wip: relevé

This commit is contained in:
Henri Bourcereau 2024-09-26 17:41:03 +02:00
parent fc58768006
commit 18bd87e68f
2 changed files with 58 additions and 2 deletions

View file

@ -105,6 +105,7 @@ impl App {
"history" => self.show_history(),
"quit" => self.quit(),
"roll" => self.roll_dice(),
"go" => self.go(),
_ => self.add_move(input),
}
println!("{}", self.display());
@ -152,6 +153,20 @@ impl App {
});
}
fn go(&mut self) {
if self.game.player_id.is_none() {
println!("player_id not set ");
return;
}
if self.game.state.turn_stage != TurnStage::HoldOrGoChoice {
println!("Not in position to go");
return;
}
self.game.handle_event(&GameEvent::Go {
player_id: self.game.player_id.unwrap(),
});
}
fn add_move(&mut self, input: &str) {
if self.game.player_id.is_none() {
println!("player_id not set ");

View file

@ -27,6 +27,7 @@ pub enum TurnStage {
RollDice,
RollWaiting,
MarkPoints,
HoldOrGoChoice,
Move,
MarkAdvPoints,
}
@ -133,8 +134,9 @@ impl GameState {
TurnStage::RollWaiting => "000",
TurnStage::RollDice => "001",
TurnStage::MarkPoints => "010",
TurnStage::Move => "011",
TurnStage::MarkAdvPoints => "100",
TurnStage::HoldOrGoChoice => "011",
TurnStage::Move => "100",
TurnStage::MarkAdvPoints => "101",
};
pos_bits.push_str(step_bits);
@ -273,6 +275,20 @@ impl GameState {
// return false;
// }
}
Go { player_id } => {
if !self.players.contains_key(player_id) {
error!("Player {} unknown", player_id);
return false;
}
// Check player is currently the one making their move
if self.active_player_id != *player_id {
return false;
}
// Check the player can leave (ie the game is in the KeepOrLeaveChoice stage)
if self.turn_stage != TurnStage::HoldOrGoChoice {
return false;
}
}
Move { player_id, moves } => {
// Check player exists
if !self.players.contains_key(player_id) {
@ -284,6 +300,12 @@ impl GameState {
error!("Player not active : {}", self.active_player_id);
return false;
}
// Check the turn stage
if self.turn_stage != TurnStage::HoldOrGoChoice
|| self.turn_stage != TurnStage::Move
{
return false;
}
let color = &self.players[player_id].color;
let rules = MoveRules::new(color, &self.board, self.dice);
@ -411,6 +433,7 @@ impl GameState {
};
}
}
Go { player_id } => self.new_pick_up()
Move { player_id, moves } => {
let player = self.players.get(player_id).unwrap();
self.board.move_checker(&player.color, moves.0).unwrap();
@ -427,6 +450,21 @@ impl GameState {
self.history.push(valid_event.clone());
}
/// Set a new pick up ('relevé') after a player won a hole and choose to 'go',
/// or after a player has bore off (took of his men off the board)
fn new_pick_up(&mut self) {
// réinitialisation dice_roll_count
self.players.iter_mut().map(|(id, p)| p.dice_roll_count = 0);
// joueur actif = joueur ayant sorti ses dames (donc deux jeux successifs)
self.turn_stage = TurnStage::RollDice;
// TODO:
// - échanger les couleurs
// - remettre les dames des deux joueurs aux talons
// - jeton bredouille replaçé sur joueur actif (?)
}
fn get_rollresult_points(&self, dice: &Dice) -> (u8, u8) {
let player = &self.players.get(&self.active_player_id).unwrap();
let points_rules = PointsRules::new(&player.color, &self.board, *dice);
@ -497,6 +535,9 @@ pub enum GameEvent {
player_id: PlayerId,
points: u8,
},
Go {
player_id: PlayerId,
},
Move {
player_id: PlayerId,
moves: (CheckerMove, CheckerMove),