bevy client connexion ok

This commit is contained in:
Henri Bourcereau 2023-10-31 16:29:05 +01:00
parent b48ab964d8
commit 12f9b843ff
2 changed files with 7 additions and 10 deletions

View file

@ -1,14 +1,12 @@
use bevy::prelude::*;
use bevy_renet::RenetClientPlugin;
use std::{net::UdpSocket, time::SystemTime};
use renet::{
transport::{
ClientAuthentication, NetcodeClientTransport, NetcodeTransportError,
NETCODE_USER_DATA_BYTES,
},
ConnectionConfig, RenetClient,
use bevy_renet::{
renet::{transport::ClientAuthentication, ConnectionConfig, RenetClient},
transport::NetcodeClientPlugin,
RenetClientPlugin,
};
use renet::transport::{NetcodeClientTransport, NetcodeTransportError, NETCODE_USER_DATA_BYTES};
// This id needs to be the same as the server is using
const PROTOCOL_ID: u64 = 2878;
@ -33,6 +31,7 @@ fn main() {
}))
// Renet setup
.add_plugins(RenetClientPlugin)
.add_plugins(NetcodeClientPlugin)
.insert_resource(client)
.insert_resource(transport)
.add_systems(Update, panic_on_error_system)