diff --git a/clients/web/src/game/components/game_screen.rs b/clients/web/src/game/components/game_screen.rs
index e04e8c4..46f9deb 100644
--- a/clients/web/src/game/components/game_screen.rs
+++ b/clients/web/src/game/components/game_screen.rs
@@ -94,19 +94,22 @@ pub fn GameScreen(state: GameUiState) -> impl IntoView {
cmd_tx_effect
.unbounded_send(NetCommand::Action(PlayerAction::Move(m1, m2)))
.ok();
+ staged_moves.set(vec![]);
+ selected_origin.set(None);
+ prev_staged_len.set(0);
} else {
let specific_err = rules.moves_allowed(&(vm1, vm2)).err();
move_error.set(Some(specific_err));
+ // Keep staged_moves intact so pieces stay in place until Retry is clicked.
}
} else {
cmd_tx_effect
.unbounded_send(NetCommand::Action(PlayerAction::Move(m1, m2)))
.ok();
+ staged_moves.set(vec![]);
+ selected_origin.set(None);
+ prev_staged_len.set(0);
}
-
- staged_moves.set(vec![]);
- selected_origin.set(None);
- prev_staged_len.set(0);
}
});
@@ -457,7 +460,11 @@ pub fn GameScreen(state: GameUiState) -> impl IntoView {
{msg}
}