check physical move

This commit is contained in:
Henri Bourcereau 2024-01-27 20:22:20 +01:00
parent 6f504acf12
commit 06aeed95a5
8 changed files with 131 additions and 83 deletions

View file

@ -3,16 +3,38 @@ use crate::Error;
use serde::{Deserialize, Serialize};
use std::fmt;
/// field (aka 'point') position on the board (from 1 to 24)
pub type Field = usize;
#[derive(Debug, Copy, Clone, Serialize, PartialEq, Deserialize)]
pub struct CheckerMove {
from: Field,
to: Field,
}
impl CheckerMove {
pub fn new(from: Field, to: Field) -> Result<Self, Error> {
if from < 1 || 24 < from || to < 1 || 24 < to {
return Err(Error::FieldInvalid);
}
Ok(CheckerMove { from, to })
}
pub fn get_to(&self) -> Field {
self.to
}
}
/// Represents the Tric Trac board
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct Board {
board: [i8; 24],
positions: [i8; 24],
}
impl Default for Board {
fn default() -> Self {
Board {
board: [
positions: [
15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -15,
],
}
@ -23,7 +45,7 @@ impl Default for Board {
impl fmt::Display for Board {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let mut s = String::new();
s.push_str(&format!("{:?}", self.board));
s.push_str(&format!("{:?}", self.positions));
write!(f, "{}", s)
}
}
@ -39,7 +61,7 @@ impl Board {
// Pieces placement -> 77bits (24 + 23 + 30 max)
// inspired by https://www.gnu.org/software/gnubg/manual/html_node/A-technical-description-of-the-Position-ID.html
// - white positions
let white_board = self.board.clone();
let white_board = self.positions.clone();
let mut pos_bits = white_board.iter().fold(vec![], |acc, nb| {
let mut new_acc = acc.clone();
if *nb > 0 {
@ -51,7 +73,7 @@ impl Board {
});
// - black positions
let mut black_board = self.board.clone();
let mut black_board = self.positions.clone();
black_board.reverse();
let mut pos_black_bits = black_board.iter().fold(vec![], |acc, nb| {
let mut new_acc = acc.clone();
@ -79,31 +101,31 @@ impl Board {
/// If the field is blocked for the player, an error is returned. If the field is not blocked,
/// but there is already one checker from the other player on the field, that checker is hit and
/// moved to the bar.
pub fn set(&mut self, player: &Player, field: usize, amount: i8) -> Result<(), Error> {
pub fn set(&mut self, color: &Color, field: Field, amount: i8) -> Result<(), Error> {
if field > 24 {
return Err(Error::FieldInvalid);
}
if self.blocked(player, field)? {
if self.blocked(color, field)? {
return Err(Error::FieldBlocked);
}
match player.color {
match color {
Color::White => {
let new = self.board[field - 1] + amount;
let new = self.positions[field - 1] + amount;
if new < 0 {
return Err(Error::MoveInvalid);
}
self.board[field - 1] = new;
self.positions[field - 1] = new;
Ok(())
}
Color::Black => {
let new = self.board[24 - field] - amount;
let new = self.positions[24 - field] - amount;
if new > 0 {
return Err(Error::MoveInvalid);
}
self.board[24 - field] = new;
self.positions[24 - field] = new;
Ok(())
}
@ -111,21 +133,22 @@ impl Board {
}
/// Check if a field is blocked for a player
pub fn blocked(&self, player: &Player, field: usize) -> Result<bool, Error> {
pub fn blocked(&self, color: &Color, field: Field) -> Result<bool, Error> {
if field < 1 || 24 < field {
return Err(Error::FieldInvalid);
}
match player.color {
// the square is blocked on the opponent rest corner or if there are opponent's men on the square
match color {
Color::White => {
if self.board[field - 1] < 0 {
if field == 13 || self.positions[field - 1] < 0 {
