feat(web client): ask nickname when joining a room

This commit is contained in:
Henri Bourcereau 2026-05-04 15:54:38 +02:00
parent d24f850882
commit 2c3281cc34
7 changed files with 268 additions and 50 deletions

View file

@ -1,11 +1,12 @@
use futures::channel::mpsc::UnboundedSender;
use leptos::prelude::*;
use leptos_router::components::A;
use leptos_router::hooks::use_query_map;
use crate::app::{NetCommand, Screen};
use crate::i18n::*;
// ── Room code generation ──────────────────────────────────────────────────────
// ── Room/nickname generation ──────────────────────────────────────────────────
fn generate_room_code() -> String {
use rand::Rng;
@ -16,6 +17,23 @@ fn generate_room_code() -> String {
.collect()
}
fn generate_nickname() -> String {
use rand::Rng;
let mut rng = rand::rng();
const ADJ: &[&str] = &[
"swift", "brave", "noble", "fierce", "clever", "bold", "cunning",
"agile", "sharp", "golden", "iron", "silver", "quick", "daring", "wild",
];
const NOUN: &[&str] = &[
"fox", "hawk", "wolf", "lion", "bear", "rook", "knight",
"duke", "earl", "lance", "blade", "crown", "dame", "ace", "star",
];
let adj = ADJ[rng.random_range(0..ADJ.len())];
let noun = NOUN[rng.random_range(0..NOUN.len())];
let num: u8 = rng.random_range(10..=99);
format!("{adj}-{noun}-{num}")
}
// ── QR code SVG rendering ─────────────────────────────────────────────────────
pub(crate) fn qr_svg(text: &str) -> String {
@ -62,7 +80,14 @@ pub(crate) fn room_url(code: &str) -> String {
format!("http://localhost:9091/?room={}", code)
}
// ── Lobby component ───────────────────────────────────────────────────────────
// ── Lobby state ───────────────────────────────────────────────────────────────
/// Action to execute once the anonymous player has chosen their nickname.
#[derive(Clone)]
enum PendingLobbyAction {
Create { code: String },
Join { code: String },
}
#[derive(Clone)]
enum LobbyView {
@ -70,24 +95,38 @@ enum LobbyView {
Waiting { code: String },
}
// ── LobbyPage ─────────────────────────────────────────────────────────────────
#[component]
pub fn LobbyPage() -> impl IntoView {
let screen = use_context::<RwSignal<Screen>>().expect("Screen context not found");
let cmd_tx = use_context::<UnboundedSender<NetCommand>>()
.expect("UnboundedSender<NetCommand> not found in context");
let screen = use_context::<RwSignal<Screen>>().expect("Screen context");
let cmd_tx = use_context::<UnboundedSender<NetCommand>>().expect("NetCommand sender");
let auth_username = use_context::<RwSignal<Option<String>>>().expect("auth_username context");
let auth_loaded = use_context::<RwSignal<bool>>().expect("auth_loaded context");
let anon_nickname = use_context::<RwSignal<Option<String>>>().expect("anon_nickname context");
let query = use_query_map();
let view_state: RwSignal<LobbyView> = RwSignal::new(LobbyView::Idle);
// Non-None while the nickname-chooser modal is open.
let pending_action: RwSignal<Option<PendingLobbyAction>> = RwSignal::new(None);
// Auto-join when the URL contains ?room=CODE
let cmd_tx_query = cmd_tx.clone();
// ── Auto-join when URL has ?room=CODE ──────────────────────────────────
// Wait for auth to resolve so we join directly when already logged in,
// or show the nickname modal when anonymous.
let join_processed = StoredValue::new(false);
let cmd_tx_q = cmd_tx.clone();
Effect::new(move |_| {
if let Some(code) = query.read().get("room") {
if !code.is_empty() {
cmd_tx_query
.unbounded_send(NetCommand::JoinRoom { room: code })
.ok();
}
if join_processed.get_value() || !auth_loaded.get() {
return;
}
let Some(code) = query.read().get("room").filter(|s| !s.is_empty()) else {
return;
};
join_processed.set_value(true);
if auth_username.get_untracked().is_some() {
cmd_tx_q.unbounded_send(NetCommand::JoinRoom { room: code }).ok();
} else {
pending_action.set(Some(PendingLobbyAction::Join { code }));
}
});
@ -96,7 +135,8 @@ pub fn LobbyPage() -> impl IntoView {
_ => None,
};
let cmd_tx_idle = cmd_tx;
let cmd_idle = cmd_tx.clone();
let cmd_modal = cmd_tx;
view! {
<div class="portal-main" style="display:flex;justify-content:center;align-items:flex-start;padding-top:5vh">
@ -114,54 +154,73 @@ pub fn LobbyPage() -> impl IntoView {
{move || error().map(|err| view! { <p class="error-msg">{err}</p> })}
{move || match view_state.get() {
LobbyView::Idle => {
// Create fresh closures each render so they are FnMut-compatible
let cmd_tx_create = cmd_tx_idle.clone();
let cmd_tx_bot = cmd_tx_idle.clone();
let on_create = move |_: leptos::ev::MouseEvent| {
let code = generate_room_code();
cmd_tx_create
.unbounded_send(NetCommand::CreateRoom { room: code.clone() })
.ok();
view_state.set(LobbyView::Waiting { code });
};
view! {
<IdleCard on_create=on_create cmd_tx_bot=cmd_tx_bot />
}.into_any()
}
LobbyView::Idle => view! {
<IdleCard
cmd_tx=cmd_idle.clone()
auth_username=auth_username
view_state=view_state
pending_action=pending_action
/>
}.into_any(),
LobbyView::Waiting { code } => view! {
<WaitingCard code=code />
}.into_any(),
}}
</div>
</div>
// Fixed-position modal overlay; rendered here but escapes layout.
{move || pending_action.get().map(|action| view! {
<NicknameModal
pending=action
cmd_tx=cmd_modal.clone()
view_state=view_state
pending_action=pending_action
anon_nickname=anon_nickname
/>
})}
</div>
}
}
// ── Idle card: Create + vs Bot + hidden join-by-code ─────────────────────────
// ── IdleCard: Create + vs Bot + hidden join-by-code ─────────────────────────
#[component]
fn IdleCard(
on_create: impl Fn(leptos::ev::MouseEvent) + 'static,
cmd_tx_bot: UnboundedSender<NetCommand>,
cmd_tx: UnboundedSender<NetCommand>,
auth_username: RwSignal<Option<String>>,
view_state: RwSignal<LobbyView>,
pending_action: RwSignal<Option<PendingLobbyAction>>,
) -> impl IntoView {
let i18n = use_i18n();
let join_open = RwSignal::new(false);
let join_code = RwSignal::new(String::new());
let cmd_tx_join = cmd_tx_bot.clone();
let cmd_bot = cmd_tx.clone();
let cmd_create = cmd_tx.clone();
let cmd_join = cmd_tx;
let on_create = move |_: leptos::ev::MouseEvent| {
let code = generate_room_code();
if auth_username.get_untracked().is_some() {
cmd_create.unbounded_send(NetCommand::CreateRoom { room: code.clone() }).ok();
view_state.set(LobbyView::Waiting { code });
} else {
pending_action.set(Some(PendingLobbyAction::Create { code }));
}
};
view! {
<div class="login-actions">
<button class="login-btn login-btn-primary" on:click=on_create>
{t!(i18n, create_room)}
</button>
<button
class="login-btn login-btn-bot"
on:click=move |_| { cmd_tx_bot.unbounded_send(NetCommand::PlayVsBot).ok(); }
on:click=move |_| { cmd_bot.unbounded_send(NetCommand::PlayVsBot).ok(); }
>
{t!(i18n, play_vs_bot)}
