_range(0..ADJ.len())];
|
||||||
|
let noun = NOUN[rng.random_range(0..NOUN.len())];
|
||||||
|
let num: u8 = rng.random_range(10..=99);
|
||||||
|
format!("{adj}-{noun}-{num}")
|
||||||
|
}
|
||||||
|
|
||||||
// ── QR code SVG rendering ─────────────────────────────────────────────────────
|
// ── QR code SVG rendering ─────────────────────────────────────────────────────
|
||||||
|
|
||||||
pub(crate) fn qr_svg(text: &str) -> String {
|
pub(crate) fn qr_svg(text: &str) -> String {
|
||||||
|
|
@ -62,7 +80,14 @@ pub(crate) fn room_url(code: &str) -> String {
|
||||||
format!("http://localhost:9091/?room={}", code)
|
format!("http://localhost:9091/?room={}", code)
|
||||||
}
|
}
|
||||||
|
|
||||||
// ── Lobby component ───────────────────────────────────────────────────────────
|
// ── Lobby state ───────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
/// Action to execute once the anonymous player has chosen their nickname.
|
||||||
|
#[derive(Clone)]
|
||||||
|
enum PendingLobbyAction {
|
||||||
|
Create { code: String },
|
||||||
|
Join { code: String },
|
||||||
|
}
|
||||||
|
|
||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
enum LobbyView {
|
enum LobbyView {
|
||||||
|
|
@ -70,24 +95,38 @@ enum LobbyView {
|
||||||
Waiting { code: String },
|
Waiting { code: String },
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ── LobbyPage ─────────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
#[component]
|
#[component]
|
||||||
pub fn LobbyPage() -> impl IntoView {
|
pub fn LobbyPage() -> impl IntoView {
|
||||||
let screen = use_context::<RwSignal<Screen>>().expect("Screen context not found");
|
let screen = use_context::<RwSignal<Screen>>().expect("Screen context");
|
||||||
let cmd_tx = use_context::<UnboundedSender<NetCommand>>()
|
let cmd_tx = use_context::<UnboundedSender<NetCommand>>().expect("NetCommand sender");
|
||||||
.expect("UnboundedSender<NetCommand> not found in context");
|
let auth_username = use_context::<RwSignal<Option<String>>>().expect("auth_username context");
|
||||||
|
let auth_loaded = use_context::<RwSignal<bool>>().expect("auth_loaded context");
|
||||||
|
let anon_nickname = use_context::<RwSignal<Option<String>>>().expect("anon_nickname context");
|
||||||
let query = use_query_map();
|
let query = use_query_map();
|
||||||
|
|
||||||
let view_state: RwSignal<LobbyView> = RwSignal::new(LobbyView::Idle);
|
let view_state: RwSignal<LobbyView> = RwSignal::new(LobbyView::Idle);
|
||||||
|
// Non-None while the nickname-chooser modal is open.
|
||||||
|
let pending_action: RwSignal<Option<PendingLobbyAction>> = RwSignal::new(None);
|
||||||
|
|
||||||
// Auto-join when the URL contains ?room=CODE
|
// ── Auto-join when URL has ?room=CODE ──────────────────────────────────
|
||||||
let cmd_tx_query = cmd_tx.clone();
|
// Wait for auth to resolve so we join directly when already logged in,
|
||||||
|
// or show the nickname modal when anonymous.
