wip rolldice
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@ -46,7 +46,8 @@ impl Bot {
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pub fn consume(&mut self, event: &GameEvent) -> Option<GameEvent> {
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pub fn consume(&mut self, event: &GameEvent) -> Option<GameEvent> {
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self.game.consume(event);
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self.game.consume(event);
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// println!("{:?}", self.game);
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println!("bot game {:?}", self.game);
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println!("bot player_id {:?}", self.player_id);
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if self.game.active_player_id == self.player_id {
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if self.game.active_player_id == self.player_id {
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return match self.game.turn_stage {
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return match self.game.turn_stage {
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TurnStage::RollDice => Some(GameEvent::Roll {
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TurnStage::RollDice => Some(GameEvent::Roll {
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@ -43,6 +43,7 @@ impl Game {
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pub fn consume(&mut self, event: &GameEvent) -> Option<GameEvent> {
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pub fn consume(&mut self, event: &GameEvent) -> Option<GameEvent> {
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if self.state.validate(event) {
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if self.state.validate(event) {
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println!("consuming {:?}", event);
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self.state.consume(event);
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self.state.consume(event);
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return self
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return self
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.bot
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.bot
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@ -35,9 +35,10 @@ impl CheckerMove {
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return Err(Error::FieldInvalid);
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return Err(Error::FieldInvalid);
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}
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}
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// check that the destination is after the origin field
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// check that the destination is after the origin field
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if to < from && to != 0 {
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// --> not applicable for black moves
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return Err(Error::MoveInvalid);
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// if to < from && to != 0 {
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}
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// return Err(Error::MoveInvalid);
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// }
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Ok(Self { from, to })
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Ok(Self { from, to })
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}
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}
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@ -288,8 +288,8 @@ impl GameState {
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fn moves_follows_dices(&self, color: &Color, moves: &(CheckerMove, CheckerMove)) -> bool {
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fn moves_follows_dices(&self, color: &Color, moves: &(CheckerMove, CheckerMove)) -> bool {
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let (dice1, dice2) = self.dice.values;
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let (dice1, dice2) = self.dice.values;
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let (move1, move2): &(CheckerMove, CheckerMove) = moves.into();
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let (move1, move2): &(CheckerMove, CheckerMove) = moves.into();
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let dist1 = (move1.get_to() - move1.get_from()) as u8;
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let dist1 = (move1.get_to() as i8 - move1.get_from() as i8).abs() as u8;
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let dist2 = (move2.get_to() - move2.get_from()) as u8;
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let dist2 = (move2.get_to() as i8 - move2.get_from() as i8).abs() as u8;
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print!("{}, {}, {}, {}", dist1, dist2, dice1, dice2);
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print!("{}, {}, {}, {}", dist1, dist2, dice1, dice2);
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// basic : same number
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// basic : same number
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if cmp::min(dist1, dist2) != cmp::min(dice1, dice2)
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if cmp::min(dist1, dist2) != cmp::min(dice1, dice2)
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@ -415,6 +415,10 @@ impl GameState {
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PlayerDisconnected { player_id } => {
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PlayerDisconnected { player_id } => {
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self.players.remove(player_id);
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self.players.remove(player_id);
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}
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}
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Roll { player_id: 2 } => {
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let dice = self.dice_roller.roll();
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self.consume(&GameEvent::RollResult { player_id: 2, dice });
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}
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Roll { player_id: _ } => {}
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Roll { player_id: _ } => {}
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RollResult { player_id: _, dice } => {
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RollResult { player_id: _, dice } => {
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self.dice = *dice;
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self.dice = *dice;
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@ -436,6 +440,7 @@ impl GameState {
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.find(|id| *id != player_id)
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.find(|id| *id != player_id)
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.unwrap()
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.unwrap()
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.clone();
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.clone();
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self.turn_stage = TurnStage::RollDice;
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}
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}
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}
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}
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@ -585,6 +590,13 @@ mod tests {
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CheckerMove::new(6, 9).unwrap(),
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CheckerMove::new(6, 9).unwrap(),
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);
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);
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assert!(!state.moves_possible(&Color::White, &moves));
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assert!(!state.moves_possible(&Color::White, &moves));
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// black moves
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let moves = (
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CheckerMove::new(24, 20).unwrap(),
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CheckerMove::new(20, 19).unwrap(),
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);
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assert!(state.moves_possible(&Color::Black, &moves));
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}
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}
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#[test]
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#[test]
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