wip client

This commit is contained in:
Henri Bourcereau 2023-10-29 20:49:01 +01:00
parent 5c82560d76
commit 1ae1eceda8
2 changed files with 79 additions and 2 deletions

View file

@ -6,4 +6,7 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies] [dependencies]
pico-args = "0.5.0" bevy = { version = "0.11.3" }
bevy_renet = "0.0.9"
renet = "0.0.13"
store = { path = "../store" }

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@ -1,3 +1,77 @@
use std::{net::UdpSocket, time::SystemTime};
use bevy::prelude::*;
use bevy_renet::RenetClientPlugin;
use renet::{
transport::{
ClientAuthentication, NETCODE_USER_DATA_BYTES,
},
RenetClient, ConnectionConfig,
};
// This id needs to be the same as the server is using
const PROTOCOL_ID: u64 = 2878;
fn main() { fn main() {
println!("Hello, world!"); // Get username from stdin args
let args = std::env::args().collect::<Vec<String>>();
let username = &args[1];
App::new()
.insert_resource(WindowDescriptor {
// Adding the username to the window title makes debugging a whole lot easier.
title: format!("TricTrac <{}>", username),
width: 480.0,
height: 540.0,
..default()
})
// Lets add a nice dark grey background color
.insert_resource(ClearColor(Color::hex("282828").unwrap()))
.add_plugins(DefaultPlugins)
// Renet setup
.add_plugin(RenetClientPlugin)
.insert_resource(new_renet_client(&username).unwrap())
.add_system(handle_renet_error)
.run();
}
////////// RENET NETWORKING //////////
// Creates a RenetClient thats already connected to a server.
// Returns an Err if connection fails
fn new_renet_client(username: &String) -> anyhow::Result<RenetClient> {
let server_addr = "127.0.0.1:5000".parse()?;
let socket = UdpSocket::bind("127.0.0.1:0")?;
let current_time = SystemTime::now().duration_since(SystemTime::UNIX_EPOCH)?;
let client_id = current_time.as_millis() as u64;
// Place username in user data
let mut user_data = [0u8; NETCODE_USER_DATA_BYTES];
if username.len() > NETCODE_USER_DATA_BYTES - 8 {
panic!("Username is too big");
}
user_data[0..8].copy_from_slice(&(username.len() as u64).to_le_bytes());
user_data[8..username.len() + 8].copy_from_slice(username.as_bytes());
let client = RenetClient::new(
current_time,
socket,
client_id,
RenetConnectionConfig::default(),
ClientAuthentication::Unsecure {
client_id,
protocol_id: PROTOCOL_ID,
server_addr,
user_data: Some(user_data),
},
)?;
Ok(client)
}
// If there's any network error we just panic 🤷‍♂️
// Ie. Client has lost connection to server, if internet is gone or server shut down etc.
fn handle_renet_error(mut renet_error: EventReader<RenetError>) {
for err in renet_error.iter() {
panic!("{}", err);
}
} }