refact
This commit is contained in:
parent
6a0dc9395a
commit
2139de2fcd
4 changed files with 31 additions and 99 deletions
|
|
@ -1,4 +1,4 @@
|
|||
use crate::player::{Color, Player};
|
||||
use crate::player::Color;
|
||||
use crate::Error;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::cmp;
|
||||
|
|
@ -31,7 +31,7 @@ impl CheckerMove {
|
|||
// println!("from {} to {}", from, to);
|
||||
// check if the field is on the board
|
||||
// we allow 0 for 'to', which represents the exit of a checker
|
||||
if from < 1 || 24 < from || 24 < to {
|
||||
if !(1..25).contains(&from) || 24 < to {
|
||||
return Err(Error::FieldInvalid);
|
||||
}
|
||||
// check that the destination is after the origin field
|
||||
|
|
@ -98,7 +98,7 @@ impl Board {
|
|||
// Pieces placement -> 77bits (24 + 23 + 30 max)
|
||||
// inspired by https://www.gnu.org/software/gnubg/manual/html_node/A-technical-description-of-the-Position-ID.html
|
||||
// - white positions
|
||||
let white_board = self.positions.clone();
|
||||
let white_board = self.positions;
|
||||
let mut pos_bits = white_board.iter().fold(vec![], |acc, nb| {
|
||||
let mut new_acc = acc.clone();
|
||||
if *nb > 0 {
|
||||
|
|
@ -110,7 +110,7 @@ impl Board {
|
|||
});
|
||||
|
||||
// - black positions
|
||||
let mut black_board = self.positions.clone();
|
||||
let mut black_board = self.positions;
|
||||
black_board.reverse();
|
||||
let mut pos_black_bits = black_board.iter().fold(vec![], |acc, nb| {
|
||||
let mut new_acc = acc.clone();
|
||||
|
|
@ -192,14 +192,13 @@ impl Board {
|
|||
line.replace_range(31..31, "| |");
|
||||
output = output + " |" + &line + " |\n";
|
||||
}
|
||||
output = output + " |------------------------------ | | -----------------------------|\n";
|
||||
output += " |------------------------------ | | -----------------------------|\n";
|
||||
for mut line in lower {
|
||||
// add middle bar
|
||||
line.replace_range(31..31, "| |");
|
||||
output = output + " |" + &line + " |\n";
|
||||
}
|
||||
output = output
|
||||
+ " ----------------------------------------------------------------
|
||||
output += " ----------------------------------------------------------------
|
||||
12 11 10 9 8 7 6 5 4 3 2 1 \n";
|
||||
output
|
||||
}
|
||||
|
|
@ -280,22 +279,20 @@ impl Board {
|
|||
}
|
||||
|
||||
pub fn get_field_checkers(&self, field: Field) -> Result<(u8, Option<&Color>), Error> {
|
||||
if field < 1 || field > 24 {
|
||||
if !(1..25).contains(&field) {
|
||||
return Err(Error::FieldInvalid);
|
||||
}
|
||||
let checkers_count = self.positions[field - 1];
|
||||
let color = if checkers_count < 0 {
|
||||
Some(&Color::Black)
|
||||
} else if checkers_count > 0 {
|
||||
Some(&Color::White)
|
||||
} else {
|
||||
None
|
||||
let color = match checkers_count.cmp(&0) {
|
||||
cmp::Ordering::Less => Some(&Color::Black),
|
||||
cmp::Ordering::Greater => Some(&Color::White),
|
||||
cmp::Ordering::Equal => None,
|
||||
};
|
||||
Ok((checkers_count.abs() as u8, color))
|
||||
Ok((checkers_count.unsigned_abs(), color))
|
||||
}
|
||||
|
||||
pub fn get_checkers_color(&self, field: Field) -> Result<Option<&Color>, Error> {
|
||||
self.get_field_checkers(field).map(|(count, color)| color)
|
||||
self.get_field_checkers(field).map(|(_ount, color)| color)
|
||||
}
|
||||
|
||||
/// returns the list of Fields containing Checkers of the Color
|
||||
|
|
@ -357,7 +354,7 @@ impl Board {
|
|||
pub fn add_checker(&mut self, color: &Color, field: Field) -> Result<(), Error> {
|
||||
let checker_color = self.get_checkers_color(field)?;