Ok(true)
} else {
Ok(false)
}
}
Color::Black => {
if self.board[23 - field] > 1 {
if field == 12 || self.positions[23 - field] > 1 {
Ok(true)
} else {
Ok(false)
@ -133,12 +156,59 @@ impl Board {
}
}
}
pub fn get_checkers_color(&self, field: Field) -> Result<Option<&Color>, Error> {
if field < 1 || field > 24 {
return Err(Error::FieldInvalid);
}
let checkers_count = self.positions[field - 1];
let color = if checkers_count < 0 {
Some(&Color::Black)
} else if checkers_count > 0 {
Some(&Color::White)
} else {
None
};
Ok(color)
}
pub fn move_possible(&self, color: &Color, cmove: CheckerMove) -> bool {
let blocked = self.blocked(color, cmove.to).unwrap_or(true);
// Check if there is a player's checker on the 'from' square
let has_checker = self.get_checkers_color(cmove.from).unwrap_or(None) == Some(color);
has_checker && !blocked
}
pub fn move_checker(&mut self, color: &Color, cmove: CheckerMove) -> Result<(), Error> {
self.remove_checker(color, cmove.from)?;
self.add_checker(color, cmove.to)?;
Ok(())
}
pub fn remove_checker(&mut self, color: &Color, field: Field) -> Result<(), Error> {
let checker_color = self.get_checkers_color(field)?;
if Some(color) != checker_color {
return Err(Error::FieldInvalid);
}
self.positions[field] -= 1;
Ok(())
}
pub fn add_checker(&mut self, color: &Color, field: Field) -> Result<(), Error> {
let checker_color = self.get_checkers_color(field)?;
// error if the case contains the other color
if None != checker_color && Some(color) != checker_color {
return Err(Error::FieldInvalid);
}
self.positions[field] += 1;
Ok(())
}
}
/// Trait to move checkers
pub trait Move {
/// Move a checker
fn move_checker(&mut self, player: &Player, dice: u8, from: usize) -> Result<&mut Self, Error>
fn move_checker(&mut self, player: &Player, dice: u8, from: Field) -> Result<&mut Self, Error>
where
Self: Sized;
@ -161,25 +231,22 @@ mod tests {
#[test]
fn blocked_outofrange() -> Result<(), Error> {
let board = Board::new();
let player = Player::new("".into(), Color::White);
assert!(board.blocked( &player, 0).is_err());
assert!(board.blocked( &player, 28).is_err());
assert!(board.blocked( &Color::White, 0).is_err());
assert!(board.blocked( &Color::White, 28).is_err());
Ok(())
}
#[test]
fn blocked_otherplayer() -> Result<(), Error> {
let board = Board::new();
let player = Player::new("".into(), Color::White);
assert!(board.blocked( &player, 24)?);
assert!(board.blocked( &Color::White, 24)?);
Ok(())
}
#[test]
fn blocked_notblocked() -> Result<(), Error> {
let board = Board::new();
let player = Player::new("".into(), Color::White);
assert!(!board.blocked( &player, 6)?);
assert!(!board.blocked( &Color::White, 6)?);
Ok(())
}
@ -187,9 +254,8 @@ mod tests {
#[test]
fn set_field_blocked() {
let mut board = Board::new();
let player = Player::new("".into(), Color::White);
assert!(
board.set( &player, 0, 24)
board.set( &Color::White, 0, 24)
.is_err()
);
}
@ -197,18 +263,16 @@ mod tests {
#[test]
fn set_wrong_field1() {
let mut board = Board::new();
let player = Player::new("".into(), Color::White);
assert!(board
.set( &player, 50, 2)
.set( &Color::White, 50, 2)
.is_err());
}
#[test]
fn set_wrong_amount0() {
let mut board = Board::new();
let player = Player::new("".into(), Color::White);
assert!(board
.set(&player , 23, -3)
.set(&Color::White , 23, -3)
.is_err());
}
@ -217,7 +281,7 @@ mod tests {
let mut board = Board::new();
let player = Player::new("".into(), Color::White);
assert!(board
.set( &player, 23, -3)
.set( &Color::White, 23, -3)
.is_err());
}
}