</button>
<button class="login-btn login-btn-primary" on:click=on_create>
{t!(i18n, create_room)}
</button>
</div>
// Hidden "join by code" fallback
@ -175,8 +234,7 @@ fn IdleCard(
{t!(i18n, join_code_label)}
</button>
{move || {
// Clone the sender on each reactive run to keep the outer closure FnMut
let cmd = cmd_tx_join.clone();
let cmd = cmd_join.clone();
join_open.get().then(|| view! {
<div style="margin-top:0.75rem;display:flex;gap:0.5rem">
<input
@ -192,8 +250,12 @@ fn IdleCard(
style="margin:0;padding:0 1rem"
disabled=move || join_code.get().is_empty()
on:click=move |_| {
cmd.unbounded_send(NetCommand::JoinRoom { room: join_code.get() })
.ok();
let code = join_code.get();
if auth_username.get_untracked().is_some() {
cmd.unbounded_send(NetCommand::JoinRoom { room: code }).ok();
} else {
pending_action.set(Some(PendingLobbyAction::Join { code }));
}
}
>
{t!(i18n, join_room)}
@ -205,7 +267,68 @@ fn IdleCard(
}
}
// ── Waiting card: URL + copy + QR ────────────────────────────────────────────
// ── NicknameModal ─────────────────────────────────────────────────────────────
#[component]
fn NicknameModal(
pending: PendingLobbyAction,
cmd_tx: UnboundedSender<NetCommand>,
view_state: RwSignal<LobbyView>,
pending_action: RwSignal<Option<PendingLobbyAction>>,
anon_nickname: RwSignal<Option<String>>,
) -> impl IntoView {
let i18n = use_i18n();
// Pre-fill with a random nickname; the player can edit it.
let nick = RwSignal::new(generate_nickname());
let on_play = move |_: leptos::ev::MouseEvent| {
let chosen = nick.get().trim().to_string();
let chosen = if chosen.is_empty() { generate_nickname() } else { chosen };
anon_nickname.set(Some(chosen));
match &pending {
PendingLobbyAction::Create { code } => {
cmd_tx.unbounded_send(NetCommand::CreateRoom { room: code.clone() }).ok();
view_state.set(LobbyView::Waiting { code: code.clone() });
}
PendingLobbyAction::Join { code } => {
cmd_tx.unbounded_send(NetCommand::JoinRoom { room: code.clone() }).ok();
}
}
pending_action.set(None);
};
view! {
<div class="nickname-backdrop">
<div class="nickname-modal">
<h2 class="nickname-modal-title">{t!(i18n, nickname_modal_title)}</h2>
<p class="nickname-modal-hint">{t!(i18n, nickname_modal_hint)}</p>
<input
class="login-input"
type="text"
style="margin:0"
prop:value=move || nick.get()
on:input=move |ev| nick.set(event_target_value(&ev))
/>
<button
class="login-btn login-btn-primary"
disabled=move || nick.get().trim().is_empty()
on:click=on_play
>
{t!(i18n, nickname_modal_play)}
</button>
<p class="nickname-modal-alt">
{t!(i18n, nickname_modal_or)}
" "
<A href="/account">{t!(i18n, nickname_modal_sign_in)}</A>
" · "
<A href="/account">{t!(i18n, nickname_modal_register)}</A>
</p>
</div>
</div>
}
}
// ── WaitingCard: URL + copy + QR ─────────────────────────────────────────────
#[component]
fn WaitingCard(code: String) -> impl IntoView {
@ -221,12 +344,9 @@ fn WaitingCard(code: String) -> impl IntoView {
{
let url = url.clone();
wasm_bindgen_futures::spawn_local(async move {
if let Some(clipboard) = web_sys::window()
.map(|w| w.navigator().clipboard())
{
let _ = wasm_bindgen_futures::JsFuture::from(
clipboard.write_text(&url)
).await;
if let Some(clipboard) = web_sys::window().map(|w| w.navigator().clipboard()) {
let _ =
wasm_bindgen_futures::JsFuture::from(clipboard.write_text(&url)).await;
copied.set(true);
gloo_timers::future::TimeoutFuture::new(2000).await;
copied.set(false);