|
||||
// error if the case contains the other color
|
||||
if None != checker_color && Some(color) != checker_color {
|
||||
if checker_color.is_some() && Some(color) != checker_color {
|
||||
return Err(Error::FieldInvalid);
|
||||
}
|
||||
let unit = match color {
|
||||
|
|
@ -369,19 +366,6 @@ impl Board {
|
|||
}
|
||||
}
|
||||
|
||||
/// Trait to move checkers
|
||||
pub trait Move {
|
||||
/// Move a checker
|
||||
fn move_checker(&mut self, player: &Player, dice: u8, from: Field) -> Result<&mut Self, Error>
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Move permitted
|
||||
fn move_permitted(&mut self, player: &Player, dice: u8) -> Result<&mut Self, Error>
|
||||
where
|
||||
Self: Sized;
|
||||
}
|
||||
|
||||
// Unit Tests
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
|
|
@ -395,7 +379,7 @@ mod tests {
|
|||
#[test]
|
||||
fn blocked_outofrange() -> Result<(), Error> {
|
||||
let board = Board::new();
|
||||
assert!(!board.blocked(&Color::White, 0).is_err());
|
||||
assert!(board.blocked(&Color::White, 0).is_ok());
|
||||
assert!(board.blocked(&Color::White, 28).is_err());
|
||||
Ok(())
|
||||
}
|
||||
|
|
@ -435,7 +419,6 @@ mod tests {
|
|||
#[test]
|
||||
fn set_wrong_amount1() {
|
||||
let mut board = Board::new();
|
||||
let player = Player::new("".into(), Color::White);
|
||||
assert!(board.set(&Color::White, 23, -3).is_err());
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
//! # Play a TricTrac Game
|
||||
use crate::board::{Board, CheckerMove, Field, Move};
|
||||
use crate::board::{Board, CheckerMove, Field};
|
||||
use crate::dice::{Dice, DiceRoller, Roll};
|
||||
use crate::player::{Color, Player, PlayerId};
|
||||
use crate::Error;
|
||||
|
|
@ -502,56 +502,6 @@ pub enum GameEvent {
|
|||
},
|
||||
}
|
||||
|
||||
impl Move for GameState {
|
||||
fn move_checker(&mut self, player: &Player, dice: u8, from: usize) -> Result<&mut Self, Error> {
|
||||
// check if move is permitted
|
||||
let _ = self.move_permitted(player, dice)?;
|
||||
|
||||
// remove checker from old position
|
||||
self.board.set(&player.color, from, -1)?;
|
||||
|
||||
// move checker to new position, in case it is reaching the off position, set it off
|
||||
let new_position = from as i8 - dice as i8;
|
||||
if new_position < 0 {
|
||||
// self.board.set_off(player, 1)?;
|
||||
} else {
|
||||
// self.board.set(player, new_position as usize, 1)?;
|
||||
}
|
||||
|
||||
// switch to other player if all dice have been consumed
|
||||
self.switch_active_player();
|
||||
self.roll_first = true;
|
||||
|
||||
Ok(self)
|
||||
}
|
||||
|
||||
/// Implements checks to validate if the player is allowed to move
|
||||
fn move_permitted(&mut self, player: &Player, dice: u8) -> Result<&mut Self, Error> {
|
||||
let maybe_player_id = self.player_id(&player);
|
||||
// check if player is allowed to move
|
||||
if maybe_player_id != Some(&self.active_player_id) {
|
||||
return Err(Error::NotYourTurn);
|
||||
}
|
||||
|
||||
// if player is nobody, you can not play and have to roll first
|
||||
if maybe_player_id.is_none() {
|
||||
return Err(Error::RollFirst);
|
||||
}
|
||||
|
||||
// check if player has to roll first
|
||||
if self.roll_first {
|
||||
return Err(Error::RollFirst);
|
||||
}
|
||||
|
||||
// check if dice value has actually been rolled
|
||||
if dice != self.dice.values.0 && dice != self.dice.values.1 {
|
||||
return Err(Error::DiceInvalid);
|
||||
}
|
||||
|
||||
Ok(self)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue