feat: replace navigation bar by collapsable sidebar & hamburger button

This commit is contained in:
Henri Bourcereau 2026-05-04 20:32:30 +02:00
parent e0698986f1
commit 236c6df826
6 changed files with 274 additions and 75 deletions

View file

@ -3,7 +3,7 @@ use futures::{FutureExt, StreamExt};
use gloo_storage::{LocalStorage, Storage};
use leptos::prelude::*;
use leptos::task::spawn_local;
use leptos_router::components::{Route, Router, Routes};
use leptos_router::components::{Route, Router, Routes, A};
use leptos_router::hooks::use_location;
use leptos_router::path;
use serde::{Deserialize, Serialize};
@ -19,14 +19,9 @@ use crate::game::session::{
use crate::game::trictrac::backend::TrictracBackend;
use crate::game::trictrac::types::{GameDelta, PlayerAction, ScoredEvent, SerStage, ViewState};
use crate::i18n::*;
use crate::nav::SiteNav;
use crate::portal::{
account::AccountPage,
forgot_password::ForgotPasswordPage,
game_detail::GameDetailPage,
lobby::LobbyPage,
profile::ProfilePage,
reset_password::ResetPasswordPage,
account::AccountPage, forgot_password::ForgotPasswordPage, game_detail::GameDetailPage,
lobby::LobbyPage, profile::ProfilePage, reset_password::ResetPasswordPage,
verify_email::VerifyEmailPage,
};
use trictrac_store::CheckerMove;
@ -380,8 +375,7 @@ pub fn App() -> impl IntoView {
view! {
<Router>
<SiteNav />
<SiteHamburger />
<main>
<Routes fallback=|| view! { <p class="portal-empty" style="padding:3rem;text-align:center">"Page not found."</p> }>
<Route path=path!("/") view=LobbyPage />
@ -434,6 +428,105 @@ fn GameOverlay(
}
}
/// Persistent hamburger button + left sidebar — visible on every page.
#[component]
fn SiteHamburger() -> impl IntoView {
let i18n = use_i18n();
let auth_username =
use_context::<RwSignal<Option<String>>>().unwrap_or_else(|| RwSignal::new(None));
let screen = use_context::<RwSignal<Screen>>().expect("Screen context not found");
let cmd_tx = use_context::<futures::channel::mpsc::UnboundedSender<NetCommand>>()
.expect("cmd_tx not found in context");
let sidebar_open = RwSignal::new(false);
let cmd_tx_newgame = cmd_tx.clone();
view! {
// ── Hamburger button (☰ → ✕ animation) ───────────────────────────────
<button
class="game-hamburger"
class:game-hamburger-open=move || sidebar_open.get()
on:click=move |_| sidebar_open.update(|v| *v = !*v)
aria-label="Menu"
>
<span class="hb-bar hb-top"></span>
<span class="hb-bar hb-mid"></span>
<span class="hb-bar hb-bot"></span>
</button>
// ── Left sidebar ──────────────────────────────────────────────────────
<div class="game-sidebar" class:game-sidebar-open=move || sidebar_open.get()>
<div class="game-sidebar-header">
<span class="game-sidebar-brand">"Trictrac"</span>
</div>
// Language switcher
<div class="game-sidebar-section">
<span class="game-sidebar-label">"Language"</span>
<div class="lang-switcher">
<button
class:lang-active=move || i18n.get_locale() == Locale::en
on:click=move |_| i18n.set_locale(Locale::en)
>"EN"</button>
<button
class:lang-active=move || i18n.get_locale() == Locale::fr
on:click=move |_| i18n.set_locale(Locale::fr)
>"FR"</button>
</div>
</div>
// Auth
<div class="game-sidebar-section">
{move || match auth_username.get() {
Some(u) => {
let href = format!("/profile/{u}");
view! {
<A href=href attr:class="game-sidebar-link"
on:click=move |_| sidebar_open.set(false)>
{u}
</A>
<button class="game-sidebar-btn" on:click=move |_| {
spawn_local(async move {
let _ = api::post_logout().await;
auth_username.set(None);
});
}>{t!(i18n, sign_out)}</button>
}.into_any()
},
None => view! {
<A href="/account" attr:class="game-sidebar-link"
on:click=move |_| sidebar_open.set(false)>
{t!(i18n, sign_in)}
</A>
}.into_any(),
}}
</div>
// New game — only shown while a game is in progress
{move || {
if matches!(screen.get(), Screen::Playing(_) | Screen::Connecting) {
let tx = cmd_tx_newgame.clone();
Some(view! {
<div class="game-sidebar-section">
<button class="game-sidebar-btn game-sidebar-btn-newgame"
on:click=move |_| {
tx.unbounded_send(NetCommand::Disconnect).ok();
sidebar_open.set(false);
}>
{t!(i18n, new_game)}
</button>
</div>
})
} else {
None
}
}}
</div>
}
}
#[cfg(test)]
mod tests {
use super::*;