chore(refact): rename modules with 'trictrac-' prefixes

This commit is contained in:
Henri Bourcereau 2026-02-07 17:37:16 +01:00
parent 54d9ad70ad
commit 257665c546
20 changed files with 157 additions and 154 deletions

View file

@ -2,7 +2,7 @@ use crate::training_common;
use burn::{prelude::Backend, tensor::Tensor};
use burn_rl::base::{Action, Environment, Snapshot, State};
use rand::{rng, Rng};
use store::{GameEvent, GameState, PlayerId, PointsRules, Stage, TurnStage};
use trictrac_store::{GameEvent, GameState, PlayerId, PointsRules, Stage, TurnStage};
const ERROR_REWARD: f32 = -1.0012121;
const REWARD_RATIO: f32 = 0.1;
@ -262,7 +262,7 @@ impl TrictracEnvironment {
let dice_values = (rng.random_range(1..=6), rng.random_range(1..=6));
let dice_event = GameEvent::RollResult {
player_id: self.active_player_id,
dice: store::Dice {
dice: trictrac_store::Dice {
values: dice_values,
},
};
@ -310,7 +310,7 @@ impl TrictracEnvironment {
// Exécuter l'action selon le turn_stage
let mut calculate_points = false;
let opponent_color = store::Color::Black;
let opponent_color = trictrac_store::Color::Black;
let event = match self.game.turn_stage {
TurnStage::RollDice => GameEvent::Roll {
player_id: self.opponent_id,
@ -321,7 +321,7 @@ impl TrictracEnvironment {
calculate_points = true;
GameEvent::RollResult {
player_id: self.opponent_id,
dice: store::Dice {
dice: trictrac_store::Dice {
values: dice_values,
},
}