|
||||||
|
let join_processed = StoredValue::new(false);
|
||||||
|
let cmd_tx_q = cmd_tx.clone();
|
||||||
Effect::new(move |_| {
|
Effect::new(move |_| {
|
||||||
if let Some(code) = query.read().get("room") {
|
if join_processed.get_value() || !auth_loaded.get() {
|
||||||
if !code.is_empty() {
|
return;
|
||||||
cmd_tx_query
|
}
|
||||||
.unbounded_send(NetCommand::JoinRoom { room: code })
|
let Some(code) = query.read().get("room").filter(|s| !s.is_empty()) else {
|
||||||
.ok();
|
return;
|
||||||
}
|
};
|
||||||
|
join_processed.set_value(true);
|
||||||
|
if auth_username.get_untracked().is_some() {
|
||||||
|
cmd_tx_q.unbounded_send(NetCommand::JoinRoom { room: code }).ok();
|
||||||
|
} else {
|
||||||
|
pending_action.set(Some(PendingLobbyAction::Join { code }));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
@ -96,7 +135,8 @@ pub fn LobbyPage() -> impl IntoView {
|
||||||
_ => None,
|
_ => None,
|
||||||
};
|
};
|
||||||
|
|
||||||
let cmd_tx_idle = cmd_tx;
|
let cmd_idle = cmd_tx.clone();
|
||||||
|
let cmd_modal = cmd_tx;
|
||||||
|
|
||||||
view! {
|
view! {
|
||||||
<div class="portal-main" style="display:flex;justify-content:center;align-items:flex-start;padding-top:5vh">
|
<div class="portal-main" style="display:flex;justify-content:center;align-items:flex-start;padding-top:5vh">
|
||||||
|
|
@ -114,54 +154,73 @@ pub fn LobbyPage() -> impl IntoView {
|
||||||
{move || error().map(|err| view! { <p class="error-msg">{err}</p> })}
|
{move || error().map(|err| view! { <p class="error-msg">{err}</p> })}
|
||||||
|
|
||||||
{move || match view_state.get() {
|
{move || match view_state.get() {
|
||||||
LobbyView::Idle => {
|
LobbyView::Idle => view! {
|
||||||
// Create fresh closures each render so they are FnMut-compatible
|
<IdleCard
|
||||||
let cmd_tx_create = cmd_tx_idle.clone();
|
cmd_tx=cmd_idle.clone()
|
||||||
let cmd_tx_bot = cmd_tx_idle.clone();
|
auth_username=auth_username
|
||||||
let on_create = move |_: leptos::ev::MouseEvent| {
|
view_state=view_state
|
||||||
let code = generate_room_code();
|
pending_action=pending_action
|
||||||
cmd_tx_create
|
/>
|
||||||
.unbounded_send(NetCommand::CreateRoom { room: code.clone() })
|
}.into_any(),
|
||||||
.ok();
|
|
||||||
view_state.set(LobbyView::Waiting { code });
|
|
||||||
};
|
|
||||||
view! {
|
|
||||||
<IdleCard on_create=on_create cmd_tx_bot=cmd_tx_bot />
|
|
||||||
}.into_any()
|
|
||||||
}
|
|
||||||
LobbyView::Waiting { code } => view! {
|
LobbyView::Waiting { code } => view! {
|
||||||
<WaitingCard code=code />
|
<WaitingCard code=code />
|
||||||
}.into_any(),
|
}.into_any(),
|
||||||
}}
|
}}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
// Fixed-position modal overlay; rendered here but escapes layout.
|
||||||
|
{move || pending_action.get().map(|action| view! {
|
||||||
|
<NicknameModal
|
||||||
|
pending=action
|
||||||
|
cmd_tx=cmd_modal.clone()
|
||||||
|
view_state=view_state
|
||||||
|
pending_action=pending_action
|
||||||
|
anon_nickname=anon_nickname
|
||||||
|
/>
|
||||||
|
})}
|
||||||
</div>
|
</div>
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ── Idle card: Create + vs Bot + hidden join-by-code ─────────────────────────
|
// ── IdleCard: Create + vs Bot + hidden join-by-code ──────────────────────────
|
||||||
|
|
||||||
#[component]
|
#[component]
|
||||||
fn IdleCard(
|
fn IdleCard(
|
||||||
on_create: impl Fn(leptos::ev::MouseEvent) + 'static,
|
cmd_tx: UnboundedSender<NetCommand>,
|
||||||
cmd_tx_bot: UnboundedSender<NetCommand>,
|
auth_username: RwSignal<Option<String>>,
|
||||||
|
view_state: RwSignal<LobbyView>,
|
||||||
|
pending_action: RwSignal<Option<PendingLobbyAction>>,
|
||||||
) -> impl IntoView {
|
) -> impl IntoView {
|
||||||
let i18n = use_i18n();
|
let i18n = use_i18n();
|
||||||
let join_open = RwSignal::new(false);
|
let join_open = RwSignal::new(false);
|
||||||
let join_code = RwSignal::new(String::new());
|
let join_code = RwSignal::new(String::new());
|
||||||
let cmd_tx_join = cmd_tx_bot.clone();
|
|
||||||
|
let cmd_bot = cmd_tx.clone();
|
||||||
|
let cmd_create = cmd_tx.clone();
|
||||||
|
let cmd_join = cmd_tx;
|
||||||
|
|
||||||
|
let on_create = move |_: leptos::ev::MouseEvent| {
|
||||||
|
let code = generate_room_code();
|
||||||
|
if auth_username.get_untracked().is_some() {
|
||||||
|
cmd_create.unbounded_send(NetCommand::CreateRoom { room: code.clone() }).ok();
|
||||||
|
view_state.set(LobbyView::Waiting { code });
|
||||||
|
} else {
|
||||||
|
pending_action.set(Some(PendingLobbyAction::Create { code }));
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
view! {
|
view! {
|
||||||
<div class="login-actions">
|
<div class="login-actions">
|
||||||
<button class="login-btn login-btn-primary" on:click=on_create>
|
|
||||||
{t!(i18n, create_room)}
|
|
||||||
</button>
|
|
||||||
<button
|
<button
|
||||||
class="login-btn login-btn-bot"
|
class="login-btn login-btn-bot"
|
||||||
on:click=move |_| { cmd_tx_bot.unbounded_send(NetCommand::PlayVsBot).ok(); }
|
on:click=move |_| { cmd_bot.unbounded_send(NetCommand::PlayVsBot).ok(); }
|
||||||
>
|
>
|
||||||
{t!(i18n, play_vs_bot)}
|
{t!(i18n, play_vs_bot)}
|
||||||
</button>
|
</button>
|
||||||
|
<button class="login-btn login-btn-primary" on:click=on_create>
|
||||||
|
{t!(i18n, create_room)}
|
||||||
|
</button>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
// Hidden "join by code" fallback
|
// Hidden "join by code" fallback
|
||||||
|
|
@ -175,8 +234,7 @@ fn IdleCard(
|
||||||
{t!(i18n, join_code_label)}
|
{t!(i18n, join_code_label)}
|
||||||
</button>
|
</button>
|
||||||
{move || {
|
{move || {
|
||||||
// Clone the sender on each reactive run to keep the outer closure FnMut
|
let cmd = cmd_join.clone();
|
||||||
let cmd = cmd_tx_join.clone();
|
|
||||||
join_open.get().then(|| view! {
|
join_open.get().then(|| view! {
|
||||||
<div style="margin-top:0.75rem;display:flex;gap:0.5rem">
|
<div style="margin-top:0.75rem;display:flex;gap:0.5rem">
|
||||||
<input
|
<input
|
||||||
|
|
@ -192,8 +250,12 @@ fn IdleCard(
|
||||||
style="margin:0;padding:0 1rem"
|
style="margin:0;padding:0 1rem"
|
||||||
disabled=move || join_code.get().is_empty()
|
disabled=move || join_code.get().is_empty()
|
||||||
on:click=move |_| {
|
on:click=move |_| {
|
||||||
cmd.unbounded_send(NetCommand::JoinRoom { room: join_code.get() })
|
let code = join_code.get();
|
||||||
.ok();
|
if auth_username.get_untracked().is_some() {
|
||||||
|
cmd.unbounded_send(NetCommand::JoinRoom { room: code }).ok();
|
||||||
|
} else {
|
||||||
|
pending_action.set(Some(PendingLobbyAction::Join { code }));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
>
|
>
|
||||||
{t!(i18n, join_room)}
|
{t!(i18n, join_room)}
|
||||||
|
|
@ -205,7 +267,68 @@ fn IdleCard(
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ── Waiting card: URL + copy + QR ────────────────────────────────────────────
|
// ── NicknameModal ─────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
#[component]
|
||||||
|
fn NicknameModal(
|
||||||
|
pending: PendingLobbyAction,
|
||||||
|
cmd_tx: UnboundedSender<NetCommand>,
|
||||||
|
view_state: RwSignal<LobbyView>,
|
||||||
|
pending_action: RwSignal<Option<PendingLobbyAction>>,
|
||||||
|
anon_nickname: RwSignal<Option<String>>,
|
||||||
|
) -> impl IntoView {
|
||||||
|
let i18n = use_i18n();
|
||||||
|
// Pre-fill with a random nickname; the player can edit it.
|
||||||
|
let nick = RwSignal::new(generate_nickname());
|
||||||
|
|
||||||
|
let on_play = move |_: leptos::ev::MouseEvent| {
|
||||||
|
let chosen = nick.get().trim().to_string();
|
||||||
|
let chosen = if chosen.is_empty() { generate_nickname() } else { chosen };
|
||||||
|
anon_nickname.set(Some(chosen));
|
||||||
|
match &pending {
|
||||||
|
PendingLobbyAction::Create { code } => {
|
||||||
|
cmd_tx.unbounded_send(NetCommand::CreateRoom { room: code.clone() }).ok();
|
||||||
|
view_state.set(LobbyView::Waiting { code: code.clone() });
|
||||||
|
}
|
||||||
|
PendingLobbyAction::Join { code } => {
|
||||||
|
cmd_tx.unbounded_send(NetCommand::JoinRoom { room: code.clone() }).ok();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
pending_action.set(None);
|
||||||
|
};
|
||||||
|
|
||||||
|
view! {
|
||||||
|
<div class="nickname-backdrop">
|
||||||
|
<div class="nickname-modal">
|
||||||
|
<h2 class="nickname-modal-title">{t!(i18n, nickname_modal_title)}</h2>
|
||||||
|
<p class="nickname-modal-hint">{t!(i18n, nickname_modal_hint)}</p>
|
||||||
|
<input
|
||||||
|
class="login-input"
|
||||||
|
type="text"
|
||||||
|
style="margin:0"
|
||||||
|
prop:value=move || nick.get()
|
||||||
|
on:input=move |ev| nick.set(event_target_value(&ev))
|
||||||
|
/>
|
||||||
|
<button
|
||||||
|
class="login-btn login-btn-primary"
|
||||||
|
disabled=move || nick.get().trim().is_empty()
|
||||||
|
on:click=on_play
|
||||||
|
>
|
||||||
|
{t!(i18n, nickname_modal_play)}
|
||||||
|
</button>
|
||||||
|
<p class="nickname-modal-alt">
|
||||||
|
{t!(i18n, nickname_modal_or)}
|
||||||
|
" "
|
||||||
|
<A href="/account">{t!(i18n, nickname_modal_sign_in)}</A>
|
||||||
|
" · "
|
||||||
|
<A href="/account">{t!(i18n, nickname_modal_register)}</A>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ── WaitingCard: URL + copy + QR ─────────────────────────────────────────────
|
||||||
|
|
||||||
#[component]
|
#[component]
|
||||||
fn WaitingCard(code: String) -> impl IntoView {
|
fn WaitingCard(code: String) -> impl IntoView {
|
||||||
|
|
@ -221,12 +344,9 @@ fn WaitingCard(code: String) -> impl IntoView {
|
||||||
{
|
{
|
||||||
let url = url.clone();
|
let url = url.clone();
|
||||||
wasm_bindgen_futures::spawn_local(async move {
|
wasm_bindgen_futures::spawn_local(async move {
|
||||||
if let Some(clipboard) = web_sys::window()
|
if let Some(clipboard) = web_sys::window().map(|w| w.navigator().clipboard()) {
|
||||||
.map(|w| w.navigator().clipboard())
|
let _ =
|
||||||
{
|
wasm_bindgen_futures::JsFuture::from(clipboard.write_text(&url)).await;
|
||||||
let _ = wasm_bindgen_futures::JsFuture::from(
|
|
||||||
clipboard.write_text(&url)
|
|
||||||
).await;
|
|
||||||
copied.set(true);
|
copied.set(true);
|
||||||
gloo_timers::future::TimeoutFuture::new(2000).await;
|
gloo_timers::future::TimeoutFuture::new(2000).await;
|
||||||
copied.set(false);
|
copied.set(false);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue